Lab 7- Reboot Incoming-Check the page 6!

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tobi the good boy

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crewman_number_6 said:
Very good. I only have one or two things to say about it. The way I understand the power working your blood is turned into a crystaline structures so the tendrils do not seem entirley approprite as they would require a more fluid substance to work, but correct me if I'm wrong. Secondly, I do get the bullets, but remember, though the aortic vlaves do possess extremely high amounts of pressure, your bullets will be short range attacks. I would say about 15ish meters for fatality, 16-25 for wounding, and not very accurate at that as you have no way to aim your blood. This could be mitigated by a cut to the finger, but a bullet from there would mimic the affects of a low caliber shot. In third, The bomb power seems to be a bit off. As it is simply a condensed version of your blood you still need some agent to provide the explosion, please explain this in the manner that you wish.
actually for the bullets that was the range I was sort of thinking, and as for the accuracy I completely agree it shouldn't be a crack shot move at something like 25 metres. As the for tendril, I was thinking the way it would work was that the vine-like portion of the attack was semi-coagulated blood while hardened barbs along it provided the edge. for the grappling it would simply constrict at the semi coagulated phase and then solidify.

The bomb: I slept on it and it does seem a but too ridiculous



@ sneaky paladin: His blood use is his primary weapon however his blade and spine attacks are his favourites because they still remain directly linked to his body and thus blood loss doesn't really occur unless the blade/ spine breaks and he need to form a new one. the tendril is also attached to the body but because it attacks at a range it requires more blood so that move still buts some strain on him.
 

crewman_number_6

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Fragrance of Mtn Dew said:
Name: #2074-H but he prefers to be called H.
Gender: Male
Age: 25ish. Nobody really keeps track.
Lab Affiliation: Lab 7, a collaboration of lab 5 and lab 3.
Personality: Being an experiment from birth, H has never known free will and has always done as he was told without question. Recent experience in the field has forced him to adapt his orders as needed, but for the most part he follows his orders to a T. His only major personality defect is a bizarre side effect of his genetic manipulation. Being able to camouflage only for a short period of time has left him with a paranoid phobia of being seen. As a result he often shuns contact with others and tries to stay hidden as much as possible.
Bio: Subject: 2074-H (henceforth referred to as H)
H born in Genoform labs as one of their earlier gene splicing attempts. The subject was one of 8

Appearance: (please make this a decent amount even if you provide a picture)
Abilities: (what abilities do you possess that caused you to be considered for this team? How did you gain them? Also make sure that none of the powers you wish to have are restricted, as stated by the hello at the beginning of the post)
Deficiencies: (If your powers are great enough they must possess a drawback. Please remember that I expect you to roleplay this at all times.)
One Piece of preferred equipment: ( this can be any item that seems scientific enough and you can imagine. Besides this item you will be given a standard kit. This will include, sidearms, melee weapons, armour, etc. Please remember this is a covert ops RP, no suits of power armor or gatling lasers.)

Not finished yet. I had to leave for work before I could finish so I'll finish it up when I get off and let you know when it's done. Sorry!
The one main problem with this app was touched on with an earlier app, it doesn't make sense for Lab 5 to team up with another lab. They focus on turning average people into killing machines.

This is directed at everyone. I know it does make a lot of sense to have a Lab 7 experiment have both combat from Lab 5 and a boost from another lab, unfortunatly that is not in character for lab 5. By playing Lab 5 you give up more exotic abilities to be highly skilled at mundane skills. I will now change the lab info to make that more clear.
 

crewman_number_6

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tobi the good boy said:
actually for the bullets that was the range I was sort of thinking, and as for the accuracy I completely agree it shouldn't be a crack shot move at something like 25 metres. As the for tendril, I was thinking the way it would work was that the vine-like portion of the attack was semi-coagulated blood while hardened barbs along it provided the edge. for the grappling it would simply constrict at the semi coagulated phase and then solidify.

