LazyAza said:
How would Bioshock even work as a movie, so dumb that anyone thought that was a good idea.
Actually Bioshock is a short enough game, and dependant on a scant handfull of plot points, where I think it would be one of the better properties to adapt to a movie.
From the way this sounds to me is that it's a bunch of clashing egos, where the people involved wanted to do it because it was a big project, rather than really liking the material. I know movies are expensive, but when I hear 200 million dollars as a budget to make this, that seems like overkill. 80 million seems like a reasonable sum, but people wanted to drop out of the project for that amount of money.
To put things into perspective, I don't think Bioshock really involves much that would be that expensive to do (allowing for the huge budget we're already talking about). Looking at TV shows like "Sanctuary" on Sci-Fi and what
they managed to do with Green Screen for some rather elaborate retero backrounds in pretty much every episode, it doesn't seem like making Rapture would be that hard. At the end of the day the Splicers are just fairly ugly humans at this point, and FX of people shooting guns and even throwing fire are relatively trivial. People have made decent looking Big Daddy costumes (shown on video) on a shoestring, to the point where it hardly seems to break the bank, and being a movie it's not like we're going to see 20 or 30 seperate fight scenes with them like with the video game.
The point here is that 80 million seems like a pretty good budget for doing this movie, as I've seen some solid work done for a lot less.
My own personal brand of cynicism makes me think that the guys wanting to do this movie probably wanted to pay themselves elaborate amounts of money just as "idea guys" just sitting around. Going from 200 mil to 80 mil basically meant a lot less money to poach for their pockets since what they got would have to be used on the movie. It may or may not be true, but I wouldn't be surprised if the original director (who is a fairly big name) hoped to like pocket 20 or 30 million one way or another, and figured that if he couldn't do that here, he'd go to another project that would let him do that. I've occasionally been scandalized in checking on some movies and finding out who got paid what, and what they actually did.
In the end chances are we'll see a Bioshock movie only if we wind up with a group of people who really want to make the movie, as opposed to simply using it as an excuse to line their pockets. Making a profit will always be involved of course but there is an extent to everything. Saying you couldn't make a movie for which the biggest FX are pretty much going to be an antique diving suit with an oversized drill on one arm for 80 million is just bloody sad.