Least satsifying game endings?

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CelestDaer

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I've got two:
Takeshi's Challenge, as reviewed by JonTron...
And Final Fantasy 8. I literally didn't beat the game until I got it on PC, and found a trainer to breeze through the game so I could just grab the story, and I was both fascinated and horrified by the ending.
You get to Edea in the Compressed Time thing, and kill her, sending most of the group back to the right time, but Edea gets sent back to the orphanage that seems to be the game's deus ex, and merges with Matron. So, if at any point, Squall had stopped fighting, Edea would've popped out of existence with a puff of logic.
 

Fox12

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Akichi Daikashima said:

[Redacted]

I am not going to shout from the rooftops about why its bad, I just think its goddamn horrible really bad as an ending.

I will end my point there.
We do not speak its name! *hiss*

Anyway, I'd go with Arkham Asylum. It's a perfect batman game... until you fight monster joker. It would have been interesting to fight a Joker who used traps, or tried to outsmart you. Instead it's just another brawl. The whole "army of banes" thing is just dumb anyway. We have things called Cruise Missiles, Joker. And guns. What did he een hope to accomplish? He could do more damage with poison gas or something. It felt very out of character for him.
 

gyrobot_v1legacy

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Vault101 said:
Bioshock : Burial at sea

[spoiler/]its obviously not as bad as that other ending..since it fits with the themes and all

but for Elizabeth to go like that its just....ugghhh just to much of a downer, the Bioshock Infinite ending was satisfying in a way even if it initially looked like "our" elizabeth vanished from existence (which seems to not be the case..I'll have to play again)

the problem with this is the little sister "Sally" doesn't hold much emotional weight, theres a reason we all love Elizabeth and [i/]oh but you saved sally[/i] yeah well I don't give a fuck about Sally! Brooker "dying" wasn't as bad because if it meant "saving" elizabeth (as I have demonstrated I still don't know exactly what happened) I did to some degree care for Brooker but his "sacrifice" made sense and was satisfying

this was one of those "sad" endings where you understood why they did it and you can't fault it for having an impact but...it feels cheap and manipulative [/spoiler]
It does kind of point out how fucked the Dewitts are no matter what timeline happens, if Elizabeth goes to Paris, by the time WWII ends, she was probably among the missing people who ended up in Rapture and Burial at Sea Happens or Columbia happens, there simply was not going to be a good end for the DeWitts when Elizabeth had her powers.

With GOT, there are no happy endings for anyone who isn't a bad guy, why should you expect a good conclusion for the game as well?

COD Ghosts managed to take the whole helpless main character in a COD story up a notch.
 

Yan007

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Final Fantasy 13-2. The ending was a complete downer. Save the world, build a new planet thing and so on. Ooops nvm end of time and space kthnksbai.

Anyone else had this weird feeling at the end?
 

Acier

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Lightknight said:
]That's a good one to mention. I remember it being completely anti-climatic for that reason.

I'm going to mention Red Dead Redemption.

You die while your family escapes then your son grows up without a father and ends up following the same wondering path the father fought so hard to prevent him from having to take.
That's awkward since that's not the ending...

Prince of Persia, the newest one. The ending is literally the Prince going "eeeeh, nevermind" then undoing everything. Uggggh
 

Vault101

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gyrobot said:
Vault101 said:
Bioshock : Burial at sea

[spoiler/]its obviously not as bad as that other ending..since it fits with the themes and all

but for Elizabeth to go like that its just....ugghhh just to much of a downer, the Bioshock Infinite ending was satisfying in a way even if it initially looked like "our" elizabeth vanished from existence (which seems to not be the case..I'll have to play again)

the problem with this is the little sister "Sally" doesn't hold much emotional weight, theres a reason we all love Elizabeth and [i/]oh but you saved sally[/i] yeah well I don't give a fuck about Sally! Brooker "dying" wasn't as bad because if it meant "saving" elizabeth (as I have demonstrated I still don't know exactly what happened) I did to some degree care for Brooker but his "sacrifice" made sense and was satisfying

this was one of those "sad" endings where you understood why they did it and you can't fault it for having an impact but...it feels cheap and manipulative [/spoiler]
It does kind of point out how fucked the Dewitts are no matter what timeline happens, if Elizabeth goes to Paris, by the time WWII ends, she was probably among the missing people who ended up in Rapture and Burial at Sea Happens or Columbia happens, there simply was not going to be a good end for the DeWitts when Elizabeth had her powers.