The bomb: I slept on it and it does seem a but too ridiculous



@ sneaky paladin: His blood use is his primary weapon however his blade and spine attacks are his favourites because they still remain directly linked to his body and thus blood loss doesn't really occur unless the blade/ spine breaks and he need to form a new one. the tendril is also attached to the body but because it attacks at a range it requires more blood so that move still buts some strain on him.
Okay I'll let the tendrils be used but they will be more suseptable to breakage. Also, I trust that you will elimanate the bomb power when you make the edits? After those it looks to be in the clear.

EDIT: Whoops, double post
 

tobi the good boy

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Edited:
-No more bomb, twas silly.
-Tendrils are explained to be semi-liquid covered in solidified barbs, more susceptible to breakage due to only being semi-solid
-Bullets fired from palm are only mid range attacks (15m) after this the accuracy depreciates greatly and loses lethality.
-Bullets can only be fired 6 times before anaemia sets in, instead of 6-11 (wasn't commented on but still seemed a bit too much)
 

Fishtie

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Name: GS-03 (Angela Harvard)

Gender: Female

Age: 27

Lab Affiliation: 7 (collaboration between 4/Sect of Mind and 1)

Personality: Closed off and quiet. Multiple mind wipes and brainwashings have made her timid and jumpy. Very untrusting and constantly resistant.

Bio: <start playback<
"Yes, what was it you wanted again?"

...

"A report? What are you bothering me about that kind of thing for? My assistant takes care of that kind of thing."

...

"Inconsistencies? Look I am a master of forces that your puny mind couldn't even comprehend! You provide me materials and I will provide results! What else could..."

...

"Oh, I see. So that's how you want to play it. Very well then, what is the subject you want a report on?"

...

"Subject GS-03? Oh, now I see. Could I check your clearance again? Thank you. Ahem... Then where should I begin. Well, Previous to being acquired by myself, GS-03 was named umm... let me remember... Something Harvard, I can't remember. Anyways, of greater interest she was a member of a group named The Golden Staff; some kind of splinter group from the founding of Ordo Magi, some kind of ethics thing. Don't look so concerned though, they are a weak organization compared to us. No real threat at all.

As I was saying, 03 was quite a valuable find; a live capture during a raid on one of the Gold staff's safe houses. Now they may be few in number, but I will admit that any opportunity to examine some Gold Staff material is always invaluable, and an actual Magi is very rare when dead."

*Sigh* "Unfortunately, 03 was hardly the master key we were hopping for. Despite the very best efforts of our probes and interrogators she seemed quite unwilling to tell us anything of use. She even was able to resist a full memory wipe. My own theory combines her natural strong mentalist abilities with hypnotic commands to resist... Hmm? Move on? well alright, but you did say you wanted a full report."

"Well anyways, we had exhausted our efforts to pry information from her so it was agreed that we would just find out what we could through direct experimentation. In any case, the proses were long, involved, and... invasive; I'll spare you the details. While we were able to find out some useful things, her current condition is... interesting."

"It's a workaround I'll admit, but it's the best we've been able to achieve. We have forced a method of forced control over her mind, that is; even though 03 doesn't want to, she is incapable of refusing any direct order by a lab 4 or lab 1 personnel. Unfortunately, her past methods are still locked away, but she is completely incapable of motor control or U.E.M. without direct orders from a overseeing personnel."

"Admittedly though, when she is feeling well her clever disobedience of orders can be... quite entertaining."
<end playback<

Appearance: Of middling height. She has dirty blond hair that is cut very short and carelessly. Her face is covered is scars from the many surgeries that she has been put through. She body is not underdeveloped, but she is rather thin. Her eyes once were blue, but now are a dull gray and seem very 'flat', especially when she is being given commands. She has two different markings on the back of her neck; the first is a strange symbol from before she was taken by the lab and the second is a mark identifying her as property of lab 4. As a little joke of the researchers she often wears a white robe with a gold rope at the waist like the one she was wearing when she was first taken.

