Leveling up systems

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Razhen3

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Oct 31, 2010
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My favorite leveling up system in any game is what they use for Final Fantasy Tactics. Tactics has the best leveling/skill system in any game, which is probably why it is my favorite game of all time.

As for my second favorite leveling system, I would have to choose the Fallout series and Oblivion (Minus the leveled enemies) I love both of those leveling systems, they are very in depth and very open so you can make exactly what you want, with no downfalls.
 

AfterAscon

Tilting at WHARRGARBL
Nov 29, 2007
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Fable 3 has some of the best and worst systems on display.

I don't like the way you upgrade/level weapons through purchasing chests on the road to rule, which are unlocked at some arbitrary points in the story. The strength, Stature and Magical Aura stats, however, are implemented so much better since they only improve through the use of weapons. Melee improves your strength, ranged=stature etc, and as each one improves it also affects your characters physical appearance. These changes are so subtle and you're never told about them (unless you check a specific menu). You only really notice the change in the late game when you realise how different your character is (height/bulk) and how much quicker you can kill certain enemies..

In an ideal world I would like Oblivion's stat system, but for all the stats to be invisible. This way you only notice improvements through the gameplay and not by some numbers in a menu.
 

pyrosaw

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Mar 18, 2010
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Welcome to the Escapist! Don't go into the basement!

OT:I like Fallout 3's leveling up system. I would take skills out though. I like the idea of getting perks instead of updating stuff. Kinda like Batman:Arkham Asylum.