Just beat Resident Evil 4 for the first time... (Or, being late to the party)

WindKnight

Quiet, Odd Sort.
Legacy
Jul 8, 2009
1,828
9
43
Cephiro
Country
United Kingdom
Gender
Female
On the 'late to the party' topic, I remember hating the original R-type with a passion. I'd just got an atari st with a joystick and 20-odd games and just remember it irking the heck out of me with how tough it was.

Came back some time later, and just loved it. It still kicked my backside for the most part, but i actually made progress, to the point I could reliably beat the battleship level.
 

Silvanus

Elite Member
Legacy
Jan 15, 2013
12,454
6,524
118
Country
United Kingdom
I've never understood the adoration for RE4. It's a perfectly serviceable shooter, and the village is a great environment, but it's certainly outclassed by others such as Dead Space, and it's far from the best in the series. Krauser the QTE boss is a low point.

OT: I've been late to the party for loads of classics. Played FF5-9 really late; played RE1-5 really late; played Silent Hill 1-3 really late. I grew up with Nintendo consoles and have gone back to play Playstation classics as an adult.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,294
12,564
118
Detroit, Michigan
Country
United States of America
Gender
Male
Silvanus said:
I've never understood the adoration for RE4. It's a perfectly serviceable shooter, and the village is a great environment, but it's certainly outclassed by others such as Dead Space, and it's far from the best in the series. Krauser the QTE boss is a low point.
Though I enjoy 4, I agree. The problem is that the game got famous for making certain gameplay features popular. It didn't do them first, but 4 was the most successful for it. Not to mention, 4 changed how tps would play for a long time, and its influence can still be seen today. With that said, games like Evil Within 2, Dead Space, and Resident Evil 2 Remake have far surpassed RE4 in the gameplay department.
 

votemarvel

Elite Member
Legacy
Nov 29, 2009
1,353
3
43
Country
England
I've never actually finished 4. I just can't do the Jetski side at the end of the game. I've failed it every time I've tried over the years.

My big problem with 4 and 5 is that they went the third person action route but kept the tank controls from the slower paced games. If they wanted to go third person shooter then they should have given us decent third person shooter controls.

That's why I enjoy the Resident Evil 2 Remake so much. It took the best of the past and married it to a modern look and control scheme. Also a big part of the bad to be fair with the incredibly tedious backtracking.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,347
1,139
118
Gender
Male
As long as the challenges are built to be handled with the control scheme, then I don't see the problem with it. And I can't speak for 5, but 4 is definitely designed from the ground up to work with how Leon handles, the tank controls and the standing still to aim part. Compare Metal Gear Solid for the Playstation to the Gamecube remake - adding first-person shooting and other features from MGS2 makes MGS1 trivial.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
4,691
0
0
votemarvel said:
My big problem with 4 and 5 is that they went the third person action route but kept the tank controls from the slower paced games. If they wanted to go third person shooter then they should have given us decent third person shooter controls.
RE4 basically invented modern TPS controls though. Nor do they have tank controls as you can move and turn at the same time, you just can't shoot and move at the same time.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,340
5,153
118
Phoenixmgs said:
votemarvel said:
My big problem with 4 and 5 is that they went the third person action route but kept the tank controls from the slower paced games. If they wanted to go third person shooter then they should have given us decent third person shooter controls.
RE4 basically invented modern TPS controls though. Nor do they have tank controls as you can move and turn at the same time, you just can't shoot and move at the same time.
They are still tank controls as you could move and turn at the same time in the classic games too, but because they placed the camera behind you it made navigation way more intuitive, as in, you could properly see where the hell you were going.
votemarvel said:
That's why I enjoy the Resident Evil 2 Remake so much. It took the best of the past and married it to a modern look and control scheme. Also a big part of the bad to be fair with the incredibly tedious backtracking.
That's the puzzle side of the game though. The whole idea behind it is putting you in an unfamiliar setting that you slowly have to unlock while balancing threat and item management. It's why these games are so great to speedrun, because it's all about efficiency, and the more you replay the more efficient you become, until you're zipping through areas in 10 mintutes that on your first playthrough took you an hour.
 

Phoenixmgs_v1legacy

Muse of Fate
Sep 1, 2010
4,691
0
0
Casual Shinji said:
Phoenixmgs said:
votemarvel said:
My big problem with 4 and 5 is that they went the third person action route but kept the tank controls from the slower paced games. If they wanted to go third person shooter then they should have given us decent third person shooter controls.
RE4 basically invented modern TPS controls though. Nor do they have tank controls as you can move and turn at the same time, you just can't shoot and move at the same time.
They are still tank controls as you could move and turn at the same time in the classic games too, but because they placed the camera behind you it made navigation way more intuitive, as in, you could properly see where the hell you were going.
I consider tank controls to be those controls akin to the OG Tomb Raider games where you had to literally stop to turn the character and then proceed moving again.
 

Casual Shinji

Should've gone before we left.
Legacy
Jul 18, 2009
20,340
5,153
118
Phoenixmgs said:
I consider tank controls to be those controls akin to the OG Tomb Raider games where you had to literally stop to turn the character and then proceed moving again.
Tomb Raider pretty much controlled the same though. You could turn while in motion, but standing still you could only pivot, just like RE1 through 4.
 

NerfedFalcon

Level i Flare!
Mar 23, 2011
7,347
1,139
118
Gender
Male
Casual Shinji said:
Phoenixmgs said:
I consider tank controls to be those controls akin to the OG Tomb Raider games where you had to literally stop to turn the character and then proceed moving again.
Tomb Raider pretty much controlled the same though. You could turn while in motion, but standing still you could only pivot, just like RE1 through 4.
Having completely free aiming also made RE4 feel very different to the previous games. Though for the most part it's nothing new, the laser sight and over-the-shoulder aiming, as well as being able to aim completely up and down and not just left and right, made accurate shooting easier and more rewarding, due to the game's attention to detail in shooting different things. You could just shoot an enemy in the head and hope it explodes or run in to kick them, but shooting an enemy's legs or weapon can give you as good or better results too, and airborne enemies are a lot less trouble.

A system that carried over (minus the kicking) to the RE2 remake - with one pretty major change, that headshots are no longer automatically the best way to go.
 

Johnny Novgorod

Bebop Man
Legacy
Feb 9, 2012
19,076
3,659
118
I know this happens with everything on the internet but I don't know what it is specifically about Resident Evil 4 that makes me think of Peter Griffin talking about The Godfather when someone inevitably pops up and says they don't get what's the big deal.
 

BrawlMan

Lover of beat'em ups.
Legacy
Mar 10, 2016
30,294
12,564
118
Detroit, Michigan
Country
United States of America
Gender
Male
Johnny Novgorod said:
I know this happens with everything on the internet but I don't know what it is specifically about Resident Evil 4 that makes me think of Peter Griffin talking about The Godfather when someone inevitably pops up and says they don't get what's the big deal.
I've met plenty of people who didn't like Godfather I or II. Nor did they see what the big deal was. Hell, some felt there should have been only one film. It's interesting to see different perspectives, as long their reasonable.