Abilities: Perhaps due to her previous training she is one of the most powerful mind affecting magi available for deployment. However, she is mostly supplied with a modified drug that experimentation has shown that she is one of the few that can handle. While most mentalists exert a great effect on a single or few targets at close range, GS-03 is capable of of effecting many minds simultaneously at ranges up too 2 miles in area though the effects in question tend to be much more subtle.

GS-03 has been used to cause unaletness in guards, remove fear and pain in agent teams, sway elections, and other large scale workings.

GS-03 has also been forced to undergo basic self defense and combat lessons.

Deficiencies: For GS-03 to work effects on a large scale takes excessive effort physically as well as mentally and often leaves her rather defenseless. In addition, such workings are often subtle if noticeable at all.

A larger risk though is GS-03 herself. GS-03 still has her memories and personality of before she was taken though they are heavily suppressed. She still openly wishes for the destruction
of Ordo Magi as well as the other labs and only her forced obedience keeps her working them at all. Without specific commands she can do almost nothing at all, and she is always on the lookout to subvert more general orders to the detriment of the labs.

One Piece of preferred equipment: The only item GS-03 constantly has is a tracking bracelet that allows the labs to track her location if she tries to escape.

Whiew... how's that?
 

ultrachicken

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My interest is piqued. I will submit a sheet when it's not way later at night than I should be up.
 

The Zango

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I've edited the sheet, though I still haven't touched it up yet, need to get sobered up still XD
 

crewman_number_6

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tobi the good boy said:
Edited:
-No more bomb, twas silly.
-Tendrils are explained to be semi-liquid covered in solidified barbs, more susceptible to breakage due to only being semi-solid
-Bullets fired from palm are only mid range attacks (15m) after this the accuracy depreciates greatly and loses lethality.
-Bullets can only be fired 6 times before anaemia sets in, instead of 6-11 (wasn't commented on but still seemed a bit too much)
Fragrance of Mtn Dew said:
Ok, I've finished my application and edited out all the lab 5 stuff like you asked.
The Zango said:
I've edited the sheet, though I still haven't touched it up yet, need to get sobered up still XD
All of the edits are appreciated. Feel free to polish them up until the start.
Fishtie said:
Name: GS-03 (Angela Harvard)

Gender: Female

Age: 27

Lab Affiliation: 7 (collaboration between 4/Sect of Mind and 1)

Personality: Closed off and quiet. Multiple mind wipes and brainwashings have made her timid and jumpy. Very untrusting and constantly resistant.

Bio: <start playback<
"Yes, what was it you wanted again?"

...

"A report? What are you bothering me about that kind of thing for? My assistant takes care of that kind of thing."

...

"Inconsistencies? Look I am a master of forces that your puny mind couldn't even comprehend! You provide me materials and I will provide results! What else could..."

...

"Oh, I see. So that's how you want to play it. Very well then, what is the subject you want a report on?"

...

"Subject GS-03? Oh, now I see. Could I check your clearance again? Thank you. Ahem... Then where should I begin. Well, Previous to being acquired by myself, GS-03 was named umm... let me remember... Something Harvard, I can't remember. Anyways, of greater interest she was a member of a group named The Golden Staff; some kind of splinter group from the founding of Ordo Magi, some kind of ethics thing. Don't look so concerned though, they are a weak organization compared to us. No real threat at all.

As I was saying, 03 was quite a valuable find; a live capture during a raid on one of the Gold staff's safe houses. Now they may be few in number, but I will admit that any opportunity to examine some Gold Staff material is always invaluable, and an actual Magi is very rare when dead."

*Sigh* "Unfortunately, 03 was hardly the master key we were hopping for. Despite the very best efforts of our probes and interrogators she seemed quite unwilling to tell us anything of use. She even was able to resist a full memory wipe. My own theory combines her natural strong mentalist abilities with hypnotic commands to resist... Hmm? Move on? well alright, but you did say you wanted a full report."

"Well anyways, we had exhausted our efforts to pry information from her so it was agreed that we would just find out what we could through direct experimentation. In any case, the proses were long, involved, and... invasive; I'll spare you the details. While we were able to find out some useful things, her current condition is... interesting."

