Killzone 2

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iggyus

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Apr 18, 2009
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A quick question regarding Killzone 2. I'm getting a PS3 and Killzone 2 is definitely one of the games I want to get. However, I've been watching some videos about the gameplay and the combat seems a bit awkward to me. Is this the case? And also post your own impressions about the game
 

sms_117b

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Oct 4, 2007
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This is coming from a PS3 fanboy, so I'm meant to have wet dreams about the series. It doesn't hold a candle to CoD4. I really recommend you rent it before you buy it, or at least but a preowned version.

Multiplayer has some nice ideas, but going back to enclosed base spawning only at higher skill levels just results in camping and that's never fun (especially Raddick Academy)
 

Valdsator

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May 7, 2009
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When I tried the demo for the first time, the combat was definitely awkward. But then the second time it was much smoother and a lot more fun.
 

Ghost8585

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Jul 21, 2009
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I'm not sure what these other guys are on about but I liked it enough. The single player is functional but nothing outstanding aside from the ending (thanks to a particular voice actor's well done speech). The multiplayer is good, kind of like a mix of COD4 and TF2 with the mix and match classes. I played up until I had all the classes unlocked but when I scrounged the change together to buy the extra maps I had stopped playing for a while.

It will come off as standard MP unless you join a clan or have some good team action going. Like I said its the classes that make it unique and if you can get a team of medics, engineers, and scouts, ect. working together at least at a basic level the game is awesome.

That's my opinion anyways.
 

Xvito

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Aug 16, 2008
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I wouldn't recommend buying Killzone 2.

The combat is, as you say, awkward.
 

Eclectic Dreck

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Sep 3, 2008
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The single player game isn't terribly great but it's at the very least competent and suitably action packed.

The multiplayer game has features that I take serious issue with. Notably, intrinsic imbalances in maps, game mechanics that favor one side over the other for given missions, a class system that seems fundamentally broken and a world that is always either too large or too small for the group you are playing with. The general result is that the game fostered a style of play that I just didnt' find terribly compelling.

For example, when I say the class system is broken I mean exactly that. While the game sports several "classes" you quickly find out one thing - your starter class is almost entirely useless. While the default "soldier" class can wield almost any weapon in the game, you are not alloted any additional abilities or skills. As such, if you wish to use a rifle, there is no logical reason to not be a Tactician or Medic instead as both wield an automatic rifle and have a valuable support skill to boot. If you want to use a shotgun, then there is no reason not to be an engineer as this class can build sentry guns. What's worse, you'll find a host of quiestionable class balance choices throughout. The assault class carries heavier armor (thus equating to more health) than any other class, all while having the enviable abilty to fire at the run or go for a full sprint at nearly twice the speed of other classes, all while being armed with either a rocket launcher (which is fantastically letal overa a wide radius) or a semi-automatic grenade launcher. The sniper class on the other hand gets a rifle that kills in a single shot (and not just a headshot) and has the capacity to turn invisible. Not only are they supremely lethal at range, their invisibility effectively shields them from the only real retribution they might face - other snipers.

Mission balance issues were another problem of mine. While I really liked the idea behind them, at the end of the day victory or defeat in a match often came down to how the missions were split up between the two teams. Assassination missions favored the attackers, defense missions favored the defender and so forth. Thanks to the non-linear nature of most of the maps, even the king of the hill archetype generally favored one side over the other, by placing two of the three points notably closer to one base than the other.

And map size was a constant problem. While there exists a map suitable for any number of players you'll likely see, I often found myself playing on a map designed for 20+ plaeyrs with 5 - 10, or worse still a map best suited for a handful with a full complement of players. The latter was almost certainly the most irritating as the matches often degenerate into bloody, brutal stalemates where no amount of skill seem to sway a battle or affect your odds of survival.

The part that ultimately broke the game for me though was how this meant people would choose to play the game. Often, if one wanted to ensure victory they simply needed to have a tactician throw a smoke grenade (that acts as a spawn point) very near or even inside the enemy base. In the ensuing carnage, the entire enemy team would be tied up simply trying to get out of their base while a handful of your own team members were free to accomplish the game's objectives.

That said, I havn't played the game since shortly after launch, and all of my qualms may have been fixed somewhere along the line in a patch. If they ever resolved the "you can throw a spawn grenade inside the enemy base" bit, that may well prove enough to bring me back to the game for a time. Of course, if they have not, I would say that the game is not worth the investment. At a fundamental level Killzone 2 players like a slower version of COD 4, so unless one has already played COD 4 to the limit of it's enjoyment potential I'd say that would be a safer bet.
 

TheBadass

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Aug 27, 2008
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This game is amazing... ONCE YOU ADJUST TO THE CONTROLS. Then, it feels weighty and just right. If someone hasn't spent at least three hours with it, they haven't played Killzone 2.

Fantastic game, buy it.
 

TimeLord

For the Emperor!
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Aug 15, 2008
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Psychosocial said:
I'm rarely playing on my PS3, but considering all of the buzz around this game, I tried the demo.

Now I don't know if it was me being more used to the Xbox 360 controller, or the game itself, but I found the combat to be horrible. Like a much slower and weirder version of Battlefield: Bad Company. The covering system was retarded too, lol.
I thought Battlefield: Bad Company was alot worse than Killzone 2 to for it "slower and heavierness"
 

Acidwell

Beware of Snow Giraffes
Jun 13, 2009
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I played the demo and didn't like it so i didnt buy the game. But a few weeks ago i got it off one of my friends and i really enjoyed it. To me the controls seem better in the proper game than in the demo.
delta4062 said:
Dont buy it, wait for Mw2 or pick up some other FPS in your meantime, or try some of the Ps3 bests like Uncharted, Resistance 1 & 2 and MGS4.
Yes i agree about uncharted and mgs4 they are much better games and i haven't played resistance 2 but resistance 1? I mean talk about boring sub par fps. That is a whole game full of barely average. The only reason it sold any copies was because it was one of the only release games
 

Sgt. Dante

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Jul 30, 2008
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Psychosocial said:
Timelord91 said:
Psychosocial said:
I'm rarely playing on my PS3, but considering all of the buzz around this game, I tried the demo.

