Honestly, I'm pretty surprised that there is a healthy portion of people who prefer the first game over the second. I guess to me, the second one "felt" just so much better than the first that I didn't really see that as an option. The more you know.
Anyhow, playing the first Witcher game a few years ago actually felt like "playing a role" in a Role Playing Game, instead of playing an action game with numbers. I liked that I spent about an equal time talking as I was fighting. I actually was sort of impressed with the different stances and such when I was taught them in the tutorial, but afair they remained pretty much the same the whole time, so the fighting system was disappointing in that regard. The story itself wasn't very good but I didn't mind that because I enjoyed exploring the world around me. In the end, I think that CDPR had aspired to a bit more than they could've handled (noticable in the voice acting, animation and dodgy last chapter), which I don't say as criticism because it was their first game and I think that was an impressive feat.
The second improved basically everything I didn't like about the first game, although not to perfection. The story, voices, animation are all at least one step above the predecessor and it was one of the rare games that I want to replay - I even wanted to the moment I finished it, which says even more about how much I enjoyed it.
That said, the game still has flaws that I hope will be eliminated in the next installment (which I have preordered, something I also don't normally do). Most of that boils down to what people call "production value", I think. I doubt I'm going to have to worry about that, so fingers crossed that opening the world didn't harm any of the previous' games' qualities.
Edit: Yes, consider me a fan. I haven't been as enthusiastic about a video game series since I don't know what.
Anyhow, playing the first Witcher game a few years ago actually felt like "playing a role" in a Role Playing Game, instead of playing an action game with numbers. I liked that I spent about an equal time talking as I was fighting. I actually was sort of impressed with the different stances and such when I was taught them in the tutorial, but afair they remained pretty much the same the whole time, so the fighting system was disappointing in that regard. The story itself wasn't very good but I didn't mind that because I enjoyed exploring the world around me. In the end, I think that CDPR had aspired to a bit more than they could've handled (noticable in the voice acting, animation and dodgy last chapter), which I don't say as criticism because it was their first game and I think that was an impressive feat.
The second improved basically everything I didn't like about the first game, although not to perfection. The story, voices, animation are all at least one step above the predecessor and it was one of the rare games that I want to replay - I even wanted to the moment I finished it, which says even more about how much I enjoyed it.
That said, the game still has flaws that I hope will be eliminated in the next installment (which I have preordered, something I also don't normally do). Most of that boils down to what people call "production value", I think. I doubt I'm going to have to worry about that, so fingers crossed that opening the world didn't harm any of the previous' games' qualities.
Edit: Yes, consider me a fan. I haven't been as enthusiastic about a video game series since I don't know what.