"It's a workaround I'll admit, but it's the best we've been able to achieve. We have forced a method of forced control over her mind, that is; even though 03 doesn't want to, she is incapable of refusing any direct order by a lab 4 or lab 1 personnel. Unfortunately, her past methods are still locked away, but she is completely incapable of motor control or U.E.M. without direct orders from a overseeing personnel."

"Admittedly though, when she is feeling well her clever disobedience of orders can be... quite entertaining."
<end playback<

Appearance: Of middling height. She has dirty blond hair that is cut very short and carelessly. Her face is covered is scars from the many surgeries that she has been put through. She body is not underdeveloped, but she is rather thin. Her eyes once were blue, but now are a dull gray and seem very 'flat', especially when she is being given commands. She has two different markings on the back of her neck; the first is a strange symbol from before she was taken by the lab and the second is a mark identifying her as property of lab 4. As a little joke of the researchers she often wears a white robe with a gold rope at the waist like the one she was wearing when she was first taken.

Abilities: Perhaps due to her previous training she is one of the most powerful mind affecting magi available for deployment. However, she is mostly supplied with a modified drug that experimentation has shown that she is one of the few that can handle. While most mentalists exert a great effect on a single or few targets at close range, GS-03 is capable of of effecting many minds simultaneously at ranges up too 2 miles in area though the effects in question tend to be much more subtle.

GS-03 has been used to cause unaletness in guards, remove fear and pain in agent teams, sway elections, and other large scale workings.

GS-03 has also been forced to undergo basic self defense and combat lessons.

Deficiencies: For GS-03 to work effects on a large scale takes excessive effort physically as well as mentally and often leaves her rather defenseless. In addition, such workings are often subtle if noticeable at all.

A larger risk though is GS-03 herself. GS-03 still has her memories and personality of before she was taken though they are heavily suppressed. She still openly wishes for the destruction
of Ordo Magi as well as the other labs and only her forced obedience keeps her working them at all. Without specific commands she can do almost nothing at all, and she is always on the lookout to subvert more general orders to the detriment of the labs.

One Piece of preferred equipment: The only item GS-03 constantly has is a tracking bracelet that allows the labs to track her location if she tries to escape.

Whiew... how's that?
That's good. I'm reading this under the assumption that Ordo Magi owns her while Lab 1 merely provided mental conditioning, correct me if I'm wrong. Also, will who ever orders her be played by you or will they be controled by an NPC you wish me to use? Finally, because of the quantity of people she can effect I'm going to assume that she can't preform more of the skilled tasks such as causing hallucinations, insanity, and reprograming.
 

Sneaky Paladin

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Fishtie said:
Name: GS-03 (Angela Harvard)

Gender: Female

Age: 27

Lab Affiliation: 7 (collaboration between 4/Sect of Mind and 1)

Personality: Closed off and quiet. Multiple mind wipes and brainwashings have made her timid and jumpy. Very untrusting and constantly resistant.

Bio: <start playback<
"Yes, what was it you wanted again?"

...

"A report? What are you bothering me about that kind of thing for? My assistant takes care of that kind of thing."

...

"Inconsistencies? Look I am a master of forces that your puny mind couldn't even comprehend! You provide me materials and I will provide results! What else could..."

...

"Oh, I see. So that's how you want to play it. Very well then, what is the subject you want a report on?"

...

"Subject GS-03? Oh, now I see. Could I check your clearance again? Thank you. Ahem... Then where should I begin. Well, Previous to being acquired by myself, GS-03 was named umm... let me remember... Something Harvard, I can't remember. Anyways, of greater interest she was a member of a group named The Golden Staff; some kind of splinter group from the founding of Ordo Magi, some kind of ethics thing. Don't look so concerned though, they are a weak organization compared to us. No real threat at all.

As I was saying, 03 was quite a valuable find; a live capture during a raid on one of the Gold staff's safe houses. Now they may be few in number, but I will admit that any opportunity to examine some Gold Staff material is always invaluable, and an actual Magi is very rare when dead."

