Can you cite your source because all I'm going off of is federal warnings on copywritten material. Fair use, as I know it, only encompasses the reproduction of small percentages of the copywritten material. For instance, a walkthrough of a campaign level shot on video. But a complete reproduction of the software constitutes an unautharized copy.Direwolf750 said:Dead wrong. Fair use. It is legal to make copies for personal use. DRM violates fair use. And you don't have to be a pirate to do some research. It isn't pretty, what DRM is doing to our media and others.hyperdrachen said:How long has it been common knowledge federal regulations forbid unautharized copies of media? Yes it sucks that we can't legitimatly backup our games, and I blame the swap parties, and filesharing sites for that.
Finally someone speaking sense out there. What do you please suggest Microsoft should have done? I'm asking for specific ideas, not just "Microsoft epic fail, blah blah."RDubayoo said:If this does screw up somebody's legit copy of a game, then I hold you pirates out there directly responsible for it. Make all the excuses you want, measures such as this would never be necessary if you purchased your games like every normal law-abiding citizen.
Let me underline some words in your reply:bpm195 said:Have you ever used any software that was completely bug free? In any software system there are many places where things can potential go wrong, and in general there are many places where things do go wrong. Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.Akalistos said:And how can that happen? If the game is unreadable, then the game won't start. If the game froze during a level, you already pass that test so your still in the green (so to speak).bpm195 said:Because if for some reason a game fails this disc check even once your console is banned. So unless the system gets absolutely zero false positives some legitimate customers will be getting screwed.Akalistos said:I'll ask you this Tom Goldman; Why care when you bought the game?
There more chance of being hit by a plane than a legitimate game failing that test. So, don't cry Wolf yet bpm195.
Perhaps they've created a perfect system, but as with any piece of software if I have to be for or against the presence of bugs, I'm betting that they will exist.
Basically, your calling bullshit on the basis that problem nobody have witness yet but may happen. Do you really think they wouldn't test it beforehand? Do you really think that they wouldn't try with either old and new game to see if there's bugs? Do you really think they would just half-ass it? If you say Yes to any of this, than your either a lying or a troll.dpm195 said:Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.
Have you ever used any software that was completely bug free? Moreover, have you ever used software from Microsoft that was completely bug free?Akalistos said:Let me underline some words in your reply:bpm195 said:Have you ever used any software that was completely bug free? In any software system there are many places where things can potential go wrong, and in general there are many places where things do go wrong. Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.Akalistos said:And how can that happen? If the game is unreadable, then the game won't start. If the game froze during a level, you already pass that test so your still in the green (so to speak).bpm195 said:Because if for some reason a game fails this disc check even once your console is banned. So unless the system gets absolutely zero false positives some legitimate customers will be getting screwed.Akalistos said:I'll ask you this Tom Goldman; Why care when you bought the game?
There more chance of being hit by a plane than a legitimate game failing that test. So, don't cry Wolf yet bpm195.
Perhaps they've created a perfect system, but as with any piece of software if I have to be for or against the presence of bugs, I'm betting that they will exist.
Basically, your calling bullshit on the basis that problem nobody have witness yet but may happen. Do you really think they wouldn't test it beforehand? Do you really think that they wouldn't try with either old and new game to see if there's bugs? Do you really think they would just half-ass it? If you say Yes to any of this, than your either a lying or a troll.dpm195 said:Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.
And back to you bpm195, Have you ever seen tested program that failed WHAT THEY WERE TRYING TO IMPLEMENT WITHOUT BEING A BETA? I can agree that, for example, two program can be in conflict and crash a computer. How could they foresee that? But there's little to no F'ing chance in hell, heaven, Asgard, After-life or whatever you believe in that a tested program can failed at what it's supposed to do.bpm195 said:Have you ever used any software that was completely bug free? Moreover, have you ever used software from Microsoft that was completely bug free?Akalistos said:Let me underline some words in your reply:bpm195 said:Have you ever used any software that was completely bug free? In any software system there are many places where things can potential go wrong, and in general there are many places where things do go wrong. Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.Akalistos said:And how can that happen? If the game is unreadable, then the game won't start. If the game froze during a level, you already pass that test so your still in the green (so to speak).bpm195 said:Because if for some reason a game fails this disc check even once your console is banned. So unless the system gets absolutely zero false positives some legitimate customers will be getting screwed.Akalistos said:I'll ask you this Tom Goldman; Why care when you bought the game?
There more chance of being hit by a plane than a legitimate game failing that test. So, don't cry Wolf yet bpm195.
Perhaps they've created a perfect system, but as with any piece of software if I have to be for or against the presence of bugs, I'm betting that they will exist.
