Let's Play: Knights of the Old Republic II: Update 23: The Dark Side of the Force

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Supertegwyn

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*Girlish Squeal*

Been waiting for this for a while. Havn't had time to try the Restoration mod, and I love KOTOR 2 so much.

I choose:
Guardian
Male
Hairy
 

Terrible Opinions

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I don't think anyone played Sith Lords as a male jedi without pick beard-face.

It's just a requirement.

Vote Kung-Fu Moses.
 

Reven

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My vote is on Sentinel beard face, mainly because it's the same thing that i did the first time i played when the game first came out :)
 

Smeatza

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I always heard more dialogue is unlocked by completing the game with both a light and dark side character, but have never been bothered to do it.
Can anyone confirm if this is true, and whether it's worth doing?
 

Hargrimm

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j-e-f-f-e-r-s said:
The Crotch said:
I don't think anyone played Sith Lords as a male jedi without pick beard-face.

It's just a requirement.

Vote Kung-Fu Moses.
Seriously, what is it about beard-face? When I played through KOTOR II on the Xbox (oh so many years ago), I went male, and ended up picking beard-face. Is there some kind of subversive mind-fuckery going on that makes it impossible not to pick him?
Well, what other face would you pick? Every other one looks like shit.
 

woodaba

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Smeatza said:
I always heard more dialogue is unlocked by completing the game with both a light and dark side character, but have never been bothered to do it.
Can anyone confirm if this is true, and whether it's worth doing?
Sorta. The extra dialogue is unlocked by completing the game twice through, I played light-side on both my first playthroughs and ended up with the extra dialogue. It doesn't add to the story, as far as I can remember, it's just some funny extra scenes.

The Crotch said:
Vote Kung-Fu Moses.
Are you tired of politicians boring your ears off with by talking a whole lot and not doing anything? Are you tired of higher taxes, lower benefits, and other such nonsense? Then vote Kung-Fu moses, the ULTIMATE leader. He'll roundhouse kick the deficit straight in the face!

A vote for Kung-Fu Moses, is a vote for freedom. And Kung-Fu.
 

DustyDrB

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j-e-f-f-e-r-s said:
The Crotch said:
I don't think anyone played Sith Lords as a male jedi without pick beard-face.

It's just a requirement.

Vote Kung-Fu Moses.
Seriously, what is it about beard-face? When I played through KOTOR II on the Xbox (oh so many years ago), I went male, and ended up picking beard-face. Is there some kind of subversive mind-fuckery going on that makes it impossible not to pick him?
That, and there's the fact that a bunch of the other faces are used for NPCs. I played KotOR II a few weeks ago and chose the Asian-looking male one with long hair. About a dozen NPCs used that same face model (and the first one shows up pretty early in a video log on Peragus). Beardy, however, is a unique beardsnowflake.

It's pretty cringe-inducing to see a dozen of your clones in a game. On a somewhat related note, I also hate how all the Jedi at the end of the first KotOR are that mullet guy. Floating in those tanks, I was almost afraid that Malak's plan was to grow an army of Mulletmen to destroy the universe with kitsch and awkward one-liners.
 

woodaba

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The Crotch said:
What do you mean, repeated face models?

That was totally Revan guarding a door on Onderon.
Hey, it's preferable to what ended up being canon.

(glares angrily at the Revan novel)
 

Sutter Cane

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woodaba said:
The Crotch said:
What do you mean, repeated face models?

That was totally Revan guarding a door on Onderon.
Hey, it's preferable to what ended up being canon.

(glares angrily at the Revan novel)
that's why i'm selective about what I consider canon. Basically its just anything mentioned/referenced in the first 2 kotor games, and anything that happens in the movies. That's all I really acknowledge
 

Shadows Risen

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My vote's for a Kung-fu Sentinel (I was gonna go double-bladed saber but Kung-fu sounds like an awesome way to play it)

Oh, and Beard-face for as the appearance. Always beard-face.
 

C F

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...I have arrived. Sorry for the delay; I was busy STABBING people. You know, like the Jedi Guardians do?

Well, we're not going to BE a guardian. Because I'm with the Sentinel crowd: skills are where its going to be. Because of the lack of time to test and balance everything, it's pretty easy to break the game wide open regardless of which path you take, so let's have some fun with it.

My vote goes for a Sentinel specializing in unarmed punch-your-face-in action, force buffs, being incredibly charismatic, and skills like Persuasion and Treat injury.

Shadows Risen said:
Oh, and Beard-face for as the appearance. Always beard-face.
But beard-face is always overdone.
Can we make him the one mustached black guy model who looks like Lando Calrissian if he were played by Eddie Murphy? Because I would find that amusing.

CAPTCHA: get out

...Or not. Beard-face works too.
 

woodaba

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The Crotch said:
woodaba said:
The Crotch said:
What do you mean, repeated face models?

That was totally Revan guarding a door on Onderon.
Hey, it's preferable to what ended up being canon.