*Sigh* "Unfortunately, 03 was hardly the master key we were hopping for. Despite the very best efforts of our probes and interrogators she seemed quite unwilling to tell us anything of use. She even was able to resist a full memory wipe. My own theory combines her natural strong mentalist abilities with hypnotic commands to resist... Hmm? Move on? well alright, but you did say you wanted a full report."

"Well anyways, we had exhausted our efforts to pry information from her so it was agreed that we would just find out what we could through direct experimentation. In any case, the proses were long, involved, and... invasive; I'll spare you the details. While we were able to find out some useful things, her current condition is... interesting."

"It's a workaround I'll admit, but it's the best we've been able to achieve. We have forced a method of forced control over her mind, that is; even though 03 doesn't want to, she is incapable of refusing any direct order by a lab 4 or lab 1 personnel. Unfortunately, her past methods are still locked away, but she is completely incapable of motor control or U.E.M. without direct orders from a overseeing personnel."

"Admittedly though, when she is feeling well her clever disobedience of orders can be... quite entertaining."
<end playback<

Appearance: Of middling height. She has dirty blond hair that is cut very short and carelessly. Her face is covered is scars from the many surgeries that she has been put through. She body is not underdeveloped, but she is rather thin. Her eyes once were blue, but now are a dull gray and seem very 'flat', especially when she is being given commands. She has two different markings on the back of her neck; the first is a strange symbol from before she was taken by the lab and the second is a mark identifying her as property of lab 4. As a little joke of the researchers she often wears a white robe with a gold rope at the waist like the one she was wearing when she was first taken.

Abilities: Perhaps due to her previous training she is one of the most powerful mind affecting magi available for deployment. However, she is mostly supplied with a modified drug that experimentation has shown that she is one of the few that can handle. While most mentalists exert a great effect on a single or few targets at close range, GS-03 is capable of of effecting many minds simultaneously at ranges up too 2 miles in area though the effects in question tend to be much more subtle.

GS-03 has been used to cause unaletness in guards, remove fear and pain in agent teams, sway elections, and other large scale workings.

GS-03 has also been forced to undergo basic self defense and combat lessons.

Deficiencies: For GS-03 to work effects on a large scale takes excessive effort physically as well as mentally and often leaves her rather defenseless. In addition, such workings are often subtle if noticeable at all.

A larger risk though is GS-03 herself. GS-03 still has her memories and personality of before she was taken though they are heavily suppressed. She still openly wishes for the destruction
of Ordo Magi as well as the other labs and only her forced obedience keeps her working them at all. Without specific commands she can do almost nothing at all, and she is always on the lookout to subvert more general orders to the detriment of the labs.

One Piece of preferred equipment: The only item GS-03 constantly has is a tracking bracelet that allows the labs to track her location if she tries to escape.

Whiew... how's that?
It would be really good for you to specify the limitations she has on mind control, Crewman and I were having a conversation about how full or extremely high control can be overpowered but if you specify it would be helpful.

EDIT: Lots and lots of collaborations for Lab 7.
 

crewman_number_6

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Aug 15, 2009
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Sneaky Paladin said:
Fishtie said:
Name: GS-03 (Angela Harvard)

Gender: Female

Age: 27

Lab Affiliation: 7 (collaboration between 4/Sect of Mind and 1)

Personality: Closed off and quiet. Multiple mind wipes and brainwashings have made her timid and jumpy. Very untrusting and constantly resistant.

Bio: <start playback<
"Yes, what was it you wanted again?"

...

"A report? What are you bothering me about that kind of thing for? My assistant takes care of that kind of thing."

...

"Inconsistencies? Look I am a master of forces that your puny mind couldn't even comprehend! You provide me materials and I will provide results! What else could..."

...

"Oh, I see. So that's how you want to play it. Very well then, what is the subject you want a report on?"

...

"Subject GS-03? Oh, now I see. Could I check your clearance again? Thank you. Ahem... Then where should I begin. Well, Previous to being acquired by myself, GS-03 was named umm... let me remember... Something Harvard, I can't remember. Anyways, of greater interest she was a member of a group named The Golden Staff; some kind of splinter group from the founding of Ordo Magi, some kind of ethics thing. Don't look so concerned though, they are a weak organization compared to us. No real threat at all.

