Killzone was said to be the Halo of the Playstation back when it was released on the Playstation 2. The reality of the game was that it was an uninspired, generic first person shooter that had awful controls and nausiating first person actions, like getting in and out of vehicles. Even though the game wasn't very good, people still ate it up for what it was proclaimed to be...atleast Sony did. Fast forward to 2009 and Killzone 2 is finally released, after years and years of teasing from Sony. Is it prerendered graphics or in game engine? Well, now we can actually see for ourselves.
For this review, we are going to completely ignore graphics (literally) because as we all know (or should know) that graphics do not make a good game.
Killzone 2 picks up years after the original and the humans of Velkta, otherwise known as the ISA, are finally going to strike back against the nefarious Helghast on their home planet of Helghan. I'm going to stop their because that is where the story stops being original and starts being generic. You could basically take any plot of any first person shooter of the past 2-3 years and put it in place of Killzone 2's storyline and you basically get the rest of the KZ2 story...seriously. All the characters are stock, the situations generic and interchangable with any other game of the genre. Bad guys are being bad, a friend dies, the hard ass guy does something stupid and etc. That's the storyline in a nut shell...seriously.
Even though the story is generic as hell, I will say that the ending was kinda unexpected and made me smile.
There is no denying that Killzone 2.........sounds great (thought I was gonna say looks great didn't you?). Playing KZ2 in dolby surround sound is a treat for the ears. All the music and sound effects are put in the right channels for almost complete immersion. I say almost because the immersion is only complete with an HDTV (preferably plasma screen) and a dark room. Trust me...it's very much worth having those things for this game.
Gameplay is the most important part of any game and Killzone 2 is no exception. Gameplay is also the place where Killzone 2 fails the most. KZ2 is an almost completely uninspired shooter, just like the original. The game plays just like almost every other first person shooter you have and will play. Players take control of Sev, a gruff space marine who has an assault rifle, an infinite clip pistol and plenty of red eyed baddies to kill. You move from objective point to objective point shooting everything that doesn't have red glowing eyes.
Ok so I wasn't being completely honest with the previous paragraph. You aren't just running and gunning through the levels. Really, you are trying not to get filled with bullets by hiding behind lots of cover while stopping to pop out and pull off a nice, gory headshot. That is the big draw to Killzone 2, the cover system. By pulling the L2 button, you can cling to most surfaces for cover. It's actually a lot like Gears of War in that you really can't stay out of cover for to long unless you have a death wish. Unlike the bad guys from Gears, the Helghast have a little more inteligence. They will group up, hide behind cover and swarm you if you let them.
Unlike your enemies, the ISA allies you get to fight along side are dimmer than a burnt out lightbulb. Garza, Natko and EXPECIALLY Rico are beyond annoying in that they do almost nothing and get killed way to much, forcing you to trudge over to where ever they dropped in order to revive them...because they won't shut up until you get them up. This become ESPECIALLY annoying at the end of the game when you are STUCK with Rico in a place you can't really hide in.
The single player is incredibly annoying, but the multiplayer is gold. Take the generic gameplay and add 32 players online, a nice class system, perks, medals to unlock, the ability to form squads in mid battle, large maps and huge battles, combine it all together and you have something that is just awesome. Playing Killzone 2 online is a lot of fun, but I really wouldn't play it for too long at a time because it can and will get boring.
The gameplay overall is just really generic and that hurts the overall experience more than you'd think. Because there are so many incredibly generic elements in Killzone 2, there really is nothing compelling you to finish the game. That was the trouble I had because I just couldn't find the will to finish the game until recently.
Bottom Line : My biggest problem with Killzone 2 is that is is uninspired, generic shooter fodder that will require a lot of willpower to actually finish. If you have the patience or you like a strong online multiplayer, Killzone 2 might be for you.
Reccomendation : Rent it
For this review, we are going to completely ignore graphics (literally) because as we all know (or should know) that graphics do not make a good game.
Killzone 2 picks up years after the original and the humans of Velkta, otherwise known as the ISA, are finally going to strike back against the nefarious Helghast on their home planet of Helghan. I'm going to stop their because that is where the story stops being original and starts being generic. You could basically take any plot of any first person shooter of the past 2-3 years and put it in place of Killzone 2's storyline and you basically get the rest of the KZ2 story...seriously. All the characters are stock, the situations generic and interchangable with any other game of the genre. Bad guys are being bad, a friend dies, the hard ass guy does something stupid and etc. That's the storyline in a nut shell...seriously.
Even though the story is generic as hell, I will say that the ending was kinda unexpected and made me smile.
There is no denying that Killzone 2.........sounds great (thought I was gonna say looks great didn't you?). Playing KZ2 in dolby surround sound is a treat for the ears. All the music and sound effects are put in the right channels for almost complete immersion. I say almost because the immersion is only complete with an HDTV (preferably plasma screen) and a dark room. Trust me...it's very much worth having those things for this game.
Gameplay is the most important part of any game and Killzone 2 is no exception. Gameplay is also the place where Killzone 2 fails the most. KZ2 is an almost completely uninspired shooter, just like the original. The game plays just like almost every other first person shooter you have and will play. Players take control of Sev, a gruff space marine who has an assault rifle, an infinite clip pistol and plenty of red eyed baddies to kill. You move from objective point to objective point shooting everything that doesn't have red glowing eyes.
Ok so I wasn't being completely honest with the previous paragraph. You aren't just running and gunning through the levels. Really, you are trying not to get filled with bullets by hiding behind lots of cover while stopping to pop out and pull off a nice, gory headshot. That is the big draw to Killzone 2, the cover system. By pulling the L2 button, you can cling to most surfaces for cover. It's actually a lot like Gears of War in that you really can't stay out of cover for to long unless you have a death wish. Unlike the bad guys from Gears, the Helghast have a little more inteligence. They will group up, hide behind cover and swarm you if you let them.
Unlike your enemies, the ISA allies you get to fight along side are dimmer than a burnt out lightbulb. Garza, Natko and EXPECIALLY Rico are beyond annoying in that they do almost nothing and get killed way to much, forcing you to trudge over to where ever they dropped in order to revive them...because they won't shut up until you get them up. This become ESPECIALLY annoying at the end of the game when you are STUCK with Rico in a place you can't really hide in.
The single player is incredibly annoying, but the multiplayer is gold. Take the generic gameplay and add 32 players online, a nice class system, perks, medals to unlock, the ability to form squads in mid battle, large maps and huge battles, combine it all together and you have something that is just awesome. Playing Killzone 2 online is a lot of fun, but I really wouldn't play it for too long at a time because it can and will get boring.
The gameplay overall is just really generic and that hurts the overall experience more than you'd think. Because there are so many incredibly generic elements in Killzone 2, there really is nothing compelling you to finish the game. That was the trouble I had because I just couldn't find the will to finish the game until recently.
Bottom Line : My biggest problem with Killzone 2 is that is is uninspired, generic shooter fodder that will require a lot of willpower to actually finish. If you have the patience or you like a strong online multiplayer, Killzone 2 might be for you.
Reccomendation : Rent it