List the worst game you have ever played.

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Candidus

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Dec 17, 2009
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Well let's see.

I really hated Little Big Adventure. I don't remember it all that well, so I probably shouldn't say it was a bad game but... It was a bad game.

Rise of the Robots. Unambiguously the worst fighter I've ever played.

Supreme Commander 2. One of the worst RTS I've ever played. Shat on the fans of its predecessor. Good riddance GPG.

Aion. At launch it was alright. It was grindy as hell but invasions were a blast. I loved having to watch my back and check local intel for sightings of enemy parties in our sides' PvE areas... ... Then a bunch of disgusting carebears from various PvE'centric MMOs bitched and moaned until immediate debuffs for invaders killed that sort of thing dead. As far as I'm concerned, this rendered the game no better than Shaiya with a subscription fee. Biggest nope.

Enclave. More of a tech demo for the original XBOX than a serviceable hack and slasher. I wanted to like it so badly that I actually finished it, but it was undeniably a rubbish game.
 

kabahaly

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Sep 3, 2013
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SilkySkyKitten said:
In b4 half of the responses are "CoD/Battlefield/Halo/Skyrim/Half-Life 2/*insert popular game here*, lolz"

Although in all seriousness, for me it would have to be Spy Games: Elevator Mission. It's not buggy or incomplete or anything of that sort. It works as it probably was intended to work. However, since it's obvious the developer's intention was "make the most boring and worst possible Wolfenstein 3D clone with no redeeming qualities and stick it on the Wii", the game plummets into being easily the game I despise the most out of everything I've played. And considering I rarely ever end up hating a game (the only two others I can think of being Duke Nukem: Forever and Need for Speed: Undercover), that is saying something.
Oh, it is so very wrong to hate a popular game, what difference is there from a popular game and a not-popular game? Back on-topic, I absolutely loathe Skyrim.
 

ERaptor

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Oct 4, 2010
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Since im terrible at choosing a top / worst, im gonna list a few. Also trying to justify why i didnt like them, so people can actually argue instead of flaming me. :D

Final Fantasy 13 - Simply because i stopped playing after...i think it was 8 hours. I read online that appearantly the game starts getting better around 20 hours in. But after playing a 8 hours Corridor-Em-Up, with boring, whiny characters, a conveluted, way to stupid Story and a "Press 1 Button to win"-Combat System, i decided it couldnt be worth 20 hours in total. Especially compared to other games in the series that i hold very dear.

Gothic 4 - This is my personal opinion, as G4 judged purely as a RPG, wasnt that bad. But it raped the name of the Series it represented. And i liked Gothic 1 & 2 and even 3 enough to let G4 slide right past and earn some really nasty Comments.

Impire - Was allready named, and the person naming it pretty much listed everything i hated as well. Repetetive, mindless and after the Hype it got a huge Dissapointment. Story wasnt bad tough, and i got some good laughs out of it.

Morrowind - Also very personal, since every game that lets me walk up to a Monster, lets me slash right into the Monster's face, and THEN tells me i "missed" because appearantly i only have a 60% Chance of hitting, can go die in a hole. Why are you giving me first person control, and even let me aim, if im gonna miss afterwards anyway?

Witcher - Could only have been more complicated and boring if you had to meditate AFTER Combat as well. The 3 fighting stances where just annoying, and even still battles were highly repetetive. Also, it doesnt tell you sh*t about its Mechanics. I felt like signing up for a Swedish-Course, and then some guy enters and throws a swedish Dictionary at me, with the words "Good Luck." painted on it. Also the story was forgettable enough, that i only remember that you bone a lot of Witches. Sequel was good tough.
 

gamexpert1990

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Sep 24, 2012
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For me, the worst game I've ever played was Yu-Yu Hakusho: Spirit Detective. I unfortunately am not able to get a lot of games due to a low, low personal budget, but when I do get a game, I'ts not usually a bad one. With Spirit Detective, however, I got it on a whim at either a yard sale or swap meet for 5 bucks, and even at that price, the game was TERRIBLE.
 

lacktheknack

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Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.

OT: Big Rigs has been taken, and I tend to avoid bad games.

So I'll go with Raving Rabbids.