(glares angrily at the Revan novel)
Never read it. What terrible things did they do?
SPOILERS FOR KotOR II AHEAD

1. Completely failed to mention the Exile's force wound, which is literally the most dangerous thing in the entire Star Wars canon

2. Recharacterised the Exile (oh, I'm sorry Meetra Surik) as basically a Revan fangirl

3. Recharacterised Revan from his KotOR II character (i.e Well intentioned extremist, magnificent bastard, all that good stuff) into the KotOR I character (i.e no character at all)

4. Killed off the Exile in an incredibly uncerimonious fashion to facilitate a pointless cameo in TOR

5. The rest of it is basically a masturbation session for Karpyshyn's Revan, with all the characters telling us how awesome Revan is, without actually doing anything interesting to make us believe said awesomeness

6. Was just generally poor as a book, a new sith character takes up way too much space despite not being interesting or compelling in the slightest, and even sorta becomes the main character in the end
 

The_Lost_King

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j-e-f-f-e-r-s said:
The Crotch said:
I don't think anyone played Sith Lords as a male jedi without pick beard-face.

It's just a requirement.

Vote Kung-Fu Moses.
Seriously, what is it about beard-face? When I played through KOTOR II on the Xbox (oh so many years ago), I went male, and ended up picking beard-face. Is there some kind of subversive mind-fuckery going on that makes it impossible not to pick him?
It is Jesus. Why wouldn't you play as Jesus? That is your subliminal message right there. Now I am going to make a kung-fu jesus too. Also the Exile will never be Meetra Surik he will always be Lanius Salm in my eyes. I name all of my Exiles Lanius Salm, I don't make females because handmaiden kicks way more ass than Disciple.
 

Shadows Risen

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woodaba said:
SPOILERS FOR KotOR II AHEAD

1. Completely failed to mention the Exile's force wound, which is literally the most dangerous thing in the entire Star Wars canon

2. Recharacterised the Exile (oh, I'm sorry Meetra Surik) as basically a Revan fangirl

3. Recharacterised Revan from his KotOR II character (i.e Well intentioned extremist, magnificent bastard, all that good stuff) into the KotOR I character (i.e no character at all)

4. Killed off the Exile in an incredibly uncerimonious fashion to facilitate a pointless cameo in TOR

5. The rest of it is basically a masturbation session for Karpyshyn's Revan, with all the characters telling us how awesome Revan is, without actually doing anything interesting to make us believe said awesomeness

6. Was just generally poor as a book, a new sith character takes up way too much space despite not being interesting or compelling in the slightest, and even sorta becomes the main character in the end
I've haven't read it either, but after that, I don't want to. I'm quite happy with my KOTOR II memories that Revan was, well, a magnificent bastard and I always viewed the exile as on par with Revan, as a result of that force wound.
 

C F

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woodaba said:
SPOILERS FOR KotOR II AHEAD

1. Completely failed to mention the Exile's force wound, which is literally the most dangerous thing in the entire Star Wars canon

2. Recharacterised the Exile (oh, I'm sorry Meetra Surik) as basically a Revan fangirl

3. Recharacterised Revan from his KotOR II character (i.e Well intentioned extremist, magnificent bastard, all that good stuff) into the KotOR I character (i.e no character at all)

4. Killed off the Exile in an incredibly uncerimonious fashion to facilitate a pointless cameo in TOR

5. The rest of it is basically a masturbation session for Karpyshyn's Revan, with all the characters telling us how awesome Revan is, without actually doing anything interesting to make us believe said awesomeness

6. Was just generally poor as a book, a new sith character takes up way too much space despite not being interesting or compelling in the slightest, and even sorta becomes the main character in the end
Seven: They gave Revan a canonical look [http://i838.photobucket.com/albums/zz304/Tau_Rho_lambda/RevanLook.jpg].

Eight: They chopped through Obsidian's overarching story framework for KotOR II, and gave nary a mention to the critical events that took place in the finale.

Nine: Just about the only thing they didn't alter from this game in any way was Atris's personality, instead keeping her just as elitist and snobbish as she'll be when we'll meet her.

Ten: Revan talked. While wearing his iconic +10 mask of silence and awe.
Granted his first quote was a pretty awesome declaration along the lines of "Guess who's back, suckers", so maybe I won't kill Karpyshyn. Perhaps I'll just keep him in suspended animation and use his mind as a perception conduit whenever I'm forming the (not-so)rhetorical question "What were the writers thinking?"

The figure of Revan worked just fine when he was a vague archetype of a Jedi-turned-Sith Lord and a master strategist we never saw in action (well, outside of the player's direct influence). No need to kill the myth. As a matter of fact, if the fates of the protagonists of KotOR I and II were kept mysterious and enigmatic throughout the MMO, they could have still brought out KotOR III as an independent game and set it at the climax of The Old Republic's war using the MMO's events as a frame instead of a substitute.
Sure, it would have diminished the importance of the player character in said MMO, but on the other hand: it's Revan. Revan's the mystery. Revan's the man, the myth, and the legend. There's only one of him. There's plenty of player characters, and it would work better than saying "yeah, a group of these mundane Jedi/Soldiers/Mercs/whatever canonically killed the Sith Emperor." Bring him back in top form in his own game, and we can not only have more KotOR, we can play our own characters in the MMO and then play Revan and the Exile for the events of III.
For the sake of speculation: imagine a KotOR game where you've got two player-crafted protagonists, run them parallel with half the party each and their own equipment until they meet up somewhere around the climax, and then drop the hammer for the finale having them both in the same party gunning for the most powerful antagonist yet. It could either be two Light-side Jedi, a dichotomy of one Light, one Dark with a fragile and tense union, or a Sith Lord and his/her skilled apprentice coming to conquer the Galaxy (again, yay cyclical Star Wars plots!)

