Let's discuss the Smash Bros. demo!

FPLOON

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Jul 10, 2013
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Dammit! I've gotten so used to playing as Mr. Game and Watch (and, to an extent, R.O.B.) that playing the demo with characters I rarely played to begin with (not including Megaman or the Villager) felt more awkward than playing this demo on the 3DS...

With that said, I quite liked the demo especially when my friend and I did some 1 on 1 matches with each other... I mean, I get to beat up that white punching bag with a face as a means to wait for the other player(s) to get ready for the match at hand? FUCKING SOLD! Other than that, I was fine playing the demo with the 3D on all the time and if I did get this game for the 3DS as well as the Wii U, I would most definitely change the [default] controls in the 3DS version...
 

MoreThanANoob

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Oct 9, 2012
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I've been loving it so far. The only problem I'm having is that I'm too used to having a large, central A button, so I often end up punching when I want to jump and using a special attack when I want to punch.
 

Leemaster777

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Feb 25, 2010
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Story said:
Leemaster777 said:
Really, my only annoyances with the demo is coming from the fact that, well, you can't change ANYTHING. The default controls are annoying, and the circle pad isn't very good for jumping (can't wait until I can turn that off). Playing the same stage over and over gets boring (I never liked Battlefield). And I really wish I could turn off items (I got so used to playing competitively that playing with items is actually getting on my nerves). Also, time instead of stock. Damn.

So really, anything that I find wrong with this version so far pretty much all boils down to the fact that I'm playing a demo. The full version will likely keep me entertained for a good long while.
You can actually "turn off" items by choosing a Final Destination mode. To do this, just press x before you select the stage.

Also, thanks, indirectly, for the Villager tips.
Oh man, THANK YOU. That saves me SO much freaking trouble. Now I actually feel like I'm practicing when I'm playing this demo.
 

Stats ^1

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Aug 28, 2014
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I had to stop playing it because of the controls. The buttons are too strange for me, I couldn't play the game properly on my 2DS. Visually it's fine, it's easy to see all the characters and the FPS is good, but the controls are just too restrictive.

There aren't enough triggers, so only one trigger allows you to dodge, and there's no C-stick for uncharged smash attacks.

Saying that, I was unable to adapt to using the Wii remote + Nunchuck, the Wii Remote or the classic controller. I might have not even considered buying the Wii U version if not for the Gamecube adaptor.
 

Dominic Crossman

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Apr 15, 2013
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I played the hell outta brawl but the controls felt unresponsive as hell in ds version. Although this is probably because I'm not used to them. I always used a wii remote, never owned a gamecube controller.

Also, I can't c Lucina on the character select screen??? Probably missed her... hopefully.
 

hickwarrior

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Nov 7, 2007
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Dominic Crossman said:
I played the hell outta brawl but the controls felt unresponsive as hell in ds version. Although this is probably because I'm not used to them. I always used a wii remote, never owned a gamecube controller.

Also, I can't c Lucina on the character select screen??? Probably missed her... hopefully.
She's an unlockable character in that game. Probably a marth clone from what I can tell. Let's see if that's true later on...

As for the topic, I played it and it played really well. I'll definitely be getting it, though most of my fights will have to be online unfortunately. Ah well, I've still got some solid single player in there, so it's not all bad.
 

ultrabiome

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Sep 14, 2011
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Been playing it for a week now.

Very happy to play as Mega Man, and I'm getting pretty good with him.

I generally avoid his B moves, but his up-B Rush Coil recovery is insanely high.

I use the A moves to great effect though and just attack non-stop with the land and air A moves, even though the plain mega buster (neutral/side A - so he can shoot and run), and charged mega buster (side-smash) have pitiful range - but I guess it might be too overpowered to have any more. I really like the slide (down-towards A), and the up and down smashes (Spark Shot and Flame Blast), and of course, the Shoryuken uppercut.

Mega Man is total fanservice and makes me very happy.
 

Erttheking

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Oct 5, 2011
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It handles surprisingly well. Seriously, I still can't get over how fluid and natural it feels, and that alone is going to be enough to warrant a purchase from me. The one gripe is that I still miss Mario's spin move and I'm not a fan of Fludd, but you make do with what you get. I've been kicking ass with Link and experimenting with Megaman. Looking forward to the full version getting released so I can get back to Samus. I am so glad her final smash won't make her turn into Zero Suit Samus, because I'm not a fan. (On that note, what's Zero Suit Samus' final smash now? They can't exactly go for the kind of weak putting on her armor thing now.)
 

Atmos Duality

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-Models look phenomenal for a 3DS game.
-Controls are responsive, though not entirely intuitive. I definitely need an option to change some mappings or an option to swap the movement from the C-stick to the D-pad. (which probably won't exist, but eh)
-Music is as epic as ever.
-It also murders the shit out of my battery life faster than Kid Icarus: Uprising. (I may need to trade in my 3DS for the new model sometimes down the road)

The only interesting characters in the demo are MegaMan and...Link actually.
I appreciate HAL unfucking Link's projectiles a bit from Brawl. The boomerang is actually useful again.

MegaMan is a trip. His attacks are pretty cool, though a bit weird. (beware the HORIZONTAL TOP SPIN!)

I'm still baffled by the 30 launch limit on the demo, but eh. I pretty much saw everything I wanted to in two gos anyway.

(also, Lucario is back on the roster! That made me VERY VERY happy, though I'm guessing I'm in the minority there)
 

FPLOON

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Jul 10, 2013
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erttheking said:
(On that note, what's Zero Suit Samus' final smash now? They can't exactly go for the kind of weak putting on her armor thing now.)
If I remember correctly, Zero Suit's final smash involves getting into her ship, targeting and shooting laser beams at everyone in first-person...
 

GamemasterAnthony

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Definitely enjoying the demo. Megaman's Final Smash? Most...satisfying...Final Smash...EVER!!!

I swear though. Villager's Pocket is just as crazy as I've seen in the various videos.