Glitchy, ill-conceived, irritating, and completely derailed the Rayman franchise. HAAAAAAAAAAAAAATE!
 

Doug Scheiber

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Apr 6, 2010
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If you haven't played "Infernal: Hell's Vengeance" then you haven't played the worst game ever to grace the 360. Pathetic graphics with controls pulled out of a low-budget PSOne title and the story... oh the horror of a story. I've never turned a game off so quickly in my life.
 

Nieroshai

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Aug 20, 2009
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I choose Dante's Inferno. Not because it has the same gameplay as Devil May Cry, I'm cool with that. Not because it's religiously controversial and "profane," I'm a Christian and I'm not even bothered. It's not even because the level design's repetitive and they couldn't be bothered to keep demons on their rings and have more kinds, although that does deduct a point. No, it's because they destroyed the story. The entire original story had two foci: satirizing political and religious bigotry; and one man's journey to be with his pure, beloved Beatrice in heaven. AND THEY BOMBED IT INTO THE STONE AGE! Most of the satire was ripped out, the rest dumbed down and side-lined. And as for Beatrice? Well, she fucks the devil and becomes Queen of Hell! Dante would roll in his grave! There are worse games by far from a technical aspect, and games that are downright offensive (like Ride To Hell: Retribution), but none that I have HATED as much as this.
 

Poetic Nova

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Jan 24, 2012
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Well where to start? Keep in mind these are personal oppinions thouh.

Fable 1: (I might gett shit on by fans here) but I thought it was just a mediocre borefest. Never played 2 and 3 but those are even worse for as far as I have heard.

Alone in the Dark 2008: Bloody hell this game is just awfull, only redeeming factor about is it's system to combine items into something new but the cons easily outweights it 10 fold. Horrible vehicle handling, 3 diffirent controls schemes making it clunky, nonscence story and an ending thats just beyond rushed.

And I actually played Big Rigs ._.
 

Odinsson

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Jun 11, 2011
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0takuMetalhead said:
Well where to start? Keep in mind these are personal oppinions thouh.

Fable 1: (I might gett shit on by fans here) but I thought it was just a mediocre borefest. Never played 2 and 3 but those are even worse for as far as I have heard.

Alone in the Dark 2008: Bloody hell this game is just awfull, only redeeming factor about is it's system to combine items into something new but the cons easily outweights it 10 fold. Horrible vehicle handling, 3 diffirent controls schemes making it clunky, nonscence story and an ending thats just beyond rushed.

And I actually played Big Rigs ._.
I'm glad someone else brought up the piece of excrement that is the 2008 Alone in the Dark. I bought the goddamn special edition of that game because the box looked cool. God it was awful. The only part I found entertaining was beating up zombies with a chair/fire axe/whatever I could find.
 
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Worst game that I can remember playing is a really old RTS called Battle Realms. My chief complaint stems from the way you create combat units. Rather than constructing buildings to train specific units, you needed to construct the buildings then train one of your villagers to become a soldier. However, this slows down your economy, which in turn requires you to train more villagers to gather resources to train more villagers to become soldiers... and then you get massacred by a group of samurai because the whole fucking thing takes too long to get going. So yeah, I've no fond memories of Battle Realms. At all.

nathan-dts said:
Timeshift. Worst game I've ever played.
Oh yeah, that too...
 

Mikeyfell

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Aug 24, 2010
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lacktheknack said:
Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.
You want to try me?

I might not be able to justify it to you
You might not give two shits about writing and continuity, in which case 80% of the problems in Mass Effect 3 just don't matter to you.
now you're just playing a silly game with bad combat controls.

You have to be really invested in the first two games for all of Mass Effect 3's badness to rise to the surface.
It's also especially painful if bad exposition sticks out to you.

So if you're the type who'll swallow all the retcons and ignore all the plot holes Mass Effect 3 becomes... well, still bad, but not soul devastatingly so.


