Let's Swap Noob Stories

sageoftruth

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Almost every gamer has that moment where he or she decided to share gaming with someone else. A person who is new to it. Once you do that, it can be kind of enlightening. Seeing them struggle with something you no longer even need to think about can show you just how much you've been learning over your years or decades of gaming.

I had a friend introduce his wife to Limbo at my house. I was thinking, "This is Limbo. All you do is run and jump, and occasionally push things. She'll pick it up easily."
Then she tried it and was baffled that you could move forward AND jump at the same time. She began to worry that she could not handle doing both at once to clear pits and other obstacles. I then realized we had our work cut out for us.

What are some of your more memorable noob stories regarding friends, family, or yourself when you had noob problems of your own?
 

Dreiko_v1legacy

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In my first ever party in the valkrum dunes in FFXI I was supposed to go pull monsters so not knowing the levels of anything I pulled a leech which is not a monster you farm and while not aggressive, it's way higher level than anyone who would grind in the area, which promptly got me killed in like 2 hits before I even managed to bring it over to the party. Ah, FFXI was such a fun game. You had to be hardcore at it to get to the fun but it was really fun.
 

Nuuu

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World of Warcraft was my first big MMORPG, so when I was new to it, I didn't understand things such as armor classes, preferred stats, class roles, or how to properly utilize skill points.

I was playing a shaman, and at some point I ended up joining a group that needed a healer for Sunken Temple. Now I was actually spec'd more towards elemental, I put nothing in healing. I just assumed, "Hey, I have a healing spell (healing wave) so I must be able to heal!"
The dungeon went expectedly poorly. I was trying to heal everyone by spamming healing wave, a slow, mediocre heal with about a 5 second cast time.
Either the others were just as inexperienced as I was, or they had a saint's patience, because they never once called out my inability to heal effectively. We just gave it a good several attempts until I realized something was amiss and ended it there.

I also once stole chainmail armor from a group at level 20, thinking it'd still be good at level 40 when I could actually wear it.
Unlike the other group, these guys got understandably upset.
 

DarklordKyo

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I showed my former girlfriend Metal Gear Rising: Revengeance, and she was extremely confused on how to use Blade Mode. A while later, I showed it to her again, and it went a lot better than the first.

Another time, I showed her Gex: Enter the Gecko. She played the initial Toon-styled stage, and she jokingly suggested that she'd get to meet Bugs Bunny in the area that parodies the whole "duck season, rabbit season" bit (after which, as I pointed out, she didn't meet Bugs Bunny, she was Bugs Bunny). She fell in love with the game, and went to the PSN to get it ASAP (though she got the third one instead, though she didn't mind).
 

rodneyy

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first game i ever played was super mario land. there was a girl from japan at our school and she was having a birthday party at her house. im not sure if it was a uk game boy we were playing on or one her parents had brought over from japan either way it was new and no-one had played one before and we were like 5 or 6.

so 6 or 7 of us croud round in a room playing the first level of super mario and boy were we shit. yeah we were kids and never played anything like this before, we each got 1 life when you died you passed it to the next person. it must have taken us a good 20 tries to even get close to finishing the first level. i remeber we had extra special trouble with the line of steps up to a long jump to steps back down again. a bit like the wife in the OT we couldnt work out the whole running forward and jumping at the same time. we either misstimed the jump so came up short or didnt run and jump at the same time so fell into the hole. i think we managed to get to the second level a few times before we ran out of lives and had to start again. soon after that it was time to stop playing.

still makes me laugh to think how amazingly bad we were at the game to start with
 

Bob_McMillan

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<YouTube=pFAJVWE7j60>

Yup. Took me 50 hours to git gud in BF4. It was mostly due to my decision to remove aim assist around 10 hours in
My KD has never recovered.
 

sageoftruth

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I don't know if this counts as a Noob moment or just a complete lack of common sense, but back in college, I had a suitemate who was playing Splinter Cell. Once he learned that you can create darkness by shooting out lights, he proceeded to shoot out every light. Then he got outside. Thanks to the moonlight, he could not find darkness to hide in, so he emptied about 5 clips of ammo trying to shoot out the moon. He didn't say anything, or complain that this is bullshit. He just silently sat there firing nonstop at the moon as if he was expecting it to go out any moment.
 

st-pro

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Last evening I was playing counter strike and heard that one of the players was listening to songs in his headphones rather that hearing the footsteps, even the game sound was muted. Everyone was literally cursing that person.
 

