I understand completely , the game is about 30 hours long from memory. I played it a long time ago, i'm pretty sure plots gets better, and so does the combat.Il_Exile_lI said:I actually just recently bought Eternal Sonata, and I am feeling a bit mixed on it. The game looks fantastic, and the plot seems fairly interesting (I am about 10 hours in). However, I kind of just wished it had a regular turn based system with more strategy, because the lack of a magic meter and the button mashy nature of the combat makes it feel very simple. I also can't stand the dialogue, I find myself actually groaning quite often during cutscenes. My question is, how long is the game, and will my interest in the plot sustain me throughout the whole game despite my distate for the dialogue. (I may have overstated my dislike of the combat, it can still be entertaining, but some of the longer dungeons have started to wear on me a bit toward the end.)Pinhead Larry said:You got everything right there, but you missed Dragon Quest 8. I liked 9, but for me 8 was the pinnacle of the series. The massive world, the dialogue, the grinding was fun mostly, the plot was great, it was just fantastic. I wish they'd have done 10 on the PS3 and really shown us what it's capabale of, but I suppose that's up to FF, as ever.
Props for Eternal Sonata though, that was a gorgeous game with a really nice plot.
I'll agree with that.zombieshark6666 said:FF XII - gigantic areas to explore, many cities with very different styles, very hardcore hidden areas, sense of adventure and progression, mysteries, enchanted lands, lots of races and original gameplay ideas, cool weapons, customization, excellent mix of sci-fi and fantasy, interkingdomnal intrigue, well developed hunting sidequest, etc.
I understand completely , the game is about 30 hours long from memory. I played it a long time ago, i'm pretty sure plots gets better, and so does the combat.Il_Exile_lI said:I actually just recently bought Eternal Sonata, and I am feeling a bit mixed on it. The game looks fantastic, and the plot seems fairly interesting (I am about 10 hours in). However, I kind of just wished it had a regular turn based system with more strategy, because the lack of a magic meter and the button mashy nature of the combat makes it feel very simple. I also can't stand the dialogue, I find myself actually groaning quite often during cutscenes. My question is, how long is the game, and will my interest in the plot sustain me throughout the whole game despite my distate for the dialogue. (I may have overstated my dislike of the combat, it can still be entertaining, but some of the longer dungeons have started to wear on me a bit toward the end.)Pinhead Larry said:You got everything right there, but you missed Dragon Quest 8. I liked 9, but for me 8 was the pinnacle of the series. The massive world, the dialogue, the grinding was fun mostly, the plot was great, it was just fantastic. I wish they'd have done 10 on the PS3 and really shown us what it's capabale of, but I suppose that's up to FF, as ever.
Props for Eternal Sonata though, that was a gorgeous game with a really nice plot.