Left 4 Dead 2 Demo

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Jan 23, 2009
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Woodsey said:
Chrissyluky said:
Woodsey said:
BECAUSE ITS A DEMO.

God, what is it with people and this bloody L4D2 demo. First the whining because they have to wait a bit longer than expected, despite the fact they still get it early, now its too short.

Demo's barely hit 15 minutes these days. Its not abnormal, its a taster. You've clearly pre-ordered the game, so what does it matter?!

Its not like you've payed for the demo, and I highly doubt you pre-ordered the game just so you could play the demo a few days earlier.
actaully we didnt get it early pc users got it quite a bit later than the xbox crowd.
I meant you've got it days before the rest of us who didn't pre-order. And as its just a demo it doesn't matter.

There've been plenty of games this year that have been delayed by a year that have caused less fuss then the slight delay on the PC version. Besides, being PC players we should be used to slight delays over the consoles.

I doubt Valve did it to spite everyone. They're not Lucas Arts (i.e. they don't just ditch the platform that made them everything, then go on to make totally shite games anyway).
Mods makes it all worth it in the end... Ive got 4 new player made campaigns in L4D that are excellent, and new skins, and weapons etc.
 

GrinningManiac

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Jun 11, 2009
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Did it make you want to get the entire game - to play the rest?

Then it did it's job, didn't it?

(I know you've preordered it, but it still makes you want it, right?)
 

mooncalf

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Jul 3, 2008
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GrinningManiac said:
Did it make you want to get the entire game - to play the rest?

Then it did it's job, didn't it?

(I know you've preordered it, but it still makes you want it, right?)
Mhmm, tasty taster!
 

whaleswiththumbs

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Agayek said:
The_Healer said:
When did you last see a demo that took more than 30 minutes?

I don't think you can really complain about it.
The Crysis demo, if memory serves, was 40-60 minutes of playtime depending on if you did the optional objectives and how you went through it.
Well, you could probably go through this demo, and if you spent time trying to explore the possibilities you could fill an hour.
 

Firenz

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Jul 16, 2009
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JimmyBassatti said:
Why is everyone saying the 360 users got their demo first? It's not even on fucking Marketplace.
That's what the word was from Valve. Pre-orderers on Xbox 260 got their's on Tues, us PC users who pre-ordered it got it last night.

Link to Valve news article:
http://store.steampowered.com/news/3005/

Lucifus said:
When is the demo released to those that didn't pre order it?
Not sure. But as the game's out in two weeks I'd guess next week.

I feel that I may not have made my point clear in my OP: I loved the demo, it was great. The full game will be awesome. My main problem with the demo is that they have literally pulled two pieces from a campaign that are the standard "run-and-gun" parts of the game and, fun as they are, I would've thought that to show the game at it's best one of the mid-campaign set pieces should've been included.

As I said in my OP the demo just feels a bit flaccid with it's arbitrary ending just when you're getting into it.
 
Jul 23, 2008
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I thought the demo was fine. Showcased some new stuff like the bile bomb, wandering witch and new special infected. The jockey's quite underpowered in anything but expert mode, the charger's easy to avoid (which i suppose is the point, break up the pack) and the spitter is awesome.
 

Zac_Dai

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Oct 21, 2008
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You guys realise the original L4D demo was only 2 sections long as well right?
 

Jonci

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Sep 15, 2009
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JimmyBassatti said:
Why is everyone saying the 360 users got their demo first? It's not even on fucking Marketplace.
People that preorder from Gamestop or Steam were supposed to get the demo early as a bonus. However, the PC version had some last minute issue that required it to be delayed a day. So technically, the 360 users got the demo first. It isn't on the marketplace because you need a code to download it.

Lucifus said:
When is the demo released to those that didn't pre order it?
November 3rd for Steam and XBL Gold accounts. November 10th for XBL Silver accounts.
 

VanityGirl

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I didn't have a problem with the demo being short? Why because it did what a demo is SUPPOSED TO DO. It let me wanting more. After I completed the demo, I wanted more, I was excited to get to play the entire Left 4 Dead 2 campaign.
I've seen all special infected (including a tank, oddly enough), I got to hold a lot of new weapons, so yeah, the demo was awesome.

I saw the spitter spit acid at us in a crowded alley, then a jockey jump on a teammate and lure us into the acid, this is the kind of things I didn't expect to see in the demo.
Demo=fun
 

squid5580

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Feb 20, 2008
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Wow complaining about the length of a free demo? One that you get if you already plan on buying the game? Really? Internet you never cease to amaze me.
 

Cilliandrew

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Jul 10, 2009
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Yeah, the first time a jockey attacked, i was just dumbfounded... What do i do? So i started shooting with my shotgun :p
 

slipknot4

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The_Healer said:
When did you last see a demo that took more than 30 minutes?

