Killer Instinct Characters Cost $5 Each

Drejer43

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whats the point making it free2play then, why not just release as a normal game and then have a store for skins and such.
 

idarkphoenixi

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It gets to a point where "free-to-play" is nothing but a technicality and a marketing gimmick.

This is nothing more than a glorified demo.
 

Lunar Templar

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Yuuki said:
It's hilarious reading some of the knee-jerk responses in this thread, I guess a lot of people simply read the title and proceeded to lose their minds.

$20 for 8 characters of your choice is a very good deal considering that arcade fighters are all about picking a character (or a few) and mastering them through endless practice.

This is FAR better than the game costing the standard $60 AAA price.
Not a good enough excuse, they are basically doing exactly what every one fears Day 1 DLC is, IE cutting content from the game to sell, and there's no excuse for it.

There's no reason for them to hide almost the whole roster be hind a pay wall save greed, not when things like costume packs are an option, and that's not to say they can't add more fighters later, but this? Cash grab, nothing more and I hope it bites them in the ass.
 

The_Echo

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This is the shittiest design for a fighting game I have ever seen.

One free character. 8 (9?) in total Day 1. For $20. And then $5 more for each character they roll out who-fucking-knows-when.

You know what will happen to Killer Instinct? The online will be absolutely riddled with the free character. Then the group of eight. And virtually nobody will buy the auxiliary characters beyond that because when they finally roll out, everyone will be used to playing one of the other characters.

Give them the full roster for standard price. Let people play all the characters right off the bat, so they can find their main and start learning how to play them.

Paid DLC roster characters are bullshit. This isn't how you do an FTP fighter. Tekken Revolution is how you do that shit (though that's not without flaws).
 

SilverBullets000

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Alright. So I suppose the stages will at least be free? What about the story mode; do we have to pay for that to? Will there even be a story mode now that it's a Free to Play title?

I'm wary of this. Just seems like there isn't enough information and too many ways they can screw you over. Still, I'm not getting an Xbone, so perhaps I shouldn't be.
 

Valkrex

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Jan 6, 2013
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Once again big publishers miss the point of free to play...

In order for free to play to work, the player needs to be able to unlock ALL the content in the game WITHOUT paying ANY money, but it will take a very long time in order to make paying seem worth it, and the micro-transactions need to be priced in a way that would cause the player to feel as if they are getting a good deal. The option to pay should be there for convenience, and convenience ONLY. Games like Tribes: Ascend and Blacklight Retribution do this VERY well.

(possibly League of Legends as well, I don't know, didn't play it long enough to see)


This... this is just stupid. ONE starting character, with NO way to unlock anything aside from paying real money? And at five dollars a character? I'm sorry, but that does not seem like a good value to me, and with no way to unlock the characters besides paying, the game goes from merely promoting real money as a faster and more convenient way to unlock content, to holding the content hostage for rather high prices.
 

runic knight

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Diablo1099 said:
Microsoft! Stop. Fucking. Up. KILLER FUCKING INSTINCT!
The Engine is good, the Gameplay is Hype as hell, Tons of Fan Service, at this point, all you have to do is nothing and leave Rare and Double Helix to do their thing.
It's good, Don't change that! :mad:
It took a major internet and publicity backlash to get Microsoft to stop cutting their own throat with the xbone policies to begin with and just make it an upgraded xbox 360. They had to be forced into doing "nothing" kicking and screaming. Did you really expect anything different from an exclusive on that system? I doubt the franchise has enough support to ge tthe backlash needed to change things as well. Pity, I did enjoy the games, sad to see them go the way of simcity and be the aborted sacrifice of the greedy looking for a new way to flog the dead horse of consumer good will.
 

NerfedFalcon

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Zhukov said:
While I have no interest in this title, I often find myself wishing that FTP games would just offer an "unlock everything, present and future" bundle for whatever they think it's worth.

It'd just make things simpler, y'know?
QFT. More games need this, and especially games like this that pretty much require people to have more than one character.
 

irok

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LoL is free to play and successful therefore it must be because of the free to play , lets implement this without an understanding of what made it so successful, that'll earn us loads. Getting sick of this free to play nonsense of "well yes technically it will be free to play as we've made everything nonessential a micro transaction and cut off large aspects of the game that we were going to be adding for free before we figured out we could sell those too" to me, free to play is all about karma, ill play a free to play , and if its earned it Ill hand over my cash , more so the more it has earned it, free to plays that start by sticking hands out for everything get nothing as its not really free to play now is it.
 

OldNewNewOld

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Zhukov said:
While I have no interest in this title, I often find myself wishing that FTP games would just offer an "unlock everything, present and future" bundle for whatever they think it's worth.

It'd just make things simpler, y'know?
You mean something like "Free to play but pay 60$ to have the full game"? Madness. Simply madness.
Stop making sense in the game industry. Just stop it.

On a serious one, this is pure idiocy. Only 1 character and 5$ for every future character? Who wants to bet that there will be over 20 character and to get all of them you will have to pay over 100$? And over 200$ for every character and at least 1 alternative color?

This is one of the worst f2p models I've ever seen. Especially considering that some character are stronger than other simply because of the different play-style. So counter picking is mandatory. Those who pay have a bigger roaster so this makes it also pay 2 win.
 

Yuuki

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Lunar Templar said:
Yuuki said:
It's hilarious reading some of the knee-jerk responses in this thread, I guess a lot of people simply read the title and proceeded to lose their minds.

$20 for 8 characters of your choice is a very good deal considering that arcade fighters are all about picking a character (or a few) and mastering them through endless practice.