DoPo

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Nuuu said:
World of Warcraft was my first big MMORPG, so when I was new to it, I didn't understand things such as armor classes, preferred stats, class roles, or how to properly utilize skill points.
Oh gods, that reminds me of when I started playing Diablo 2. See, it was my first game that had anything like stat/skill management, so I decided to go for a mostly even spread with my barbarian instead of specialising into anything. So I had a point in every single skill in the skill tree and then almost even distribution accross the stats - each level I'd just put one in strength, dexterity, vitality and energy and the final point would usually go in strength or vitality.

The character was really crap. I never managed to beat act 4 with him (that was before the expansion) and I thought the game was really hard on the first difficulty.

My friend actually did the same even spread strategy but some managed to beat Diablo purely because they had some easier way to damage him, like playing an amazon and plinking away. But one friend who played a sorceress really takes the crown of determination - he realised his spells weren't doing much to Diablo and also that with his health he couldn't even tank much damage. So, looking through the available skills he picked the one that is the easiest to do significant damage with - Enchant. For background, that skill gives your weapon bonus fire damage. Sorceresses don't really use weapons most of the time, but, as I said, my friend was determined - he found the biggest most damaging melee weapon he could - a two handed axe, and proceeded to kill Diablo with it. More precisely, he'd run to Diablo, enchant, attack once maybe twice before dying and repeat. That took a very, very long time, but it worked.
 

Bad Player

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Oh boy am I terrible at shooting games.

Embarrassing FPS Story #1: I started playing Planetside 2 with a friend back when it was big. One time I was playing the medic class, and I accidentally used the hurty gun instead of the healy gun. You might say that wasn't so bad, it was just a simple mistake. The bad part is that those two kills were the only ones I ever got the entire time I played the game.

Embarrassing FPS Story #2: My friend has a PS3 here, so we try to play together, which means lots of RPGs. We played a few of the PS3 Tales games (since there aren't really any other coop PS3 RPGs), but after a while we tried to branch out a little bit and do something different. Resident Evil 5 different. ...Big mistake. We couldn't beat the first fight of the game. (I say "we" because while I died about a dozen times, my friend died once, so it technically wasn't just me!) Naturally, we went back to Tales games.
EDIT: Oh, and this was on the easiest difficulty setting.
 

the December King

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First time I played Super Mario Brothers, first goomba, three men. Never made it past him, that first game.

I could have bit through steel, I was so mad.
 

