Let's Play Fallout: New Vegas [The Servant]

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Drakmorg

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AlternatePFG said:
Fallout related question: What Fallout 3 DLC did you like the least and why?
Mothership Zeta. Because it was crap all around and didn't even have the same decency of Operation Anchorage to give you any decent loot as an apology.
 

sage42

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Drakmorg said:
AlternatePFG said:
Fallout related question: What Fallout 3 DLC did you like the least and why?
Mothership Zeta. Because it was crap all around and didn't even have the same decency of Operation Anchorage to give you any decent loot as an apology.
Yeah pretty much what he said. It was just plain no fun, plus the end really bugged the crap outta me, pain in the ass.
 

Aidinthel

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I was under the impression that the Capital Wasteland slavers actually exist mostly to supply the Pitt. I think someone in the DLC talks about it.

And I have to agree with the consensus that MZ was terrible.
 

AlternatePFG

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Aidinthel said:
I was under the impression that the Capital Wasteland slavers actually exist mostly to supply the Pitt. I think someone in the DLC talks about it.

And I have to agree with the consensus that MZ was terrible.
Ah, if that's true, then it makes sense.
 

CM156_v1legacy

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AlternatePFG said:
Fallout related question: What Fallout 3 DLC did you like the least and why?
I never played MZ, so I can say this:

Operation: Anchorage was OK

Point Lookout is one of my favoritest DLCs of all time

Broken Steel is great

But I didn't really like The Pit. I don't know. It just didn't sit right with me.
 

DustyDrB

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Hmmm...Trogs remind me of...
Wait a second..yep, there's a reason for it. Trogs remind me of New Vegas' Spore Carriers. It appears there is a reason [http://fallout.wikia.com/wiki/Spore_carrier#Notes] for that.

Those things freaked the hell out of me when I first encountered them in Vault 22.
 

ChupathingyX

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AlternatePFG said:
The Auto Axe is an awesome weapon but it's glitchy as hell and Bethesda never patched it. How can we sneak a giant thing like that past the guards anyways?
According to J. E. Sawyer you can't patch individual aspects that are only featured in the DLC, such as characters and weapons like the Auto-axe. However, if there is a glitch from the vanilla game that is causing problems that can be patched which will then fix the issue in the DLC.

Fallout related question: What Fallout 3 DLC did you like the least and why?
Motherhip Zeta.

It was just...why?

And it isn't the crappiness of it that pissed me off the most, it was the fact that it pretty much made aliens canon in the Fallout universe.

Also Operation: Anchorage was pretty bad, Broken Steel was a bad attempt to fix a massive mistake and the only thing I liked about the Pitt was the level design.
 

AlternatePFG

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DustyDrB said:
Hmmm...Trogs remind me of...
Wait a second..yep, there's a reason for it. Trogs remind me of New Vegas' Spore Carriers. It appears there is a reason [http://fallout.wikia.com/wiki/Spore_carrier#Notes] for that.

Those things freaked the hell out of me when I first encountered them in Vault 22.
Yeah, I saw some screenshots from Lonesome Road, and one of the enemies looked like another Trog reskin.

The spore carriers freaked me out as well. Vault 22 was really interesting the first time I played it, and both Honest Hearts and Old World Blues kind of tie into it's story.
 

AlternatePFG

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I apologize for the rather short update in advance, I wanted to do things in chunks. This episode is solely dedicated to the arena part of the main quest in the Pitt, so it's pretty short.

[HEADING=1]Chapter XIII - I Knew This Game was Missing Something...[/HEADING]​
Last update, we explored a rather large chunk of the steelyard and brought back like 50 or so steel ingots that we were somehow able to carry in one trip. There's still more to explore in the Steelyard, specifically the power plant, but that's for later.


So now we head back through the mill and talk to Midea.


The whole upper area is only accessible to the raiders. Soon however, we'll be able to get up there.



Something strange happened earlier that I didn't manage to catch in screenshots: A slave attacked a raider with an auto-axe and the raiders just kind of went batshit on some of the slaves and gunned them down. Like I said earlier in the LP, the glitchy nature of the Gamebryo engine makes it hard to tell if something is scripted, random, or just bugged up.



"An arena? Interesting. So, that's part of your plan?"

"It's simple, really. From time to time, Ashur opens up the arena. We call it the Hole. Any slave who wants to can fight against the gladiators."