This is FAR better than the game costing the standard $60 AAA price.
Not a good enough excuse, they are basically doing exactly what every one fears Day 1 DLC is, IE cutting content from the game to sell, and there's no excuse for it.

There's no reason for them to hide almost the whole roster be hind a pay wall save greed, not when things like costume packs are an option, and that's not to say they can't add more fighters later, but this? Cash grab, nothing more and I hope it bites them in the ass.
It wasn't an excuse. None of what you said makes any sense because the base game is FREE. Day 1 DLC is feared when a publisher/developer has the nerve to cut content + release it as Day 1 DLC while already charging $60 for the base game. That is what you call greed.

None of that applies to this game because the "DLC" is literally where ALL their money is coming from, the base game costs nothing. You can technically play Killer Instinct for $0 if you're happy using Jago, and then spend $5 for another character that you really like the look of after watching reviews/gameplay videos. Spend $20 to get 8 characters of your choice. How is that a cash grab? Where else are they supposed to make their money from? This isn't some MMORPG with constant micro-transactions happening and advertisements (up the ass) to keep the game afloat. This is a stand-alone title.

It would be greedy of them if they were to release another 10 characters in the future and then yell "ok still $5 each!" without having another option of some kind of combo deal.
 

Ed130 The Vanguard

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It seems Killer Instinct is less a F2P game and more a free demo with an insane amount of required DLC in order to properly play.

I can't see this ending well.
 

Quellist

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What a fucked up way to sell a title. I really, really dont like the way this free to play crap is going since EA, M$ etc got hold of the idea and went running with it
 

Zeckt

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So what, to eventually unlock all future release characters I bet it would cost like 100$. This is how microsoft is starting a big release on their xbone? what a joke, just imagine how much more of this will come if they are willing to do this crap at launch!
 

Suikadon

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Kheapathic said:
As for the mechanics, I can't speak much because they haven't said much, but there is one thing that bothers me. In the Chief Thunder reveal video they talk about some of his moves. The two big ones is his Sammich which has projectile invulnerability and then his dash, "... moves further, is completely invulnerable, and can be special canceled in the last half." With that dash, he can probably say "No, fuck you" to about every character; keep in mind they also say he has a command grab, and command grabs usually have priority when activated within range.
Chief Thunder seems to feel a grappler role, so I think he needs some tools to get in. It seems you have to burn meter and do the shadow version of the dash to get invunerability, otherwise he'd just be able to rush you down like crazy.. As for the Sammich, it looks like Chief Thunder actually stays in the air for a bit before coming down, so you'd be able to block his attack, even tough it has full projectile invulnerability.
 

Brian Tams

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The Free2Pocalypse has begun. Seriously, enough with the F2P models already.

If this is the way AAA gaming is heading, I'll be severely disappointed.
 

Lunar Templar

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Yuuki said:
It wasn't an excuse. None of what you said makes any sense because the base game is FREE. Day 1 DLC is feared when a publisher/developer has the nerve to cut content + release it as Day 1 DLC while already charging $60 for the base game. That is what you call greed.

None of that applies to this game because the "DLC" is literally where ALL their money is coming from, the base game costs nothing. You can technically play Killer Instinct for $0 if you're happy using Jago, and then spend $5 for another character that you really like the look of after watching reviews/gameplay videos. Spend $20 to get 8 characters of your choice. How is that a cash grab? Where else are they supposed to make their money from? This isn't some MMORPG with constant micro-transactions happening and advertisements (up the ass) to keep the game afloat. This is a stand-alone title.

It would be greedy of them if they were to release another 10 characters in the future and then yell "ok still $5 each!" without having another option of some kind of combo deal.
No its not.

First of all, stop calling it 'F2P', its not. It a glorified demo, nothing more. F2P wouldn't be fucking the player base over by only giving 1 (lame) character (seriously, fuck Jago), and I'm gonna just say it.

They never should have gone this rout. They should have made it one flat price for everything, like every other fighter worth playing out there, cause NOW, it's competing against other fighters for your dollar. and which do you thing is a better deal hmm?

this KI wanna be at $5 a character or then those stupid packages that are equally over priced.

or SSF4 which was more characters, and, not counting tax or anything, cost only $5-15 more if you get all the DLC, other wise $30

or Skull Girls which is $15 for 9 characters. I know there are DLC characters on the way for this, but not sure how much they'll be or how many off hand.

Kinda already not such a good deal now is it? Why the fuck should we have to pay them for non DLC characters? We shouldn't, they're just being greedy. It's greedy cause they're taking a game, breaking it a part selling it, when the shoulda just made the game $30 and skipped this half ass F2P bull shit. The game would have been much better for it.

and there's another thing your forgetting. ITS A FIGHTER. The online of this will make or break this game, it's where ALL the re-playability lay and having every one locked to 1 character will be absolutely terrible for the game. They are in effect making the game Pay 2 Win, with very likely ALL the upper tier fighters locked behind a paywall, and well, you seem to know your way around F2P MMOs, you should know how players feel about Pay2Win.

Course it does bare saying, this pisses me off on principle only, as a customer, not so much. For it to piss me off as a customer I'd have to be in a position for it to directly effect me, and since there's no fucking way in hell I'd ever get an XBone, that's just not gonna happen :3
 

Vivid Kazumi

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Zhukov said:
While I have no interest in this title, I often find myself wishing that FTP games would just offer an "unlock everything, present and future" bundle for whatever they think it's worth.

It'd just make things simpler, y'know?
quite ironic you mentioned this.All considering this game will come in packs the f2p version,the "full" game, and the ultra combo pack