The really big choices that you got to make through out the series: Do you kill the council or not? Do you assign Anderson or Udina to the council? Did you destroy the Collector base or did you give it to Cerberus?
(You wouldn't argue that those were the biggest choices you had to make throughout the series right?)
None of them matter. The new council is exactly the same as the old council, right down to the order you get their missions in. It doesn't matter who you selected for the council seat it's always Udina. And Cerberus is always a badguy even if you were on their side for all of Mass Effect 2

Then there's the Crucible, don't forget about that little gem. The seed for the worst exposition ever given.
No one knows what it's supposed to do, but they've been modifying its design for millions of years. It only works if you hook it up to the Citadel, but that wasn't incorporated into the design until hundreds of cycles into the development process.(So if the first cycle finished it what would they have done with it?)

Then there's all the character butchering. Jack catches the worst of it with her comical flip form psychotic survivalist badass to mother hen. basically rendering the most heartwrenching character arc of Mass Effect 2 moot for the sake of a misguided attempt at comedy. Liara having nothing to do. Garrus having nothing to do unless you romanced him (in which case he becomes a pussy). Shepard just letting Thane die. The Illusive Man being evil (Regardless of what you did with the Collector Base) Ashley/Kaiden being totally awol for half the game. EDI becoming a sexbot

So if things like that don't bother you then you're going to have a fine time with Mass Effect 3. It doesn't mean it's not garbage, at least from a writing perspective.

The gameplay problems mostly all stem from the "A Button does EVERYTHING" bullshit, so taking cover becomes the hardest part of a cover based shooter. (Unless you're playing biotic, in which case you roll through the game going "Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, Singularity, Warp, shoot Marauder Shields, win game"

But maybe you like the added challenge of the controls not doing what they're supposed to do?

It's not impossible that you can look past all ME3's faults it doesn't mean they're not faults.
 

Kevlar Eater

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Sep 27, 2009
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Fallout 1. Not only is the gameplay nonexistent, but the very controls seemed to work against me in the worst ways possible. It was way too easy to spend action points on literally nothing while rats nibbled to death the character I played, in the starting point of the game. And the one time I did leave the cave somehow, I ended up getting butchered almost on sight by some bigger rats, and all I had were my fists.

I know many a diehard Fallout fan would consider the non-isometric games to be a complete betrayal, but to be honest, I think those same people are nuts if they think this game is in any form or fashion, playable.
 

lacktheknack

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Mikeyfell said:
lacktheknack said:
Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.
You want to try me?
That's not the issue I took with your post.

My issue came from "emotionally, narratively and mechanically the worst experience that is possible to have with a video game".

Did the game leave you sick from start to end?

Did the game actively assault you with malaise and ugliness? Did the game cause you physical pain?

Did the story not join any two events together? Was the game broken? Were the game mechanics jumbled and incoherent?

No to any of those?

Then you're unjustly hyperbolizing. Plain and simple.
 

endnuen

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Sep 20, 2010
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Ico for starters, played it for an hour or so. The gameplay in that is just bad.

Spec Ops: The Line; A somewhat good story, but hindered by for the most part incredibly standart gameplay, also it was hyped through the sky, and did not live up to it the slightest.
 

Mikeyfell

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Aug 24, 2010
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lacktheknack said:
Mikeyfell said:
lacktheknack said:
Mikeyfell said:
Mass Effect 3.

inevitable retort said:
mummumummuum POPULAR! mmuummummumummu Trolling! mummuummumum 90% awesome! MuuMMUUMU Extended cut!
No!

It was emotionally, narratively and mechanically the worst experience that is possible to have with a video game.
You will never, EVER be able to adequately justify this.
You want to try me?
That's not the issue I took with your post.

My issue came from "emotionally, narratively and mechanically the worst experience that is possible to have with a video game".

Did the game leave you sick from start to end?

Did the game actively assault you with malaise and ugliness? Did the game cause you physical pain?

Did the story not join any two events together? Was the game broken? Were the game mechanics jumbled and incoherent?

No to any of those?

Then you're unjustly hyperbolizing. Plain and simple.
Well, actually yes to all of those questions.
Obviously you feel differently, but I'm more sensitive to bad writing and defunct controls than you are.
I was so heavily invested in the first two games that having all my choices tossed to the wayside legitimately felt like malice on Bioware's part. Like a deliberate "Fuck you" to everyone who cared about Mass Effect and RPG's in general

The whole game Earth, Mars, Tuchanka, Citadel and Ranoch sections made me feel physically ill. (Sick to my stomach when I realized how many of my choices they threw away or how little respect they paid to the characters that made the first two games so great) The fact that anyone could think the "Crucible" was a functional plot device the way it was written gave me headaches (Seriously! What would the first cycle have done if they finished building it?)

