Killer 7

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sirtunic

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Jan 7, 2009
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harhol said:
sirtunic said:
I thought Gungrave was a rare, expensive game, but I found it pre-played at Blockbuster (returned 3 times!) for $8.00
Very few modern games are "rare". Low sales does not equal rarity.
'02. But I guess that's still pretty new.
 

DigitalSushi

a gallardo? fine, I'll take it.
Dec 24, 2008
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harhol said:
ColdStorage said:
I've not played it, not through lack of trying, just cant seem to get hold of a copy.
It's on eBay all the time. Why, there are 14 auctions going on right now!

EDIT: LINK [http://video-games.shop.ebay.co.uk/items/Games__killer-7_W0QQQ5ftrkparmsZ72Q253A1297Q257C66Q253A2Q257C65Q253A12Q257C39Q253A1QQ_catrefZ1QQ_dmptZUKQ5fRecordsQQ_sacatZ139973QQ_sopZ1QQ_trksidZp3286Q2ec0Q2em14?_trksid=p3286.c0.m14]
I'm scared of using Ebay, maybe its because all my friends and family that buy things off it from "power users" end up being fakes, or maybe its because i'm a pussy.

scnj said:
ColdStorage said:
I've not played it, not through lack of trying, just cant seem to get hold of a copy.

Killer 7 is sharing top spot of my superstar tag team I want to play, and own!.
What's the other one?
Shadow of Collosus, I actually own it, but it doesn't work*.... although the intro is rather sumptious.

* i was keeping it to play it at just the right time, then it does that on me, SoC is like that pretty girl I never asked out and now I regret all the chances I had of fiddling with it/her

can I go and cry now?
 

The_Deleted

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Aug 28, 2008
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I did give it a shot but couldn't fathom the control system. Obviously going to have to give it another go since everyone and their mother says it's superb.
 

L.B. Jeffries

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Nov 29, 2007
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The_Deleted said:
I did give it a shot but couldn't fathom the control system. Obviously going to have to give it another go since everyone and their mother says it's superb.
Same happened to me. The tutorial of that game has a lot in common with the tooth fairy in that it doesn't exist.

Here's how you play: every level is a system of rails with items and enemies scattered about. All enemies are invisible until you press the scan button. If you aim at the shiny part on them, you get experience points. Otherwise you just blast them. You can change which of the Killer 7 you're playing as in your inventory. The map marks when you're going to need to use one of their special abilities. Dan is the best character for combat.

As for the plot itself, I think the reason it's so loved is that someone bothered to make a "Go F*** Yourself" plot in terms of complexity and nuance. Not everyone's cup of tea, but it's not like there are many games that can claim this.

Some guy wrote a gamefaq that's basically his thesis on the game. It includes Reaganism, Taoist Gods, and Dualistic Religions.

http://www.gamefaqs.com/console/gamecube/file/562551/38193
 

Librarian Mike

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May 16, 2008
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I give it credit for being stylish and original, but I just couldn't get into it. I felt the same way about Ico too.
 

GuerrillaClock

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Got Killer7 on launch for my GC... hmm... it's a tough one to call because it positively drips with charm and wackiness and, erm, Japaneseness (half-naked lawyers shooting brains at you, anyone?) but the gameplay was the definition of mediocre. If it's going cheap, give it a go, but much of the recent feverish popularity seems to stem from Yahtzee's praise of it. I remember very little fuss over it when it came out.
 

The_Deleted

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Aug 28, 2008
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L.B. Jeffries said:
Same happened to me. The tutorial of that game has a lot in common with the tooth fairy in that it doesn't exist.

Here's how you play: every level is a system of rails with items and enemies scattered about. All enemies are invisible until you press the scan button. If you aim at the shiny part on them, you get experience points. Otherwise you just blast them. You can change which of the Killer 7 you're playing as in your inventory. The map marks when you're going to need to use one of their special abilities. Dan is the best character for combat.
Cheers. I'll have another go if I can find it.
 

Korhal

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Jun 9, 2008
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When I played this game it was because I had rented it as "something to do" while I was laid out in bed from having my wisdom teeth out and was on some serious painkillers.

HO-LY SHIT. The weirdest few hours of my entire life.
 

blackcherry

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GuerrillaClock said:
Got Killer7 on launch for my GC... hmm... it's a tough one to call because it positively drips with charm and wackiness and, erm, Japaneseness (half-naked lawyers shooting brains at you, anyone?) but the gameplay was the definition of mediocre. If it's going cheap, give it a go, but much of the recent feverish popularity seems to stem from Yahtzee's praise of it. I remember very little fuss over it when it came out.
Thats because it rather split opinion at the time. Myself, from the day I saw pictures of it in a gaming mag I was hooked because it looked so different from anything else. Then I learn about the plot synopsis of 7 assassins in one personality trying to kill human bombs and well, that was it.

I think the main reason no-one bought it was because its from a rather obscure japanese studio. Oh, and it was on the gamecube to start with, which had nowhere near the sales of other consoles at the time. Still got mine mind.
 

sirtunic

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Jan 7, 2009
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GuerrillaClock said:
Got Killer7 on launch for my GC... hmm... it's a tough one to call because it positively drips with charm and wackiness and, erm, Japaneseness (half-naked lawyers shooting brains at you, anyone?) but the gameplay was the definition of mediocre. If it's going cheap, give it a go, but much of the recent feverish popularity seems to stem from Yahtzee's praise of it. I remember very little fuss over it when it came out.
Which is why I brought it up; I thought it was underrated. I hadn't heard anything about it outside of Nintendo Power, and just happened to decide to pick it up.
(i dislike the whole liked it before it was cool thing, but I hadn't heard of theEscapist until just a year ago)