As I was saying, 03 was quite a valuable find; a live capture during a raid on one of the Gold staff's safe houses. Now they may be few in number, but I will admit that any opportunity to examine some Gold Staff material is always invaluable, and an actual Magi is very rare when dead."

*Sigh* "Unfortunately, 03 was hardly the master key we were hopping for. Despite the very best efforts of our probes and interrogators she seemed quite unwilling to tell us anything of use. She even was able to resist a full memory wipe. My own theory combines her natural strong mentalist abilities with hypnotic commands to resist... Hmm? Move on? well alright, but you did say you wanted a full report."

"Well anyways, we had exhausted our efforts to pry information from her so it was agreed that we would just find out what we could through direct experimentation. In any case, the proses were long, involved, and... invasive; I'll spare you the details. While we were able to find out some useful things, her current condition is... interesting."

"It's a workaround I'll admit, but it's the best we've been able to achieve. We have forced a method of forced control over her mind, that is; even though 03 doesn't want to, she is incapable of refusing any direct order by a lab 4 or lab 1 personnel. Unfortunately, her past methods are still locked away, but she is completely incapable of motor control or U.E.M. without direct orders from a overseeing personnel."

"Admittedly though, when she is feeling well her clever disobedience of orders can be... quite entertaining."
<end playback<

Appearance: Of middling height. She has dirty blond hair that is cut very short and carelessly. Her face is covered is scars from the many surgeries that she has been put through. She body is not underdeveloped, but she is rather thin. Her eyes once were blue, but now are a dull gray and seem very 'flat', especially when she is being given commands. She has two different markings on the back of her neck; the first is a strange symbol from before she was taken by the lab and the second is a mark identifying her as property of lab 4. As a little joke of the researchers she often wears a white robe with a gold rope at the waist like the one she was wearing when she was first taken.

Abilities: Perhaps due to her previous training she is one of the most powerful mind affecting magi available for deployment. However, she is mostly supplied with a modified drug that experimentation has shown that she is one of the few that can handle. While most mentalists exert a great effect on a single or few targets at close range, GS-03 is capable of of effecting many minds simultaneously at ranges up too 2 miles in area though the effects in question tend to be much more subtle.

GS-03 has been used to cause unaletness in guards, remove fear and pain in agent teams, sway elections, and other large scale workings.

GS-03 has also been forced to undergo basic self defense and combat lessons.

Deficiencies: For GS-03 to work effects on a large scale takes excessive effort physically as well as mentally and often leaves her rather defenseless. In addition, such workings are often subtle if noticeable at all.

A larger risk though is GS-03 herself. GS-03 still has her memories and personality of before she was taken though they are heavily suppressed. She still openly wishes for the destruction
of Ordo Magi as well as the other labs and only her forced obedience keeps her working them at all. Without specific commands she can do almost nothing at all, and she is always on the lookout to subvert more general orders to the detriment of the labs.

One Piece of preferred equipment: The only item GS-03 constantly has is a tracking bracelet that allows the labs to track her location if she tries to escape.

Whiew... how's that?
It would be really good for you to specify the limitations she has on mind control, Crewman and I were having a conversation about how full or extremely high control can be overpowered but if you specify it would be helpful.

EDIT: Lots and lots of collaborations for Lab 7.
Yes, as stated I was assuming that your powers due to the ability to affect many people at once wouldn't be as strong. Also note that full mind control will not be allowed. Feel free to specify your power level to us.

EDIT: Due to my schedule changing, I'm moving the date back by one day. Also, I'm planning to run this RP with 7-10 people. At max I think I'm going to allow about three people from each lab, Lab 7 people counting as what ever lab they are more aligned to.
 

tobi the good boy

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Dec 16, 2007
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Edited appearance a little, nothing substantial to the character. Just sort of wanted to put him in a straight jacket...
 