Really? Seems out of place for this particular area but whatever. I mean, I can't say it's completely unheard in this time period, cause you know, Caesar's Legion and all.

"If you win, you get your freedom. More importantly: you get an audience with Ashur. It's the only way a slave will ever get to talk to him directly. You fight. You win. And when you talk to Ashur, you take the cure."

"Do I have to kill him to get it?"

Normally I wouldn't say this about any generic villain, but Ashur is probably the only interesting and somewhat complex character in this game.

"I wouldn't shed a tear, but no. Wernher has a... distraction planned. We haven't been making these weapons for nothing, you know. But, when you're meeting with Ashur, you'll be close enough to grab the cure. Get it, and bring it to me. Now let's get out there and listen to Ashur's speech. There'll be hell to pay if the guards catch us in here."


You thrive, while the slaves are down here getting eaten by trogs.


This speech that Ashur gives makes him look like a megalomaniac dictator but when you actually talk to him, he makes some decent points.



There's less slaves down in that pit to the left because a raider randomly threw a grenade in there earlier. Weird.



We arena is in the mill. The mill is kind of the hub between the different areas in the DLC, it leads to the steelyard, uptown and the entrance to the city.


Some of the slaves wish you luck.


Of course, all the raiders are pricks to you anyways. We could probably easily wipe them all out, but it'd fuck up the quest progression pretty badly.




I still don't get why they don't see that you're at least somewhat capable of putting up a fight. I mean, you survived the steelyard, which is something most slaves can't say.

"Where do I sign up?"

"You don't sign up. You tell me that you want to fight. I set up a fight. You die, and I repeat it with the next jackass slave who comes in here. Sound good? You want in? C'mon, death's got to be better than your life, am I right?"

"Do I get a weapon?"

"You have what you take in with you."

Isn't it just a little suspicious that your slave goes out into the steelyard and comes back with a ton of weapons?

"I want to fight in the Arena."

"Oh yeah? You sure you're ready to die?"

"Yes. Put me down for a fight."

"Well, all right. I've got one for you right away. Or you can take some time to put your affairs in order. It's up to you. If you're ready, just step on in."

It wouldn't be a Bethesda game without an arena would it? If it wasn't for the Pitt, Fallout 3 would be one of the few of their games not to have one. Not that I have anything wrong with arena's but in Oblivion the arena was rather annoying. The fights went on for much too long and it was rather obnoxious.

Of course, that's what I think of any straight up combat in Oblivion, but the arena is the worst, especially at lower levels.

The Hole is alright though. It goes by really fast.


So the gimmick here, is that they drop down radioactive barrels to give you a contrived, artificial time limit. Thinking about the logic of it just isn't even worth the effort, why would they drop barrels down there just to carry them back up again?

For that matter, why have an arena at all?



These guys go down with one shot of the hunting rifle each.


They have some damn good weapons though. A Chinese Assault Rifle and a Combat Shotgun. That will be useful for the next two fights, but after that, we thankfully get our old stuff back.


Apparently, they have some magical cure all radiation drug they give you after the fights. That brings up more questions now that I think about it.


Yeah, the 8 rads per second will kill you pretty fast. Gives you enough time for loot though.


Now we're fighting some of their guys. Why would they even fight in the arena?



This guy has a deathclaw gauntlet.

Now time for the final round. Get ready for one of the hardest fights in-



Wow, he went down fast. We got a perk for completing the arena as well, gives us some useful rad and damage resistance.


And now Ashur wants to meet with us.


We have to go through Uptown to meet with Ashur. There are multiple ways to get to Uptown, from here we can go through the Mill.


Basically, Uptown is really just some blown open buildings where people live connected by some walkways, it really isn't that impressive. I guess it's still more plausible than Megaton or Rivet City though.



The raiders, being raiders of course, still are assholes.



Christ, this guy doesn't fuck around, does he? Not the bet way to win morale for your slaves if you give them that particular image.



And, we're in. So we just went on the long journey from the Capital Wasteland to the Pitt, willingly became slaves, just to win back our freedom and now we're going to have a chat with the guy responsible for us being slaves in the first place?

I think maybe there could have been a better way to pull of this plan.

Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
 

Drakmorg

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AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
For me, it's Moira Brown. I know a lot of people find her annoying, but I always found her personality to be more adorable than grating. I also liked how she was one of the few people in the game that wasn't an asshole.
 

