I support it fully.
Devs (and by some extension, the publishers) put millions of dollars and thousands of man-hours into making a single game. Is it wrong for them to sneer at second-hand sales and straight-up pirates? Not in the slightest.
Now don't get me wrong, I also understand the need of some people, whether they're in school or out of a job, to buy games second-hand... but no, there's no
legitimate excuse for pirating. It's wrong- end of story.
To help put things into perspective; if you write a really good, neigh, exceptional report for class, you'd want credit where it's due, right? To
you.
Continuing the metaphor, a pirate would be some a**-clown that snaps a pic of it with his phone while you're away, none the wiser. This is bad... this is cheating. This is not a good thing to do, regardless of circumstances.
And second-handers... hmm... you let a friend take it home, because you wanna show it off- because after all, you won't be seeing and/or revising your handiwork again. Some of his friends, whom you don't really see eye-to-eye with, look at it and end up with more or less the same paper, with only a few minor differences. Not as bad, per se, but they just kinda mooched your work, and the teacher/professor is highly unlikely to give
you any credit for their reports.
I hope that made sense... if it doesn't, disregard. :S