I don't think you can really complain about it.
BFBC, played that one for 3 days
 

theownerer

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Superior Mind said:
Firenz said:
I think that's the trouble, it's awesome; so why release only the most trifling ammount as a demo?? It barely fills 30mins and I could probably speed run it in 15 or so.
Um... 'cause it's a demo.

Considering that the demo is two maps out of a possible 25, (presuming five maps per campaign,) means that the demo showcases roughly 8% of the game, (minus different modes etc.) Given the fact that L4D is made for replayability rather than one-run-through storytelling I think it's a perfectly reasonable amount for it.

For my money the demo is good. I mean the Source engine is looking incredibly pretty given that it's what, five years old now? Hell even not considering that it's five years old it looks good. The new infected seem to add a lot to gameplay and I have noticed a bit of AI Director messing-with-the-scenery thing... I mean it doesn't make a huge difference but it is quite neat and I'm sure there will be a few instances where it really comes into it's own.

But the Demo is to showcase and showcase it does. It shows us the new characters, the new special infected, (including the Witch's new penchant for going walkabout,) "uncommon" infected, (although strangely I only saw those in single player, none in multiplayer,) daytime maps, "gauntlet" crescendos, (which I enjoyed,) new weapons, the new AI Director gimmicks, melee weapons, new "health" mechanics, (defibs, adrenalin,) and of course the upgrades to the engine including eye candy and pretty awesome gore effects, (condolences to my Australian brothers and sisters.)

So it's a pretty good demo for what it is... which is a demo.
You wont see any uncommon infected if an aussie is in the game with you because shooting zombie police officers is bad.
 

AkJay

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Feb 22, 2009
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You're forgetting that is it a small demo, not the whole freaking game.
 

Midniqht

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Jul 10, 2009
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Want it to last longer? In the first chapter, go into the cafe with the jukebox... turn it on, you can switch tracks if needed. Wait until you find the John Coulton song "RE your brains"... listen to it as a horde comes at you. Great fun.
 

Superior Mind

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theownerer said:
Superior Mind said:
Firenz said:
I think that's the trouble, it's awesome; so why release only the most trifling ammount as a demo?? It barely fills 30mins and I could probably speed run it in 15 or so.
Um... 'cause it's a demo.

Considering that the demo is two maps out of a possible 25, (presuming five maps per campaign,) means that the demo showcases roughly 8% of the game, (minus different modes etc.) Given the fact that L4D is made for replayability rather than one-run-through storytelling I think it's a perfectly reasonable amount for it.

For my money the demo is good. I mean the Source engine is looking incredibly pretty given that it's what, five years old now? Hell even not considering that it's five years old it looks good. The new infected seem to add a lot to gameplay and I have noticed a bit of AI Director messing-with-the-scenery thing... I mean it doesn't make a huge difference but it is quite neat and I'm sure there will be a few instances where it really comes into it's own.

But the Demo is to showcase and showcase it does. It shows us the new characters, the new special infected, (including the Witch's new penchant for going walkabout,) "uncommon" infected, (although strangely I only saw those in single player, none in multiplayer,) daytime maps, "gauntlet" crescendos, (which I enjoyed,) new weapons, the new AI Director gimmicks, melee weapons, new "health" mechanics, (defibs, adrenalin,) and of course the upgrades to the engine including eye candy and pretty awesome gore effects, (condolences to my Australian brothers and sisters.)

So it's a pretty good demo for what it is... which is a demo.
You wont see any uncommon infected if an aussie is in the game with you because shooting zombie police officers is bad.
Oh man you're kidding me, that's the reason I did't see any? Fuck on a stick, that's it I have officially joined the campaign for kicking Michael Atkinson in the arse. It's not bloody fair if his archaic opinions of video games effect people outside his own fucking country.
 

Jonci

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Sep 15, 2009
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JimmyBassatti said:
Jonci said:
JimmyBassatti said:
Why is everyone saying the 360 users got their demo first? It's not even on fucking Marketplace.
People that preorder from Gamestop or Steam were supposed to get the demo early as a bonus. However, the PC version had some last minute issue that required it to be delayed a day. So technically, the 360 users got the demo first. It isn't on the marketplace because you need a code to download it.

Lucifus said:
When is the demo released to those that didn't pre order it?
November 3rd for Steam and XBL Gold accounts. November 10th for XBL Silver accounts.
Yeah, I pre-ordered, and they never gave me a code.
Preordered from who? If you went into a Gamestop store and preordered, you most likely need to go to that store and get a rave card with a marketplace code. If you ordered online, you'd get an email.
 

VanityGirl

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Midnight0000 said:
Want it to last longer? In the first chapter, go into the cafe with the jukebox... turn it on, you can switch tracks if needed. Wait until you find the John Coulton song "RE your brains"... listen to it as a horde comes at you. Great fun.
You can turn the jukebox ON?! XD
I need to go play through it again!