RatRace123 said:
danpascooch said:
Note to all motion control developers:
MAKE GOOD GAMES BEFORE YOU RELEASE THE HARDWARE!
That's not really necessary to capture the audience its after. The "casual" gamers are more focused on the hardware than the games anyway, that's why they're releasing all of their tech demos as games.
You can't be serious...If that were the case, then the PS3 would be the most successful console of this generation. Afterall, based solely on hardware, it is the most capable console among the three. Yet, not only was that not the case, the so-called "
casuals" bought the Wii, the
weakest among consoles, in droves.
"
Casual" players (although the proper term is "
expanded audience", since "
casuals" is game industry lingo for "
retards")
never buy hardware for it's own sake. Afterall, the majority are not tech enthusiasts, so they have little reason to get excited over technology itself. The only reason they buy the hardware is (suprise!) to get to the software. People didn't buy Wii for the sake of motion controls; they bought it so they could play
Wii Sports and
Wii Fit. Likewise, people didn't buy a DS for the sake of the touchscreen; they bought it so they could play
Brain Age,
Nintendogs and
New Super Mario Bros..
As long as the games are compelling, expanded audience players don't care squat about the hardware. If anything, it is the
core audience that pays any attention to the hardware, since at least some core gamers have at least a rudimentary understanding of technology.
Anyway, the
Star Wars tech demo is really unimpressive. The action isn't very engaging and the lightsaber strikes and force powers really don't seem to have enough "
oomph!" to them. The fact that this is being developed for motion controls that don't use any actual controller is only a further minus.
In short, this tech demo isn't the best demonstration of Kinect technology. If anything, it only serves to highlight it's limitations.