Xprimentyl

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Waaaaaay back in 2004, I?d just bought my first gaming console since the N64 when I bought an Xbox for the Grand Theft Auto III/Vice City Double Pack. I hadn?t played games in YEARS (live-in girlfriend, career, etc.) But GTA III blew my mind insofar as how far games had come since Mario 64. Anyway, since the Xbox was the new kid on the block, of course, I?d heard of this this ?Halo? game that defined the new system. I bought ?Halo: CE? having never played an FPS on a console and loved it until ?The Library? level. It was so hard for me, I quit the game and pretty much gaming entirely; I was almost convinced I?d made a mistake as a then 24-year-old man buying a video gaming system. Right about then, I caught wind of ?Halo 2? being the best thing since sliced bread. I was working second shift at the time, and one of my direct reports (just a couple years younger than me) was talking to someone casually about it in the lunch room. I mentioned that I had an Xbox, but had stopped playing it. That same night, after our shift, he brought his Xbox and ?Halo 2? into the building. I reluctantly hooked it up to a conference room TV, he and I played competitive 1-on-1 until 4:00am. I got my ass handed to me (lost one match 25 to 3-ish,) but was convinced to turn my Xbox back on. Bought ?Halo 2? and stuck to the MP (avoided the single player) where I got better and better. Fast-forward to a month or two later, my friend brought his Xbox back in, and I WHOOPED HIS ASS. I was GOOD, level 30-something at that point. One match, I let him pick which weapon I killed him with next, and did so without fail to one-sided victory. I finally went back to ?Halo: CE? where The Library was a laughably easy stroll through the park at that point, beat it, Halo 2 and every Halo since on Legendary. I eventually fell off of MP (aka: ?we wanna be CoD,?) but that fun brought me firmly into gaming for the next 12 years. I fell off over the past year because this generation is underwhelming to say the least (except ?INSIDE? which was the best gaming experience I?ve had in years and the kind I challenge any developer to aspire to,) but I?m still a seasoned gamer at heart.
 

sageoftruth

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Bad Player said:
Oh boy am I terrible at shooting games.

Embarrassing FPS Story #1: I started playing Planetside 2 with a friend back when it was big. One time I was playing the medic class, and I accidentally used the hurty gun instead of the healy gun. You might say that wasn't so bad, it was just a simple mistake. The bad part is that those two kills were the only ones I ever got the entire time I played the game.

Embarrassing FPS Story #2: My friend has a PS3 here, so we try to play together, which means lots of RPGs. We played a few of the PS3 Tales games (since there aren't really any other coop PS3 RPGs), but after a while we tried to branch out a little bit and do something different. Resident Evil 5 different. ...Big mistake. We couldn't beat the first fight of the game. (I say "we" because while I died about a dozen times, my friend died once, so it technically wasn't just me!) Naturally, we went back to Tales games.
EDIT: Oh, and this was on the easiest difficulty setting.
Ah, I just got Tales of Berseria recently. I honestly haven't played a Tales game since Tales of Phantasia, so the game's 3D rpg combat is new to me. I'll probably have a Noob story regarding that real soon.
 

JUMBO PALACE

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Occasionally I'll play a game with my girlfriend- typically Mario Kart or Super Mario 3D World. But just recently the Lego Harry Potter games went on sale and since she's such a huge Potter fan I bought them for us to play together. Now the Lego games are pretty simple but even so they've got more systems going on than your average Mario game. Solving puzzles, manipulating objects in 3d space, switching spells and multiple button combinations- to me it's second nature but it's sometimes maddening to watch her take so long with "simple" tasks. All in all it's a ton of fun and I enjoy seeing her so delighted with the game, but I have to bite my tongue now and again.

As for myself I remember going with my mom to her friend's house and she had two sons a little older than me. I was pretty young and my parents hadn't given me a console yet so needless to say I was enraptured with their N64. Star Fox 64 was one of the first games I was exposed to and I through myself against the asteroid field level again and again. Most of the time I'd be able to make it to the boss but die tragically there.
 

Hawk of Battle

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I've been playing MTG for about 4 years now. I go to nearly every FNM each week and spend a lot of time on weekends playing. I currently have 3 standard decks, a pauper, a modern, a sergeant (newly invented format created by one of my friends that's picking up a lot of steam in our area) and 7 edh decks. Basically I have a fair bit of experience and can generally do well in a tournament.

So naturally, every now and then some new player/s will turn up and play at our LGS, usually brand new to the game, with a deck that has like 70 cards, 30 land, a bunch of 1-off janky commons and uncommons and maybe a couple of actual decent cards. They get ruined. They constantly forget to draw at the start of their turn, or untap, or to attack. They get stuck with too many unplayables in hand and have to keep discarding, pretty much anything that could go wrong usually will for them. I try to be as nice as possible and offer some advice after the game, letting them know where their deck could be improved, teaching them what a mana curve is, how to tell a janky card or vanilla creature from a bomby rare. Most usually realise just how underwhelming their decks are and will come back next time with improvements, some realise just how much money they probably need to spend to make their decks work and don't bother.

