Knife and grenade

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SlyRsz

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Apr 8, 2011
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Remember back when you had to equip the knife or grenade by pressing 3 or 4 (Controls for Counter-Strike). In modern shooters like Bad Company 2, Halo and COD you push a button you automatically knife or throw a grenade without having to equip it.

I think that modern shooters who put a button/key to knife or throw a nade just result in more of a panic knife/nade.

What do you think about removing the ability to equip a frag or knife?
 

number2301

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Apr 27, 2008
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I'm a bit of a grumpy old man when it comes to FPSs, but putting grenades on their own button is a great idea. I just never used them before they did that.

Also, Duke Nukem 3D had a quick melee button, so that's as old as the trees.
 

Leg End

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Oct 24, 2010
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I think it was a horrible thing and it should be reinstated into more vidya. :p

I want my knife back Loli-Dammeet. >.>
 

SirDeadly

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It's made it so much easier. If you had to equip a knife it would be impossible to reflex knife someone. And throwing grenades by pressing a button is also easier. Just today I jumped over a wall and through a grenade into the headquarters to get two kills. By not having to equip the knife and grenades it increases the speed of the game.
 

SlyRsz

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SirDeadly said:
It's made it so much easier. If you had to equip a knife it would be impossible to reflex knife someone. And throwing grenades by pressing a button is also easier. Just today I jumped over a wall and through a grenade into the headquarters to get two kills. By not having to equip the knife and grenades it increases the speed of the game.
It is also pretty unrealistic. I mean what you did was pretty fine in my books but those times where you are holding two pistols and then you see someone pop up in your face you go for the panic knife. The only possible way to put the pistols away and pull out a knife that fast is to drop your pistols then pull a knife out. This does not happen in-game
 

warprincenataku

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I miss the good ol days when you have to equip the grenade, press a series of keys to pull the pin, whilst hold a key which represented the trigger you have to keep squeezed, count to three the flick your body in the direction with the mouse while at the same time releasing both the grenade and trigger key. *sigh*
 

SirDeadly

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SlyRsz said:
SirDeadly said:
It's made it so much easier. If you had to equip a knife it would be impossible to reflex knife someone. And throwing grenades by pressing a button is also easier. Just today I jumped over a wall and through a grenade into the headquarters to get two kills. By not having to equip the knife and grenades it increases the speed of the game.
It is also pretty unrealistic. I mean what you did was pretty fine in my books but those times where you are holding two pistols and then you see someone pop up in your face you go for the panic knife. The only possible way to put the pistols away and pull out a knife that fast is to drop your pistols then pull a knife out. This does not happen in-game
I never run around with two pistols so it's not as unrealistic for me.
 

Savagezion

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warprincenataku said:
I miss the good ol days when you have to equip the grenade, press a series of keys to pull the pin, whilst hold a key which represented the trigger you have to keep squeezed, count to three the flick your body in the direction with the mouse while at the same time releasing both the grenade and trigger key. *sigh*
LOL. Yeah, I don't see the validity of the argument for grenades. Knife, I am more on board with.
 

Alexnader

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May 18, 2009
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Eh, going from Battlefield 2142 to Bad Company 2 showed me that while it may be more realistic to have knives and grenades as actual equippable items it's more fun to have them hotkeyed. Streamlining the experience != dumbing it down.

Frankly the whole 1 hit melee system is stupid. 1 hit from behind to pull of some kind of stealth kill is fine but in open combat in Bad Company 2 I should not be able to sprint and jump at someone and hit the knife button and teleport my knife 3 meters into their face.

The ideal system for me would be have the knife as an equippable item that can 1 hit kill but takes time to swing. Also have a panic melee button for rifle butting and pistol whipping, a hit from one of these should do a fair bit of damage, maybe half their health, but not be enough to 1 hit kill them.
 

AnAngryMoose

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I prefer BC2's knifing system as opposed to CoD's. In BC2 not only does it take longer to stab, but it's much more difficult to do it.
 

AnAngryMoose

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Alexnader said:
Eh, going from Battlefield 2142 to Bad Company 2 showed me that while it may be more realistic to have knives and grenades as actual equippable items it's more fun to have them hotkeyed. Streamlining the experience != dumbing it down.

Frankly the whole 1 hit melee system is stupid. 1 hit from behind to pull of some kind of stealth kill is fine but in open combat in Bad Company 2 I should not be able to sprint and jump at someone and hit the knife button and teleport my knife 3 meters into their face.

The ideal system for me would be have the knife as an equippable item that can 1 hit kill but takes time to swing. Also have a panic melee button for rifle butting and pistol whipping, a hit from one of these should do a fair bit of damage, maybe half their health, but not be enough to 1 hit kill them.
Sounds like a plan to me. Actually, now that you mention that, Halo has always had a pretty good melee system, which has just been further refined (and stylised) in Reach.
 

