In common with SPORE the thing i am really interested in with this game is the programming behind the game. In this case: The Director
Its generates random spawns of zombies to control the ebb and flow of combat. "Its quiet... Toooooooo quiet." will be applied to this game i think.
The idea that you can't just learn the maps and there you go is very interesting. This should keep up the tension and keep the game interesting. Throw in playing against 4 humans as well and you have a very, very interesting game.
Its generates random spawns of zombies to control the ebb and flow of combat. "Its quiet... Toooooooo quiet." will be applied to this game i think.
The idea that you can't just learn the maps and there you go is very interesting. This should keep up the tension and keep the game interesting. Throw in playing against 4 humans as well and you have a very, very interesting game.