With GOT, there are no happy endings for anyone who isn't a bad guy, why should you expect a good conclusion for the game as well?

COD Ghosts managed to take the whole helpless main character in a COD story up a notch.
Well

[spoiler/] there is the outcome where booker never sells Anna/ Elizabeth [/spoiler]

and uhh GOT and bioshock are completely different things
 

gyrobot_v1legacy

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Yan007 said:
Final Fantasy 13-2. The ending was a complete downer. Save the world, build a new planet thing and so on. Ooops nvm end of time and space kthnksbai.

Anyone else had this weird feeling at the end?
It was an excuse to let Toriyama's waifu steal the show.

As i said. Burial at Sea happens if Infinite doesn't happen, the DeWitts are screwed no matter what.
 

kwagamon

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Glover09 said:
How about Assassins Creed: Brotherhood. Yes, I know that AC4 is out and is awesome, but I play in moods and finally finished Brotherhood. I maybe-kinda get the reasoning behind it, but even the last Animus sequence just felt lackluster.

This won't be a surprise, GRID 2 left me, well, a lot of things. Irate, bloody, hoarse, but worst of all is the let-down after you win the "grand" championship and all you get are a few text-edited graphics. For as much BS as that game pulls, that isn't enough, dammit!
If we're talkin' AC games... Revelations had a godawful ending. Ezio went through so much hardship. Lost so many friends. Hurt and killed so many people. FINALLY he finds the macguffin he's been searching for. He holds it in his hands, and then basically shouts "lol sequels!!1!11!" and puts it away then leaves. AC has always been goofy, but that's just plain stupid.
 

CriminalScum

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The ending to Deus Ex: Human Revolution was pretty bad, IMO. None of the choices you make throughout the game matter, it just abruptly makes you pick one of four options literally lined up in a row. Also, each one of those endings all kinda suck.
 

HalfTangible

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Mass Effect 3. Because I have to say it.

Kotor 2. This one, I found out later, was due to rushed development and it really shows. And honestly, it had the potential to be a pretty damn fine ending. Your mentor turns out to be a sith lord (even though it was honestly kind of obvious), you get to kill a guy who eats planets and that game's version of darth vader, who literally is too broken to be alive. And the ending takes place on Telos, basically the first part of the game (Peragus is pretty clearly a tutorial level) and Malachor, which had been built up BIG TIME throughout the game. But it felt empty and hollow, with so many loose story threads dangling that the game just feels unsatisfying at the end.

Warcraft 3: The Frozen Throne. Again, it just sorta... stops. I get that it's set-up for World of Warcraft, but the entire expansion was about Illidain and his journey... but then it just ends with Arthas sitting on the frozen throne to brood for 4 years. It's particularly frustrating because Warcraft 3 is one of my favorite games of all time, and Reign of Chaos had a great ending.
 

VoidWanderer

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End of Neverwinter Nights 2 Original Campaign.

While the 'twist' of who the final boss was worthy of M Night Shyamalan, the 'rocks fall and everyone dies' bit after beating the final boss was anti-climactic at best.
 

ecoho

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Fable fucking 2 get through the whole game think your gonna fights some awesome big bad at the end you wait for him to attack and..........yeah fuck you reaver fuck you.
 

Neurotic Void Melody

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Battlefield 4 campaign. Wasnt expecting much...but just seemed like they lopped off a couple of levels to shoehorn a crappy choice ending with no build up or payoff or fugger all. Just credits
 

Spider RedNight

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I'm gonna second Outlast... it just feels like the game shoe-horned in some supernatural mumbo jumbo and it's like it spat in my face saying "Heyyy you know all this brutal horror and paranoia we put you through? Well, now there's a ghost! . . . Whooooo!" It just bugged me that there wasn't even really an ending, it just sort of... left. It's like the gritty horror aspect of the game decided to shuffle aside for "paranormal horror" only the "horror" part forgot to take its cue and was left standing around wondering where he was supposed to go.

All my botched metaphors aside, wasn't really that happy with Outlast's ending.

I'll be honest when I say I really didn't like Bioshock Infinite's ending at first either but not because I didn't understand it but because I thought it was "lazy" to throw in alternate dimensions. It's like. "Well... the only way to explain this is with time and dimension travel!" I don't still think that way, but when I FIRST BEAT the game I was like "...Wait, that's it?"

Depending on which ending you get in Catherine, it can be really unsatisfying, too. I found myself much preferring the "True Cheater" ending in which you end up with Catherine rather than the "True Lover" ending where you end up marrying Katherine.
 

Avril

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Skyrim.
I love this game a lot, but the end sucked ass. Was expecting something better to happen once I killed alduin. Like cool armor, special shouts/powers/abilities, that kind of thing. Maybe even EVERYONE to recognize you after you killed the sum *****. Seems only the guards and few npcs did. Or a celebration in dragons reach.

Red Dead Redemption.
Actually an amazing game, and the ending was more heartbreaking than horrible. I played through this game twice and still can't get over the fact of John dying! The first time, I scared the shit out of me because I thought you couldn't play after he died. Thank god for Jack.
 

Lieju

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Fox12 said:
Anyway, I'd go with Arkham Asylum. It's a perfect batman game... until you fight monster joker. It would have been interesting to fight a Joker who used traps, or tried to outsmart you. Instead it's just another brawl. The whole "army of banes" thing is just dumb anyway. We have things called Cruise Missiles, Joker. And guns. What did he een hope to accomplish? He could do more damage with poison gas or something. It felt very out of character for him.
The thing with the Titan-formula was that Joker wanted to use it on Batman to finally bring him to his level, and make him a monster.
(And then they could punch one another.)

I think that makes perfect sense (for Joker), but the final battle is still not very good because it doesn't work tonally since it's not like you have to fight the influence of the drug or anything.
 

Kyrian007

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I only read the first page of responses, but because I'm sure its in there I'll just agree with Far Cry 3. The storyline post island one was completely pointless and stupid anyway. After a few story missions I just finished off the great fun in hunting, sidequesting, and territory take over and let the story missions just sit unfininshed (it was just pointlessly padding out a few more hours of gameplay I was more than willing to do without the weak and unnecessary 2nd half storytelling. But after finishing Blood Dragon and then moving on to a couple of other games... I wanted to play some FC 3 and decided that the ending "couldn't possibly" be any worse than the early part of act 2...

Yes, yes it in fact could and did. It was a little funny to see the creators endeavor to keep the downward slope of story quality intact until the absolute rock bottom crash of that game's pathetic and completely stupid endings. After seeing the "good" ending I just youtubed the "bad" ending because I'm not reloading to before the QTE that was the final boss fight (gameplay that good, and they go with a QTE for the final boss... Really?) And it was EVEN dumber than the overwhelmingly stupid "good" ending.

Someone on that front page mentioned Borderlands. I'd agree with that whole franchise as well. The only thing that makes FC 3 worse is it started out sooooo good. Borderlands story was optional and pointless from start to finish.
 

ThreeName

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Bioshock, Far Cry 2 and Far Cry 3 are the worst I've seen so far.

Deus Ex: Human Revolution gets an honourable mention.