Revnak said:
As much as I loved it, KH2 was objectively worse than the handheld games in virtually every conceivable way. Aside from maybe level design, art, and story. The gameplay simply does not hold up in any way.
As a person who has been going through the entire
Kingdom Hearts franchise again on each game's "Proud" difficulty and attempting to 100% them all (the closest I've gotten is 99%, but oh well) and is currently on
II Final Mix again... I think you might be getting
II confused with
I.
Don't get me wrong,
Birth by Sleep and
Dream Drop Distance play very well, but there are a lot of little things that just make them less overall satisfying in comparison. The lack of soft combo finishers, for one, though
Birth by Sleep goes the other way with it by making the Command Styles and finish commands that activate all the damn time. The Command Deck as well is both a step forward and step backward; It streamlines the use of spells and abilities, but removing the requirement of managing MP removed an entire level from the depth of the combat system. Especially compared to
II, where using Cure spells used all of your MP regardless of how much you still had left.
In addition, the once again altered camera. It may just be a personal gripe, but the zoomed out camera of
II allows for much freer-feeling combat arenas, whereas the cameras for
BBS and
DDD feel as constrictive as the first game's.
I suppose I'm just speaking from my own personal experiences, but I think that
II has the best combat of the franchise, while
I has the best level design,
Birth by Sleep has the best plot, and
I or
Dream Drop Distance have the best writing so far.
BBS and
DDD aren't far behind
II, but I disagree that they eclipse it.