Fishtie

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crewman_number_6 said:
That's good. I'm reading this under the assumption that Ordo Magi owns her while Lab 1 merely provided mental conditioning, correct me if I'm wrong. Also, will who ever orders her be played by you or will they be controled by an NPC you wish me to use? Finally, because of the quantity of people she can effect I'm going to assume that she can't preform more of the skilled tasks such as causing hallucinations, insanity, and reprograming.
I was thinking that due to the scope of her powers, lab 1 is also usually responsible for her deployment. But basically correct. As for the controller, I was thinking that it could be an NPC, or the authority is transferable and could even be given to one of the other PCs (assumadly not an experiment).
crewman_number_6 said:
Sneaky Paladin said:
It would be really good for you to specify the limitations she has on mind control, Crewman and I were having a conversation about how full or extremely high control can be overpowered but if you specify it would be helpful.
Yes, as stated I was assuming that your powers due to the ability to affect many people at once wouldn't be as strong. Also note that full mind control will not be allowed. Feel free to specify your power level to us.
That was exactly what I had in mind. This combination gives up the majority of the strength to effect an area.

Basically she has no ability to actually control minds or cause them to act unnaturally. Instead what she mostly does is cause minds to favor a certain natural tendency over others.

Examples: She can't make illusions or delusions, but she could cause a group to be more susceptible to fear. (more likely to be scared by something, or react irrationally to fear)

She can't make someone more skilled, but she could make it easier for them to focus or increase their tendency to ignore pain.

She can't make someone else think she's a different person, but she could cause them to have feelings of familiarity in general.

An important note is that she can't ever cause someone to do or think anything that they wouldn't already do or think.

If she was placed near a protesting mob and police she could increase everyone's feelings of anger and fear to spur them to violence. But if the protesters are determinedly peaceful and the cops are disciplined or sympathetic then her powers would not be enough to change that.

As a final note: She can specify to an extent who she wants to effect. She can chose for an effect to only affect or exclude certain people; like only allies, only non allies, only people with a certain mind set, everyone except a specific individual and so on.

Did all of that make sense?
 

Sneaky Paladin

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tobi the good boy said:
Edited appearance a little, nothing substantial to the character. Just sort of wanted to put him in a straight jacket...
So he's in a straight jacket? Well he really looks like a psycho now re-reading through the appearance. And now I have the mental image of him, I hope you're happy taking away my sleep.
 

crewman_number_6

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Fishtie said:
crewman_number_6 said:
That's good. I'm reading this under the assumption that Ordo Magi owns her while Lab 1 merely provided mental conditioning, correct me if I'm wrong. Also, will who ever orders her be played by you or will they be controled by an NPC you wish me to use? Finally, because of the quantity of people she can effect I'm going to assume that she can't preform more of the skilled tasks such as causing hallucinations, insanity, and reprograming.
I was thinking that due to the scope of her powers, lab 1 is also usually responsible for her deployment. But basically correct. As for the controller, I was thinking that it could be an NPC, or the authority is transferable and could even be given to one of the other PCs (assumadly not an experiment).
crewman_number_6 said:
Sneaky Paladin said:
It would be really good for you to specify the limitations she has on mind control, Crewman and I were having a conversation about how full or extremely high control can be overpowered but if you specify it would be helpful.
Yes, as stated I was assuming that your powers due to the ability to affect many people at once wouldn't be as strong. Also note that full mind control will not be allowed. Feel free to specify your power level to us.
That was exactly what I had in mind. This combination gives up the majority of the strength to effect an area.

Basically she has no ability to actually control minds or cause them to act unnaturally. Instead what she mostly does is cause minds to favor a certain natural tendency over others.

Examples: She can't make illusions or delusions, but she could cause a group to be more susceptible to fear. (more likely to be scared by something, or react irrationally to fear)

She can't make someone more skilled, but she could make it easier for them to focus or increase their tendency to ignore pain.

She can't make someone else think she's a different person, but she could cause them to have feelings of familiarity in general.

An important note is that she can't ever cause someone to do or think anything that they wouldn't already do or think.

