L.A. Noire's Gag Reel Bridges the Uncanny Valley

COMaestro

Vae Victis!
May 24, 2010
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Wow, watching the video, I see the most genuine-looking smiles I've ever seen in a video game. Too bad they were in the outtakes and not the actual game. The capture tech was really impressive here, especially with the tongues and eyebrows.
 

Fwee

New member
Sep 23, 2009
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The tech is impressive, but I just wonder why you have all these big-name actors and actresses (which probably cost some serious money) act out all the scenes and then make super-realistic in game form (which was also probably super-expensive) when altogether the interrogations could have just as easily been part of a Sega CD game.
 

CardinalPiggles

New member
Jun 24, 2010
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Oh my god, the tongues looked so weird. An impressive video though, let's hope we see more of this in the next generation of games.
 

likalaruku

New member
Nov 29, 2008
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LA Noire....Hated the graphics, loved the bugs.

I detest motion capture & rotoscoping. Ralph Bakshi's stuff still makes my skin crawl.

Game had some hilarious glitches though.
 

Somebloke

New member
Aug 5, 2010
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Man... How many hours of shouting had the actor had before, during that session, for the last one? :7
 

Extra-Ordinary

Elite Member
Mar 17, 2010
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I freaking lost it at the eyebrows.
Anyway.
That was really interesting. It's funny and the *tinniest* bit bizarre to watch digital characters crack up like that. If I didn't know about the technology behind this game, I would've thought the bloopers were scripted just so they could add some humor for no reason.
Kind of like Resident Evil: Degenerations' "bloopers"...
 

Elum

New member
Apr 6, 2011
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Because the video released by Depth Analysis shows only unused/unreleased bloopers, I've made a comparison video - I've combined those bloopers with the corresponding scenes from the actual game. Hope You'll like it: