Least useful experience point

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scrambledeggs

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There's a skill tree. It has five unrelated branches, and you have no idea which skills are going to be useful in the future. So you have a go. And it turns out to be the biggest waste of a skill point ever. Has anyone else experienced this?

It's practically impossible to guess which skills are going to be the best, I think, on your first playthrough, but if this has happened to you, what exactly was the skill?

For me, it's a little different.. In diablo II, the mana skill (simple increase in mana) is essentially useless as even the most mana intensive characters are able to use items alone to garner enough of the stuff. Then there's the barbarians, druids, etc, who don't even need it!
 

Drakmeire

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I can never tell which is more or less powerful. I just go with what sounds cool.
"Dark mage of nocturnal death"... Awesome! sign me up!
"theif assassin"... ok that's pretty useful.
"giver of life"...ehhh I'm too lazy and impatient to heal people, I like death.
"melodious mistrial"...oh so it's my job to play songs while everyone else has fun? SCREW THAT!
(yes I am aware of the hypocrisy of hating Bards (and other musical classes) when my avatar is a musical character.)
 

Sinclair Solutions

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The unarmed stat in Fallout 3. Seriously, who ever used that? "A guy is shooting at me from 300 feet away, so I am going to have run up to him and flail my arms around." USELESS.
 

strum4h

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mazzjammin22 said:
The unarmed stat in Fallout 3. Seriously, who ever used that? "A guy is shooting at me from 300 feet away, so I am going to have run up to him and flail my arms around." USELESS.
I used it with the melee weapons.
 

Gigaguy64

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Megaman Battle Network 3
Yes it happened.


I was on another playthrough and decided to try a different style this time.
I got Flame Guts style.

It wasn't useless per say but...it was annoying.
i ended up getting Navi Customize Pieces i could get elsewhere, and the Special Buster Abilitys, A Flame thrower and Machine gun shot, were both next to useless most of the time.
Flame Thrower could pierce objects but was just to slow.
And the Machine Gun shot could easily be blocked.
But if you did hit with it, it would stun the opponent so it wasn't so bad.
 

Sinclair Solutions

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strum4h said:
mazzjammin22 said:
The unarmed stat in Fallout 3. Seriously, who ever used that? "A guy is shooting at me from 300 feet away, so I am going to have run up to him and flail my arms around." USELESS.
I used it with the melee weapons.
Wait, wasn't there a branch for melees? I can't remember.
 

joshuaayt

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mazzjammin22 said:
The unarmed stat in Fallout 3. Seriously, who ever used that? "A guy is shooting at me from 300 feet away, so I am going to have run up to him and flail my arms around." USELESS.
Dude, the unarmed ability was possibly the most overpowered of the skills. Apart from doing ridiculous damage once upgraded (Not to mention the powerfist), you could actually use it to teleport through fences.
Anyway, Swimming, Deus Ex 1. "Oh, wow, swimming is really dangerous at this starting place", I thought. "I'm on an Island, so I'll probably have to swim a lot", I thought. Ugh.
 

Altorin

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languages in the original everquest imo.

although me and my friend spent many a night just learning them for the heck of them
 

strum4h

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mazzjammin22 said:
strum4h said:
mazzjammin22 said:
The unarmed stat in Fallout 3. Seriously, who ever used that? "A guy is shooting at me from 300 feet away, so I am going to have run up to him and flail my arms around." USELESS.
I used it with the melee weapons.
Wait, wasn't there a branch for melees? I can't remember.
I think it was just for melee. I used stealth boy and sneak skill with that claw wep for one hit kills. It was very stealthy and effective.
 

spectrenihlus

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Drakmeire said:
I can never tell which is more or less powerful. I just go with what sounds cool.
"Dark mage of nocturnal death"... Awesome! sign me up!
"theif assassin"... ok that's pretty useful.
"giver of life"...ehhh I'm too lazy and impatient to heal people, I like death.
"melodious mistrial"...oh so it's my job to play songs while everyone else has fun? SCREW THAT!
(yes I am aware of the hypocrisy of hating Bards (and other musical classes) when my avatar is a musical character.)
It's a good rule to live bu except when the names don't do what it says. For instance, in Kotor you have the force choke ability which can be evolved to become force kill. Except when I finally got to use it it didn;t auto kill the person. Only did some damage and used up a lot of force power. What I learned was to go with force lightning. Force lightning is always the place to go.
 

Georgie_Leech

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I'm going to have to disagree with you on whether passive skills suck. In Diablo II, I found warmth to be instrumental in making my sorcerror into what ammounted to a nuclear flame thrower. High levels of inferno and warmth gave her a flame jet that ccould blow half way into the adjacent screen and maintain it for far longer than needed. If it wasn't immune to fire, it was dead before it got near her.

In terms of uselessness, I'd have to say the Here and Now perk, a.k.a. the "skip a perk" perk.
 

scrambledeggs

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Georgie_Leech said:
I'm going to have to disagree with you on whether passive skills suck. In Diablo II, I found warmth to be instrumental in making my sorcerror into what ammounted to a nuclear flame thrower. High levels of inferno and warmth gave her a flame jet that ccould blow half way into the adjacent screen and maintain it for far longer than needed. If it wasn't immune to fire, it was dead before it got near her.

In terms of uselessness, I'd have to say the Here and Now perk, a.k.a. the "skip a perk" perk.
It is true, passive skills are on occasion quite useful. Usually, though, it comes down to "do 10% more damage with maces", etc. that is the useful one, and the "2 percent chance to critical" is rather obsolete.
 

Kopikatsu

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Generally in most games, especially Dungeon Crawlers, I invest ALL my points into passives. What's that, Warlock? You run out of mana? F*** you and move out of the way, damned pansy!

I don't remember what game it was, but I mix/maxed into Speed, dumped EVERYTHING into speed, got all speed upping gear...then found out the ONLY thing Speed did was determine if you attacked first or not. Yeah. Awesome.

Edit: I do realize the irony of my D&D class being Wizard. STOP MOCKING ME.
 

WanderingFool

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AjimboB said:
The Fallout 3 skill that makes people buy from you at a slightly higher price and sell to you for a slightly lower price. Yeah, that skill is useless because after a couple of hours you're pretty much the richest man in the wasteland anyway.
That is what I was going to say, I had almost 4000 caps and didnt even bother going to 3dog yet. Plus, something that bothers me, did anyone else notice that you can basically max near every stat by the time you reach level 25? I actually saved all the books I found and use them as decor in my house.
 

scrambledeggs

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AjimboB said:
The Fallout 3 skill that makes people buy from you at a slightly higher price and sell to you for a slightly lower price. Yeah, that skill is useless because after a couple of hours you're pretty much the richest man in the wasteland anyway.
Not to mention you can't really buy anything useful other than stimpaks.
 

s0m3th1ng

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That and .44 magnum ammo...went through caseloads of that shit with the Lincoln Repeater.
 

Freethinker101

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Well i'll have to say Fallout 3 and elder scrolls oblivion as well as diablo 2 where you buy skills for mages and they do nothing....