I've got many people I know who have pirated games.
Most of them aren't that poor though to be able to buy games. No,the reason they usually torrent games is different.
It usually goes like this: Someone sees a game and becomes interested in it. But he isn't sure if he is going to like it and have fun with it. Reviews can't be trusted, 'cause everyone's tastes are different.
This person wants to try the game before paying and buying it. He doesn't know if it's going to be a game that will keep him occupied until he finishes it,or a game he will abandon after 10-15 minutes because he just doesn't like this game.
Since there is no demo available,this person is going to download the whole game via torrent to try it out and see if it likes it or not. In case he doesn't like it,he will just stop playing it, and no money are lost. But if he likes it,then many of them will just play the pirate game they already got in their hands because of convenience.
This could be avoided by the publishers releasing demos of their games,so costumers can try before they buy. I don't know why and how the industry decided to stop releasing demos,but this reduces sales because it makes people who are not sure if they are going to like a game or not, to pirate it. It provokes and promotes piracy.
I write this thread as a warn and suggestion to game publishers in hope someone who works on a games publisher company reads it and transfers the message to the company.
Does the (whatever) reason you decided to not publish demos justify and worth the rise on piracy ? You tell us.
Most of them aren't that poor though to be able to buy games. No,the reason they usually torrent games is different.
It usually goes like this: Someone sees a game and becomes interested in it. But he isn't sure if he is going to like it and have fun with it. Reviews can't be trusted, 'cause everyone's tastes are different.
This person wants to try the game before paying and buying it. He doesn't know if it's going to be a game that will keep him occupied until he finishes it,or a game he will abandon after 10-15 minutes because he just doesn't like this game.
Since there is no demo available,this person is going to download the whole game via torrent to try it out and see if it likes it or not. In case he doesn't like it,he will just stop playing it, and no money are lost. But if he likes it,then many of them will just play the pirate game they already got in their hands because of convenience.
This could be avoided by the publishers releasing demos of their games,so costumers can try before they buy. I don't know why and how the industry decided to stop releasing demos,but this reduces sales because it makes people who are not sure if they are going to like a game or not, to pirate it. It provokes and promotes piracy.
I write this thread as a warn and suggestion to game publishers in hope someone who works on a games publisher company reads it and transfers the message to the company.
Does the (whatever) reason you decided to not publish demos justify and worth the rise on piracy ? You tell us.