Jumplion said:
I'm not trying to argue, I just want a discussion. Nothing wrong with that, I think, I'm open to your opinion and I want to hear it regardless of my opinion. Most likely, no, it wouldn't change my opinion, but I always like to hear the other side of the story.
Yes, but the arguement becomes circular. I could mention how 40,000 people really isn't that big of a number for a game that sold as many copies as L4D. I think for the boycott to be successful, it needed have more supporters. You mentioned the 200,000 people that signed a petition. Think of your example, but in a different context. You compared a petition that have 5 times the number of people to a boycott.
Yes, do the multiplication, the petition had 5 times the number of supporters as the boycott. If 2million people are playing a game, and 200,000 people quit then you've lost 10% of your population.
Now, let's for fun say only 2 million copies of L4D were sold, if 40,000 people boycott, then Valve would only lose about 2% of it's fan base... that's not a lot to a developer honestly.
If you start losing over 8-9% of your fan base, then you may have a problem.
Now, considering I know for a fact that L4D sold at least 2.5 million copies, let's do the math on how much fanbase Valve would lose. My math says Valve would lose 1.6% of its fanbase.
These numbers mean that the boycotters did not have enough supports to actively pull a boycott through. For a boycott to work, you need to seriously harm the company finacially by not buying their products.
Valve would lose 2.4 million dollars (assuming the game is sold at 60bucks a pop) if the boycotters did not actually buy L4D2. Now, let's assume the other 2,460,000 people who are not boycotting Do buy the game.
Valve is still looking at a profit of $147,600,000! That's a lot.
I hate to bring math into any equation, but it's actually logical to use math in this instance. In my mind, since the boycotters only made up 1.6% of Valve's gaming populace, then the boycott was already unsuccessful from a monetary standpoint.
I could also go on about how Valve actuall did support the game, but that should be obvious.