Most recent player was a girl on this sunday just gone, at the Amonkhet pre-release. Her bf had dragged her along and she didn't really want to be there. I understand she has at least played with him on occasion as she mentioned she likes fast, cheaper aggro decks and she wasn't happy that her card pool today was definitely a bit more top end. She said she was probably going to drop out after the first or second round as she wasn't too keen on playing the deck. Unfortunately for her, the deck never really got going. I saw 1 particularly nasty 7 mana creature that I had no answer for late on, but by then I had already gotten enough flyers down to swing for lethal next turn. After the round was over I asked to see her deck. I was actually quite impressed with her pool; about 4-5 good removal spells, some great top end creatures, a 3 mana 4/3 rare... a Liliana planeswalker. The deck was solid, absolutely solid. So what went wrong? As I was looking through I noticed there seemed to be a few too many lands. I recounted, confused. 19 land, 2 too many for what the deck really needed, and nowhere near enough early creatures to help her survive into the mid-game. I also noticed 2 slightly less than stellar other cards and suggested she take a look at what else she had. Turned out the boyfriend had helped her deckbuild and had basically done a piss poor job, even though he's a fairly experienced player.

She also asked me to explain what a mana curve meant, because her bf had apparently tried to explain it (seeing a pattern here?) and she didn't understand. I laid out my deck to show her and explained what it meant in simple terms. She stuck around to play out the rest of the tournament despite her earlier inclination to drop out, so at the very least I hope I made the deck a little more playable for her and taught her not to listen to her bf on how to deckbuild any more.
 

sageoftruth

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Hawk of Battle said:
I've been playing MTG for about 4 years now. I go to nearly every FNM each week and spend a lot of time on weekends playing. I currently have 3 standard decks, a pauper, a modern, a sergeant (newly invented format created by one of my friends that's picking up a lot of steam in our area) and 7 edh decks. Basically I have a fair bit of experience and can generally do well in a tournament.

So naturally, every now and then some new player/s will turn up and play at our LGS, usually brand new to the game, with a deck that has like 70 cards, 30 land, a bunch of 1-off janky commons and uncommons and maybe a couple of actual decent cards. They get ruined. They constantly forget to draw at the start of their turn, or untap, or to attack. They get stuck with too many unplayables in hand and have to keep discarding, pretty much anything that could go wrong usually will for them. I try to be as nice as possible and offer some advice after the game, letting them know where their deck could be improved, teaching them what a mana curve is, how to tell a janky card or vanilla creature from a bomby rare. Most usually realise just how underwhelming their decks are and will come back next time with improvements, some realise just how much money they probably need to spend to make their decks work and don't bother.

Most recent player was a girl on this sunday just gone, at the Amonkhet pre-release. Her bf had dragged her along and she didn't really want to be there. I understand she has at least played with him on occasion as she mentioned she likes fast, cheaper aggro decks and she wasn't happy that her card pool today was definitely a bit more top end. She said she was probably going to drop out after the first or second round as she wasn't too keen on playing the deck. Unfortunately for her, the deck never really got going. I saw 1 particularly nasty 7 mana creature that I had no answer for late on, but by then I had already gotten enough flyers down to swing for lethal next turn. After the round was over I asked to see her deck. I was actually quite impressed with her pool; about 4-5 good removal spells, some great top end creatures, a 3 mana 4/3 rare... a Liliana planeswalker. The deck was solid, absolutely solid. So what went wrong? As I was looking through I noticed there seemed to be a few too many lands. I recounted, confused. 19 land, 2 too many for what the deck really needed, and nowhere near enough early creatures to help her survive into the mid-game. I also noticed 2 slightly less than stellar other cards and suggested she take a look at what else she had. Turned out the boyfriend had helped her deckbuild and had basically done a piss poor job, even though he's a fairly experienced player.