DustyDrB

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AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
My answer won't mean much, since I only did the main story quests and didn't explore much. I think the only time I did explore was by accident. I went into some building that leads underground to what looked like a brothel of some sort. There was a merchant at the end who I got an awesome shotgun off of. But I only ended up in this place because it was very close to where my quest marker led. I was just aloof, I guess. So that said, my favorite character was the man behind that whole "dream town" thing. That was a cool part of the game, and the man was just insane. I can't remember his name, though.
 

Drakmorg

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DustyDrB said:
AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
My answer won't mean much, since I only did the main story quests and didn't explore much. I think the only time I did explore was by accident. I went into some building that leads underground to what looked like a brothel of some sort. There was a merchant at the end who I got an awesome shotgun off of. But I only ended up in this place because it was very close to where my quest marker led. I was just aloof, I guess. So that said, my favorite character was the man behind that whole "dream town" thing. That was a cool part of the game, and the man was just insane. I can't remember his name, though.
I'm assuming by "dream town" you mean Tranquility Lane, in which case you must be talking about Dr. Braun. He was actually my second choice for most favorite character.
 

AlternatePFG

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DustyDrB said:
AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
My answer won't mean much, since I only did the main story quests and didn't explore much. I think the only time I did explore was by accident.
Why did you not explore the game? I mean, the main story is really the weakest part of the game, even if it does take you to some interesting locales.
 

DustyDrB

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AlternatePFG said:
DustyDrB said:
AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
My answer won't mean much, since I only did the main story quests and didn't explore much. I think the only time I did explore was by accident.
Why did you not explore the game? I mean, the main story is really the weakest part of the game, even if it does take you to some interesting locales.
Well, to be honest, I don't know why I finished the game at all. Don't mistake me as saying it was a bad game, but there are many aspects of it that sucked the enjoyment out of Fallout 3 for me. Mostly it was that relentless melancholy. It was overbearing.

But that's often how I play open world RPGs. I like to give the main story a good chance to grab me, so I focus on it. And given the way Oblivion was handled, I figured you'd be able to continue to play afterwards. I did this in Fallout: New Vegas as well, but much of the "side quest" stuff ties in to the main story so well that I didn't feel detached from my character's goals if I went off the main track for a bit. Another thing is that if I really like a game, I'll play it again (3 playthroughs of New Vegas so far). I'll do things differently, including exploring more. My fist playthrough of any game tends to be very incomplete. With Fallout 3, I just never wanted to go back to it once I was done with it.
 

AlternatePFG

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DustyDrB said:
Well, to be honest, I don't know why I finished the game at all. Don't mistake me as saying it was a bad game, but there are many aspects of it that sucked the enjoyment out of Fallout 3 for me. Mostly it was that relentless melancholy. It was overbearing.

But that's often how I play open world RPGs. I like to give the main story a good chance to grab me, so I focus on it. And given the way Oblivion was handled, I figured you'd be able to continue to play afterwards. I did this in Fallout: New Vegas as well, but much of the "side quest" stuff ties in to the main story so well that I didn't feel detached from my character's goals if I went off the main track for a bit. Another thing is that if I really like a game, I'll play it again (3 playthroughs of New Vegas so far). I'll do things differently, including exploring more. My fist playthrough of any game tends to be very incomplete. With Fallout 3, I just never wanted to go back to it once I was done with it.
Fair enough, I agree with that. The thing that I liked better about New Vegas was that many of the sidequests had some significance to the main story, while in 3, there really isn't any way you can justify doing almost any of them in-universe (Especially the nuka-cola challenge and such).

And yeah, one of my problems with 3 is that the main plot is rather idealistic but the actual world around is just completely depressing and the epitome of a crapsack world, with very little breaks from the meloncholy.
 

CM156_v1legacy

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AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
Three Dog

I don't really know why. I guess I went on several hikes through the wasteland, and having him constantly praise me must haved rubbed me the right way. Yes, he does give obvious advive. But I kinda like how he adresses his audiance. I kinda do that as well when writing.

EDIT: As for New Vegas? Mmmmmmmmm.....
Benny. Mainly because I like the "Get revenge" mini-plot in RPGs. It's why I enjoyed the Human Noble story from Dragon Age: Origins.
 

ChupathingyX

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AlternatePFG said:
Okay, Fallout related question: Who is your favorite character in Fallout 3 and why?
Uhhhhhhh...

*thinks for a while*

..uhhhhhhhh....

...yeah I'll go with Ashur too.