Basically, your calling bullshit on the basis that problem nobody have witness yet but may happen. Do you really think they wouldn't test it beforehand? Do you really think that they wouldn't try with either old and new game to see if there's bugs? Do you really think they would just half-ass it? If you say Yes to any of this, than your either a lying or a troll.dpm195 said:Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.
I recognize that it may seem paranoid to assume that there will be problems. However considering that people are already complaining about problems occurring and how remarkably improbable it is that there won't be any bugs in the software, I'm very inclined to assume that this DRM solution will cause problems for legitimate users. I assume they use good programming practices and have a system that works in the overwhelming majority of their internal testing. Even with the best practices bugs occur for end users.
So unless the software is perfect, it's going to introduce problems for end users.
I don't know if the EULA change since 1998 but I recall that Reproduction of owned material was legal as long as you didn't make money out of it. If it has change (which wouldn't surprise me at all,) there's a chance that he just he's referring to an old version of the EULA.hyperdrachen said:Can you cite your source because all I'm going off of is federal warnings on copywritten material. Fair use, as I know it, only encompasses the reproduction of small percentages of the copywritten material. For instance, a walkthrough of a campaign level shot on video. But a complete reproduction of the software constitutes an unautharized copy.Direwolf750 said:Dead wrong. Fair use. It is legal to make copies for personal use. DRM violates fair use. And you don't have to be a pirate to do some research. It isn't pretty, what DRM is doing to our media and others.hyperdrachen said:How long has it been common knowledge federal regulations forbid unautharized copies of media? Yes it sucks that we can't legitimatly backup our games, and I blame the swap parties, and filesharing sites for that.
Used to, but Steam made it more convenient to NOT pirate. So I stopped.Pirate Kitty said:But you do pirate PC games?thublihnk said:Yarr, I be angry. (Not really, I don't pirate console games.)
Also: I can't imagine this won't have some form of collateral damage on paying customers. Just like every other anti-piracy measure.
Yes. I've had BioShock's DRM fail on uninstallation every time I tried to uninstall it, so that the most reason time I felt like playing it I was out of luck.Akalistos said:And back to you bpm195, Have you ever seen tested program that failed WHAT THEY WERE TRYING TO IMPLEMENT WITHOUT BEING A BETA? I can agree that, for example, two program can be in conflict and crash a computer. How could they foresee that? But there's little to no F'ing chance in hell, heaven, Asgard, After-life or whatever you believe in that a tested program can failed at what it's supposed to do.bpm195 said:Have you ever used any software that was completely bug free? Moreover, have you ever used software from Microsoft that was completely bug free?Akalistos said:Let me underline some words in your reply:bpm195 said:Have you ever used any software that was completely bug free? In any software system there are many places where things can potential go wrong, and in general there are many places where things do go wrong. Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.Akalistos said:And how can that happen? If the game is unreadable, then the game won't start. If the game froze during a level, you already pass that test so your still in the green (so to speak).bpm195 said:Because if for some reason a game fails this disc check even once your console is banned. So unless the system gets absolutely zero false positives some legitimate customers will be getting screwed.Akalistos said:I'll ask you this Tom Goldman; Why care when you bought the game?
There more chance of being hit by a plane than a legitimate game failing that test. So, don't cry Wolf yet bpm195.
Perhaps they've created a perfect system, but as with any piece of software if I have to be for or against the presence of bugs, I'm betting that they will exist.
Basically, your calling bullshit on the basis that problem nobody have witness yet but may happen. Do you really think they wouldn't test it beforehand? Do you really think that they wouldn't try with either old and new game to see if there's bugs? Do you really think they would just half-ass it? If you say Yes to any of this, than your either a lying or a troll.dpm195 said:Whether there are any situations that actually cause a false positive is yet to be seen, I don't appreciate potential problems being introduced to my setup to protect their interests from pirates.
I recognize that it may seem paranoid to assume that there will be problems. However considering that people are already complaining about problems occurring and how remarkably improbable it is that there won't be any bugs in the software, I'm very inclined to assume that this DRM solution will cause problems for legitimate users. I assume they use good programming practices and have a system that works in the overwhelming majority of their internal testing. Even with the best practices bugs occur for end users.
So unless the software is perfect, it's going to introduce problems for end users.
I do have to agree that with you on one point though. It is Paranoia.
You don't install it.Garak73 said:..and then what do you do? Return it?? LOLSomethingAmazing said:That's why you read it and not agree to it if you don't like something.Garak73 said:No it shouldn't be. They can put anything into a EULA.SomethingAmazing said:It really should be though. It would make things a lot easier and help the industry a lot.Garak73 said:EULA is not legally binding.bojac6 said:I thought this was in the EULA you have to accept when you first install the updateNerf Ninja said:Just a question from a non pirate but is that update legal? I don't remember being informed of this and I thought they had to tell you exactly what is in an update?
Probably wrong but I thought I'd ask.