She also asked me to explain what a mana curve meant, because her bf had apparently tried to explain it (seeing a pattern here?) and she didn't understand. I laid out my deck to show her and explained what it meant in simple terms. She stuck around to play out the rest of the tournament despite her earlier inclination to drop out, so at the very least I hope I made the deck a little more playable for her and taught her not to listen to her bf on how to deckbuild any more.
I'm quite the Magic the Gathering noob myself. What is a mana curve? I'm guessing it has something to do with basing the number of lands you should have, on the costs of your spells and summons?
 

sageoftruth

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I remember playing Darkstalkers with a friend in college. The battle could basically be described as, she jumped at me, I hit her with my anti-air HK. Rinse and repeat. I completely depleted her health and scored a double perfect, because jumping attacks were her only means of offense.
 
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I will tell you about the last time I played mortal kombat 2 in college.

Some of you will remember the see version had an arena mode. Hold down the shoulder buttons when you turn on the game and keep holding until you see Shao khan. Boom, arena mode. Each player gets to pick 4 players.

So, using kitana, I double perfected my friend and did a fatality. I then got up and left, knowing I could never do better in my life than that moment.

My personal noob moments are plenty. All involving team based fps's. I do great in rainbow six vegas, but I'm so anti run and gun, it's unbelievable.

Oddly enough, not in left 4 dead, though. I always got the need to get the hell out of there. Possibly because no one is firing back.
 

Dornedas

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DoPo said:
Oh gods, that reminds me of when I started playing Diablo 2. See, it was my first game that had anything like stat/skill management, so I decided to go for a mostly even spread with my barbarian instead of specialising into anything. So I had a point in every single skill in the skill tree and then almost even distribution accross the stats - each level I'd just put one in strength, dexterity, vitality and energy and the final point would usually go in strength or vitality.

The character was really crap. I never managed to beat act 4 with him (that was before the expansion) and I thought the game was really hard on the first difficulty.
UUH Now that I think about it my biggest Noob experience is with D2 as well.
Now to preemptively defend myself I was way too young to play the game back then. Like WAY too young.
The game is 16+ here in Germany and I was like 9 or 10. So it's less Noob and more too young to understand how the game works.
But I played a barbarian as well. Now it being quite a few years ago I don't remember the specifics but I know that I never managed to reach Andariel. I was quite peculiar when it came to my equipment, for example I still had a small shield equiped because I put a chipped Amethyst in it.

But I managed to get farther in the game than a friend of mine at least.
He never managed to enter the Monastery. Because he didn't find the correct gates. You know how the Tamo Highland also has something that kinda looks like a side entry into the Monastery? He thought that this was the correct entrance and that he just wasn't at a high enough level to enter.
So he grinded (ground?) the Tamo Highland until level 20 before he finally gave up.
 

sageoftruth

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Oh, how could I forget my college buddy's former girlfriend? We were all into Resistance: Fall of Man at the time. We let her give it a try. One thing she had to learn was that you could turn and move at the same time. You know, the old FPS left thumbstick, right thumbstick combination.

However, that wasn't what made it memorable. She was utterly terrified of the enemies. One of the chimera surprised her and she screamed so loud we had to cover our ears. She called them the "beasties", and the fight or flight mechanism in her brain was set firmly on 'flight'. She came to an area that was guarded by a handful of chimera and turned and ran in the opposite direction. As she sat there, she waited and we waited.

"Um, you know you have to go that way to progress right?" her boyfriend said.

"No! The beasties will get me!" she replied in a scared high-pitched voice.

Every now and then, she'd peek out only to scream and retreat to safety the moment the first shot was fired. One of us eventually took over for her, since she clearly wasn't going to get anywhere at this rate.