KSP 0.22 Career Mode

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Esotera

New member
May 5, 2011
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Has anyone else been playing it? I started a new game as soon as it was released and am finding career mode quite interesting, there's a lot of focus on baby steps - making sure you can do suborbital flights and collect scientific data before racing off to the Mun. Having restrictions on parts also makes rocket design a lot harder and requires more thought...which I think is probably a good thing. It feels a lot more like a space program.

Anyway, most of the time I've just been doing suborbital flights, transmitting crew reports & goo reports at various places on Kerbin and in micro-G. If anyone has any tips on how to advance along the tech tree quicker they'd be much appreciated, I assumed the best strategy would be to max power sources & science as quickly as possibly, then transmit constantly.

Discuss.
 

Fractral

Tentacle God
Feb 28, 2012
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I've seen a video of someone landing on Minmus with just the starting parts, but then he used timed overheats to 'detach' his stages and only transmitted when the engine was firing. Got 350~ science from just the one journey.
I'm still playing sandbox- it's hard enough for me without restricting my part use. I've only just landed on Duna, but because the mothership is in an inclined orbit it's going to be hell for me to dock them, which is the only way I'll have enough delta-v to get back to kerbin.