If she was placed near a protesting mob and police she could increase everyone's feelings of anger and fear to spur them to violence. But if the protesters are determinedly peaceful and the cops are disciplined or sympathetic then her powers would not be enough to change that.

As a final note: She can specify to an extent who she wants to effect. She can chose for an effect to only affect or exclude certain people; like only allies, only non allies, only people with a certain mind set, everyone except a specific individual and so on.

Did all of that make sense?
Yes that was what I thought she would work like. To flesh out another question since she can be controlled by all officals of Labs 1 and 4 can control her would Fjeld's Scientist be able to control her?
Note to everyone, I changed a bit of the lab info. Only real significant change is that now people from lab 6 can play scientists. Remember you are allowed to make changes and edits up to the 19th

Edit @fishtie: misread your post, I'll think about who the NPC is.
 

Fishtie

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crewman_number_6 said:
Yes that was what I thought she would work like. To flesh out another question since she can be controlled by all officals of Labs 1 and 4 can control her would Fjeld's Scientist be able to control her?
Note to everyone, I changed a bit of the lab info. Only real significant change is that now people from lab 6 can play scientists. Remember you are allowed to make changes and edits up to the 19th

Edit @fishtie: misread your post, I'll think about who the NPC is.
Not every Scientist can control her, only those instilled with the proper authority. However, I don't see why Fjeld's character couldn't be such an individual either just for this operation or on a longer term basis.

In other words, I'm fine with it.
 

tobi the good boy

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Fishtie said:
crewman_number_6 said:
That's good. I'm reading this under the assumption that Ordo Magi owns her while Lab 1 merely provided mental conditioning, correct me if I'm wrong. Also, will who ever orders her be played by you or will they be controled by an NPC you wish me to use? Finally, because of the quantity of people she can effect I'm going to assume that she can't preform more of the skilled tasks such as causing hallucinations, insanity, and reprograming.
I was thinking that due to the scope of her powers, lab 1 is also usually responsible for her deployment. But basically correct. As for the controller, I was thinking that it could be an NPC, or the authority is transferable and could even be given to one of the other PCs (assumadly not an experiment).
crewman_number_6 said:
Sneaky Paladin said:
It would be really good for you to specify the limitations she has on mind control, Crewman and I were having a conversation about how full or extremely high control can be overpowered but if you specify it would be helpful.
Yes, as stated I was assuming that your powers due to the ability to affect many people at once wouldn't be as strong. Also note that full mind control will not be allowed. Feel free to specify your power level to us.
That was exactly what I had in mind. This combination gives up the majority of the strength to effect an area.

Basically she has no ability to actually control minds or cause them to act unnaturally. Instead what she mostly does is cause minds to favor a certain natural tendency over others.

Examples: She can't make illusions or delusions, but she could cause a group to be more susceptible to fear. (more likely to be scared by something, or react irrationally to fear)

She can't make someone more skilled, but she could make it easier for them to focus or increase their tendency to ignore pain.

She can't make someone else think she's a different person, but she could cause them to have feelings of familiarity in general.

An important note is that she can't ever cause someone to do or think anything that they wouldn't already do or think.

If she was placed near a protesting mob and police she could increase everyone's feelings of anger and fear to spur them to violence. But if the protesters are determinedly peaceful and the cops are disciplined or sympathetic then her powers would not be enough to change that.

As a final note: She can specify to an extent who she wants to effect. She can chose for an effect to only affect or exclude certain people; like only allies, only non allies, only people with a certain mind set, everyone except a specific individual and so on.

Did all of that make sense?
That sounds like the battle meditation from Kotor. very interesting idea. I like it.
 

crewman_number_6

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Sneaky Paladin said:
tobi the good boy said:
Edited appearance a little, nothing substantial to the character. Just sort of wanted to put him in a straight jacket...
So he's in a straight jacket? Well he really looks like a psycho now re-reading through the appearance. And now I have the mental image of him, I hope you're happy taking away my sleep.
He does look totally like a psycho now, Wonder how he's going to do when he has to blend in.