Now I don't know if it was me being more used to the Xbox 360 controller, or the game itself, but I found the combat to be horrible. Like a much slower and weirder version of Battlefield: Bad Company. The covering system was retarded too, lol.
I thought Battlefield: Bad Company was alot worse than Killzone 2 to for it "slower and heavierness"
Bad Company is pretty bad in singleplayer, but for some reason, it's alot better in multiplayer, at least that's what it feels like. Perhaps it's because the multiplayer has a much better flow to it? I dunno.
Didn't have a problem with bad company. ANd was a big fan of killzone 1 on the PS2, but never really took an interest to killzone 2. dunno why.
 

Sgt. Dante

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Jul 30, 2008
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Psychosocial said:
Sgt. Dante said:
Psychosocial said:
Timelord91 said:
Psychosocial said:
I'm rarely playing on my PS3, but considering all of the buzz around this game, I tried the demo.

Now I don't know if it was me being more used to the Xbox 360 controller, or the game itself, but I found the combat to be horrible. Like a much slower and weirder version of Battlefield: Bad Company. The covering system was retarded too, lol.
I thought Battlefield: Bad Company was alot worse than Killzone 2 to for it "slower and heavierness"
Bad Company is pretty bad in singleplayer, but for some reason, it's alot better in multiplayer, at least that's what it feels like. Perhaps it's because the multiplayer has a much better flow to it? I dunno.
Didn't have a problem with bad company. ANd was a big fan of killzone 1 on the PS2, but never really took an interest to killzone 2. dunno why.
I'm not saying Bad Company was bad, no pun intended, but it just felt really stiff in the singleplayer.
Don't really think it was stiff at all. I will say however that teh pacing in some elvels was terrible, I mean you would travel for a good few mins by jeep to kill like 3 dudes, then it was a nother 5 mins by jeep to the next 3 dudes. I know "that's mmore realistic" but it's just frustratingly slow at times.
 

jonny bhoy

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May 20, 2009
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TheBadass said:
This game is amazing... ONCE YOU ADJUST TO THE CONTROLS. Then, it feels weighty and just right. If someone hasn't spent at least three hours with it, they haven't played Killzone 2.

Fantastic game, buy it.
i totally agree. Yes it does have its problems but so does every game and if you dont give it a proper try, like a good few hours from a rented version, you won't have experienced what the whole game has to offer. Also after a while the controls actually feel quite right once you start getting into the game.

Others say that some classes are too overpowered and the "spawn grenade in enemy base", reults in instant win. If you actually played the game you would realise that guerilla have patched it up quite well and quite alot of problems are fixed. e.g no temporary invincibility from spawning from spawn grenades, rocket classes have reduced armour to stop them being over powerful... the list goes on.
 

Zersy

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Nov 11, 2008
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iggyus said:
A quick question regarding Killzone 2. I'm getting a PS3 and Killzone 2 is definitely one of the games I want to get. However, I've been watching some videos about the gameplay and the combat seems a bit awkward to me. Is this the case? And also post your own impressions about the game
Never judge a game by it's demo like many people have on this thread.

Killzone 2 doesn't add anything new to the FPS genre but it executes extremely well (Just like COD) with a intense single player and i have to hand it to the the game it has a really rewarding multiplayer although it does take time to get used to the way things work in the game (then again which game are not supposed to get used to) but after you get the hang of it you will simply love it.

so in short if you don't mind a game that will take getting used to then by all means get it ! since the multiplayer is insane fun (and the map packs are good)
 

Shycte

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Mar 10, 2009
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Psychosocial said:
Then you get to a bigger town with around 50 russians and a couple of tanks. So you die a couple of hundred times.
But those dogtags in the MP makes it all worth it.

And that music that plays when you find a crate of gold.

Badass...
 

Vlane

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Sep 14, 2008
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I have it and it's pretty fun when you play the multiplayer. Just try to get the Medic and own everybody with it since he is one of the best classes.

If you want to be a dick take the sniper but it takes some time to get it.
 

Eagle Est1986

That One Guy
Nov 21, 2007
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It's not really that awkward, I'll admit it takes some getting used to, but before the end of the first level, you'll have it all down nicely.
But as a lot of people seemed to find it awkward, maybe you should rent it first. I really liked it, I found it to be a very visceral experience, unlike any other shooter I've played. Though there's very little story to be had, the action is second to none.
 

King_Julian

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Jun 10, 2009
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As hude fan of the first game i urge you not to bother with this one because it will only let you down, i completed the single player and played many hours of multiplayer and i just could not get into it, i would rather modern warfare and i think you should wait for MW2. I would say it was alright if you could get a good squad together in which everyone had a mic and some skills but as hard as i tried i could never get a half decent squad together.
 

O277

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Feb 25, 2009
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No idea what these guys are saying, I personally loved the game, a great FPS experience in my book, sure the multiplayer isnt perfect, but its still worth the benjamins for sure :)
 

irishstormtrooper

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Mar 19, 2009
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I played the demo, and the only problem I had was confusing the shot button (R1) and the 'nade button (R2). Otherwise, It works fine.
 

DrunkWithPower

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Apr 17, 2009
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Rent before you buy, I did this and I'm glad, controls can make or break a game for me... this is an obvious break.