Grey, brown and chest high walls is basically assaulting me with ugliness. The game was littered with graphical bugs.
(remember all the 270 degree neck turns? Eyes wouldn't load sometimes, It was over a month after launch before you could import the Shepard you'd been playing as for 2 whole games, Oh yeah I hadn't forgotten about that)

The conclusion to the Mass Effect story was the thing I was most looking forward to last year and I got shat on by it. That broke me as a gamer. (But since that was highly dependent on my investment in the first two games that point is subjective, so feel free to dismiss it or use it as evidence that nothing I have said or ever will say will ever have any merit what so ever)

The story failed to assign greater meaning or context to the events of the plot, instead opting to apply numeric values to all the choices you made to fill up your EMS bar. The justifications for why you had to go on individual missions were ... Hamfisted.
Shepard is completely reactionary at every pivotal moment in the plot (I could go into detail but we'd be here all night)

I already said the controls were a complete mess "A does everything" doesn't work. When "Take cover" and "Action roll" are literally activated by the exact same input that is a problem. An actual tangible sin on the part of the developer.
(Not to mention they threw in "Sprint" "Pick up" "Open door" and "Vault over cover" on the same button. If Shepard ever did the thing you thought (s)he was going to do you are one lucky sonofabitch)

That breaks the playability of the game pretty well, and the story is just as broken between the retcons and bad exposition. The characters are all broken from their ME 1 and 2 selves (Except Kaiden, and Samantha Traynor is still the best part of that game and easily the best written Bioware human character to date(Human as in standard human, mages and biotics don't count))

All of my feelings are based on tangible elements of the game (Except that one that you're more than welcome to use as a dismissal of my whole post) So I'm not exaggerating and my position is justified.
 

IGetNoSlack

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Sep 21, 2012
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endnuen said:
Spec Ops: The Line; A somewhat good story, but hindered by for the most part incredibly standard gameplay, also it was hyped through the sky, and did not live up to it the slightest.
And it's the WORST game you've played? Granted, the standard gameplay's sort of the point, but that's not the point of my defense. Standard, somewhat good, and it's the worst game you've ever played?

Hyperbolic.

OT: Surgeon Simulator 2013.

The game made my hand hurt for a week. Yep, it caused me physical pain. Irony at it's finest.

(For the record, I play with one hand due to a disability, and had to over stretch my hand across a keyboard.)
 

endnuen

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IGetNoSlack said:
endnuen said:
Spec Ops: The Line; A somewhat good story, but hindered by for the most part incredibly standard gameplay, also it was hyped through the sky, and did not live up to it the slightest.
And it's the WORST game you've played? Granted, the standard gameplay's sort of the point, but that's not the point of my defense. Standard, somewhat good, and it's the worst game you've ever played?

Hyperbolic.

OT: Surgeon Simulator 2013.

The game made my hand hurt for a week. Yep, it caused me physical pain. Irony at it's finest.

(For the record, I play with one hand due to a disability, and had to over stretch my hand across a keyboard.)
I usually avoid "bad" games.
But it was bad in comparison to what I had come to expect. A mediocre game that I expect to be mediocre is better than a mediocre game I expect to be better. I were thoroughly disappointed by Spec Ops, so in recent memory yeah, one of the worst.
 

arinor

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Aug 29, 2013
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This must be Postal... it was so sick I didn't finish it. Although I must admit that some of the jokes were good (like "save a tree burn a book" protesters).
 

Torque2100

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Nov 20, 2008
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My answer would be the first Dead Rising. I know it got a lot of praise when it came out, but when I bought it I just hated it.

I found Dead Rising to be a boring, convoluted, frustrating mess of a game.
 

hoboman29

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Jul 5, 2011
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I look at this thread and see people answering with games that were just bland and/or buggy. I wanted to brag about how I top everyone with ET for the 2600, but then I got to thinking, why am I bragging about this?

In case it's not obvious my answer would have to be the infamous ET or Shaq-Fu.

I need to rethink my selection of friends. (one of my friends has these for some odd reason)