He seemed to be the only smart person in the whole game, someone actually trying to rebuild civilisation. Plus he had nice looking armour.

I'm not a big fan of Bethesda's characters...
 

AlternatePFG

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Today, I'm going to take a break from doing an update. I apologize, but I took a sick day yesterday and I need all of today to make up some class work. To compensate for that, I've decided to show off what I had in store for you guys a bit early...

Yup, I'm going to LP Fallout: Brotherhood of Steel. I mentioned earlier that I bought something to for around 20 bucks for this LP, and what I bought was Fallout: Brotherhood of Steel. Now you're probably wondering, since it's a console game (PS2 version) how will I get footage from it? Well, conveniently I do already have a capture card. I still can't dub in audio, but I might annotate or subtitle in my commentary. It's going to be updated randomly, this is still a Fallout 3 LP, but I thought you'd guys would be interested in this. Also, while I'm pretty sure my set up works, I may hit some problems that cannot be fixed, so this may or may not even take off.

[HEADING=1]Fallout: Brotherhood of Steel Introduction[/HEADING]​

Now, for those who are unaware, Fallout: Brotherhood of Steel was the last Fallout game created before Interplay sold off the rights to the series. Instead of being an RPG like the previous games were, it was a top down shooter with some light RPG elements. It's widely regarded as the worst game in the series, and most of the fans who hate Fallout 3 hate this one even more. Yeah, it's that bad. It's sometimes referred to PoS instead. (Okay, that's mostly on NMA but still) The game has been removed from canon, but that still does not make things any better. No Ron Perlman either. How bad is it?



Yeah.

It doesn't help that right before this game was released, Van Buren (I'll have an entire mini-update set aside for Van Buren by the way, before you ask) was cancelled by Interplay. It might have been forgivable if Interplay used the funds from this game to support Van Buren, but it's an obvious cash in on the license. For almost 5 years this was the legacy of the Fallout series. 5 years.

My hopes aren't high for Fallout Online at all, to be honest. All the talent at Interplay is gone already, and they don't have the funds to make a game, let alone an MMO. They're barely afloat as it is.

Edit: Forgot the question: Have any of you guys played BoS and are you interested in watching this?
 

DustyDrB

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Jan 19, 2010
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AlternatePFG said:
Today, I'm going to take a break from doing an update. I apologize, but I took a sick day yesterday and I need all of today to make up some class work. To compensate for that, I've decided to show off what I had in store for you guys a bit early...

Yup, I'm going to LP Fallout: Brotherhood of Steel. I mentioned earlier that I bought something to for around 20 bucks for this LP, and what I bought was Fallout: Brotherhood of Steel. Now you're probably wondering, since it's a console game (PS2 version) how will I get footage from it? Well, conveniently I do already have a capture card. I still can't dub in audio, but I might annotate or subtitle in my commentary. It's going to be updated randomly, this is still a Fallout 3 LP, but I thought you'd guys would be interested in this. Also, while I'm pretty sure my set up works, I may hit some problems that cannot be fixed, so this may or may not even take off.

[HEADING=1]Fallout: Brotherhood of Steel Introduction[/HEADING]​

Now, for those who are unaware, Fallout: Brotherhood of Steel was the last Fallout game created before Interplay sold off the rights to the series. Instead of being an RPG like the previous games were, it was a top down shooter with some light RPG elements. It's widely regarded as the worst game in the series, and most of the fans who hate Fallout 3 hate this one even more. Yeah, it's that bad. It's sometimes referred to PoS instead. (Okay, that's mostly on NMA but still) The game has been removed from canon, but that still does not make things any better. No Ron Perlman either. How bad is it?



Yeah.

It doesn't help that right before this game was released, Van Buren (I'll have an entire mini-update set aside for Van Buren by the way, before you ask) was cancelled by Interplay. It might have been forgivable if Interplay used the funds from this game to support Van Buren, but it's an obvious cash in on the license. For almost 5 years this was the legacy of the Fallout series. 5 years.

My hopes aren't high for Fallout Online at all, to be honest. All the talent at Interplay is gone already, and they don't have the funds to make a game, let alone an MMO. They're barely afloat as it is.

Edit: Forgot the question: Have any of you guys played BoS and are you interested in watching this?
Dear Goo, those are some awful trailers. Did I actually spot jiggle physics at 0:14 in the first video?

Would I watch this? Depends. Is it the type of bad game that can be unintentionally funny, or is it just dull and stupid all around?