Jasper Jeffs

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I'd prefer it if knifes were completely removed, or at least replaced with maybe hitting the enemy with the barrel of your gun, not doing much damage but making their hipfire inaccurate for 3 seconds or so. I'd rather have a clusterfuck of hipfire when I'm in melee range of an enemy than whoever knifes first. I hardly use the knife, I don't wanna be one of those people that rely on it whenever someone comes that close. I've noticed a lot of the time when people use it they just swipe the air, or lunge at me and completely miss. Fuck relying on that.

I like Unreal Tournament's melee, it's a melee weapon that has to be equipped, but also charged to 100% to score an insta kill, plus it doesn't automatically go off unless you (yes, you, not the computer aided by aim assist) direct it to their body at point blank range. It's more of a humiliation kill, which is what they should be. Plus, it isn't entirely useless because it can be used as a secondary to shield fall damage, bullet damage, and allow you to jump higher (at the cost of health).

As for grenades, I don't like them. On FPS's now I've noticed people immediately throw them whenever the enemy runs out of their line of sight. I know they can be dodged, but I'd like it if frag grenades were rare, and maybe stun/smoke/flashbangs were given to you when you spawn, not fucking frag grenades and two of the other type.
 

EllEzDee

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warprincenataku said:
I miss the good ol days when you have to equip the grenade, press a series of keys to pull the pin, whilst hold a key which represented the trigger you have to keep squeezed, count to three the flick your body in the direction with the mouse while at the same time releasing both the grenade and trigger key. *sigh*
The Wii is hardly considered old.
 

Evil Tim

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I'm more concerned with the fact that the nade quickkey ate the alt fire key. Those were always more interesting than nades anyway.
 

Alexnader

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Jasper Jeffs said:
As for grenades, I don't like them. On FPS's now I've noticed people immediately throw them whenever the enemy runs out of their line of sight. I know they can be dodged, but I'd like it if frag grenades were rare, and maybe stun/smoke/flashbangs were given to you when you spawn, not fucking frag grenades and two of the other type.
Yeah that'd be great. Constant flash and smoke spam. It's bad enough in BC2 where they give the smoke grenade launcher gadget to the one class that can resupply itself with ammo. Good god I've seen some annoying smoke grenade usage.

Ugh, face it. Grenades are annoying in general. At least in Bad Company 2 you have to land them almost at someone's feet to deal 1 hit KO damage. Otherwise they just chip off some 30% of your health and your enemy has a slight advantage in a fire fight.

Edit* Sorry, didn't see the "And two of the other type". By the way Call of Duty flash/stun grenades (can't tell the difference) are bloody retarded. Yeah right Mr Trained soldier, if you get flash banged you're REALLY going to walk at like half speed and have arms made of lead that can't point your gun. You might be disoriented but you're not going to turn into a damn hippo.

Evil Tim said:
I'm more concerned with the fact that the nade quickkey ate the alt fire key. Those were always more interesting than nades anyway.
It's called right click, get off the Macs you hippy :p

AnAngryMoose said:
I prefer BC2's knifing system as opposed to CoD's. In BC2 not only does it take longer to stab, but it's much more difficult to do it.
I'd just like to emphasise that it's MEANT to be harder than CoD's or rather, meant to be more realistic. I once stabbed a man through a steel girder. Also if you aim the stab right I'm pretty sure it automatically turns you to stab them.

Nonetheless you're right, the enemy will still have a split second to shoot you in the face.
 

fletch_talon

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Nov 6, 2008
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At least 4-5 times I've killed myself playing Crysis because the grenade key (G) is next to the use/pickup/interact key (F).
I should really remap that key.
 

tzimize

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SlyRsz said:
SirDeadly said:
It's made it so much easier. If you had to equip a knife it would be impossible to reflex knife someone. And throwing grenades by pressing a button is also easier. Just today I jumped over a wall and through a grenade into the headquarters to get two kills. By not having to equip the knife and grenades it increases the speed of the game.
It is also pretty unrealistic. I mean what you did was pretty fine in my books but those times where you are holding two pistols and then you see someone pop up in your face you go for the panic knife. The only possible way to put the pistols away and pull out a knife that fast is to drop your pistols then pull a knife out. This does not happen in-game
Luckily its a game. Not reality. I dont know about you, but I like my game reality-free.
 

Evil Tim

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Alexnader said:
It's called right click, get off the Macs you hippy :p
That's aim down sight, you're in the wrong decade again you silly time traveller you.
 

Alexnader

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Evil Tim said:
Alexnader said:
It's called right click, get off the Macs you hippy :p
That's aim down sight, you're in the wrong decade again you silly time traveller you.
I come from a distant land where games that are crazy enough to have alt-fire modes normally don't have ironsights. Unless you're referring to the whole single shot vs. burst fire mode stuff. I associate alt-fire modes with things like TF2 and Bulletstorm although I guess games like America's Army have them too. (Just not as awesome)