Alas, wasted possibilities. I don't think EA and Bioware would be willing to put forth that kind of effort while also juggling the Mass Effect and Dragon Age properties.
SIGN

So, have you crafted a protagonist for us to mess with yet, woodaba?
 

woodaba

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C F said:
Seven: They gave Revan a canonical look [http://i838.photobucket.com/albums/zz304/Tau_Rho_lambda/RevanLook.jpg].

Eight: They chopped through Obsidian's overarching story framework for KotOR II, and gave nary a mention to the critical events that took place in the finale.

Nine: Just about the only thing they didn't alter from this game in any way was Atris's personality, instead keeping her just as elitist and snobbish as she'll be when we'll meet her.

Ten: Revan talked. While wearing his iconic +10 mask of silence and awe.
Granted his first quote was a pretty awesome declaration along the lines of "Guess who's back, suckers", so maybe I won't kill Karpyshyn. Perhaps I'll just keep him in suspended animation and use his mind as a perception conduit whenever I'm forming the (not-so)rhetorical question "What were the writers thinking?"

The figure of Revan worked just fine when he was a vague archetype of a Jedi-turned-Sith Lord and a master strategist we never saw in action. No need to kill the myth. As a matter of fact, if the fates of the protagonists of KotOR I and II were kept mysterious and enigmatic throughout the MMO, they could have still brought out KotOR III as an independent game and set it at the climax of The Old Republic's war using the MMO's events as a frame instead of a substitute.
Sure, it would have diminished the importance of the player character in said MMO, but on the other hand: it's Revan. Revan's the mystery. Revan's the man, the myth, and the legend. There's only one of him. There's plenty of player characters, and it would work better than saying "yeah, a group of these mundane Jedi/Soldiers/Mercs/whatever canonically killed the Sith Emperor." Bring him back in top form in his own game, and we can not only have more KotOR, we can play our own characters in the MMO and then play Revan and the Exile for the events of III.
For the sake of speculation: imagine a KotOR game where you've got two player-crafted protagonists, run them parallel with half the party each and their own equipment until they meet up somewhere around the climax, and then drop the hammer for the finale having them both in the same party gunning for the most powerful antagonist yet. It could either be two Light-side Jedi, a dichotomy of one Light, one Dark with a fragile and tense union, or a Sith Lord and his/her skilled apprentice coming to conquer the Galaxy (again, yay cyclical Star Wars plots!)

Alas, wasted possibilities. I don't think EA and Bioware would be willing to put forth that kind of effort while also juggling the Mass Effect and Dragon Age possibilities.
SIGN

So, have you crafted a protagonist for us to mess with yet, woodaba?
Those are all some very well thought out points. In fact, your description of KotOR III is exactly how I expected it to turn out. They're still some chance that EA/Lucasarts might declare TOR an alternate timeline or some shit (kinda like how DCUO operates) and give us the game we actually want, but then again, that would require anyone at EA or Bioware-In-Name-Only having a brain cell or a soul.

I have not created the character yet, I'm giving it a couple more days in case there's a massive influx of people demanding we play Jedi Taco Salesman, but if that doesn't happen, it looks like Kung-Fu Moses will be brought into existence very soon...
 

C F

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woodaba said:
I have not created the character yet, I'm giving it a couple more days in case there's a massive influx of people demanding we play Jedi Taco Salesman, but if that doesn't happen, it looks like Kung-Fu Moses will be brought into existence very soon...
Come on guys! Think of the comical moustach- aww whatever. We're going to end up with Beard-face, aren't we. With this level of devotion, he's practically canon (y'know, aside from the fact she's supposed to a girl, but whatever).

Wow, the models really need identifiable names. If I weren't on my crappy laptop, I could try to crack open the files and say "PMHC08" or whatever, but that's hardly descriptive.
 

woodaba

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C F said:
woodaba said:
I have not created the character yet, I'm giving it a couple more days in case there's a massive influx of people demanding we play Jedi Taco Salesman, but if that doesn't happen, it looks like Kung-Fu Moses will be brought into existence very soon...
Come on guys! Think of the comical moustach- aww whatever. We're going to end up with Beard-face, aren't we. With this level of devotion, he's practically canon (y'know, aside from the fact she's supposed to a girl, but whatever).

Wow, the models really need identifiable names. If I weren't on my crappy laptop, I could try to crack open the files and say "PMHC08" or whatever, but that's hardly descriptive.
It's a bit late at night for now, but what I'll do tommorrow is go digging in said game files, and post all the possible faces, so we can better decide what we like best.