I'm referring, in this case, to violence. There are many games that are famous for their extremely bloody, gruesome content, from those as recent as Splatterhouse to those as old as... well, Splatterhouse. Games are constantly upping the gore factor, becoming more and more over-the-top as they try to get a reaction from us. But what I wonder is: are they going about it in the wrong way? Perhaps rather than making the kills more bloody and ridiculous, they should try toning it down.
THE DISCUSSION: My feelings on the depiction of violence/gore in video games aside, what are yours?
For example, watching a man have both his legs broken in Assassin's Creed affected me a million times more than any of the blood drenched finishing moves in, say, God of War, and the reason for this is simple. Assassin's Creed was realistic in it's depiction of violence (within cutscenes, at least.) I was seeing a man, not being flung into the air, chopped in half and bludgeoned with his own legs, but being brutally hobbled my a mad doctor, and that's an experience that ripping the eye out of a cyclops' head and watching the red jam gush everywhere just can't hope to recreate.
Now, admittedly there are games like Dead Rising 1/2 that aren't trying to make you feel anything other than glee as you rip through hordes of zombies apparently made of Jello with a chainsaw on the end of a kayak paddle, but others don't really have that excuse. Gears of War, God of War, Dante's Inferno, these are all games that, despite their ridiculous content, take themselves quite seriously. And of course there's the afore mentioned Splatterhouse, who's entire existence was based around shock.
Now, admittedly there are games like Dead Rising 1/2 that aren't trying to make you feel anything other than glee as you rip through hordes of zombies apparently made of Jello with a chainsaw on the end of a kayak paddle, but others don't really have that excuse. Gears of War, God of War, Dante's Inferno, these are all games that, despite their ridiculous content, take themselves quite seriously. And of course there's the afore mentioned Splatterhouse, who's entire existence was based around shock.
THE DISCUSSION: My feelings on the depiction of violence/gore in video games aside, what are yours?