Wait, stop. Please - everyone just hold up a second.
Who here honestly plays God of War for the "character development" or "intelligence of the plot"?
At the very basic psychological angle: people play God of War because there are no coliseums that still show humans what we need to see and what we relate to the most - violence.
If you play God of War you get to kill giant monsters in imaginative ways whilst enjoying high definition and a brilliant orchestral score.
That is the selling point.
If you try and appreciate the "character development" or "intelligence of plot" you will not enjoy games like God of War.
Mindless gaming is just such a bloody relief after a decade of failed attempts at complex character development.
Leave character-driven, complex plots to Hideo Kojima or someone like that.
Who here honestly plays God of War for the "character development" or "intelligence of the plot"?
At the very basic psychological angle: people play God of War because there are no coliseums that still show humans what we need to see and what we relate to the most - violence.
If you play God of War you get to kill giant monsters in imaginative ways whilst enjoying high definition and a brilliant orchestral score.
That is the selling point.
If you try and appreciate the "character development" or "intelligence of plot" you will not enjoy games like God of War.
Mindless gaming is just such a bloody relief after a decade of failed attempts at complex character development.
Leave character-driven, complex plots to Hideo Kojima or someone like that.