LittleBIGPlanet

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MrBrightside919

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Oct 2, 2008
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Maet said:
You have it backwards: the graphics are technically proficient and awesome, and the sound is rather repetitive using too few samples.

I'm just going to come right out and say it: I can not play this game. The core gameplay is terrible. The response is sluggish and the characters are slippery (possibly due to all the physics going on). If it didn't have such a charming style and endless creative possibilities, it would rank with Lair and Haze in the Sony disappointment bin (although since I don't play online nor do I have the time to devote to creating my own levels, it already does).
After playing LBP today, I do agree that the graphics are awesome and the music is so so. The textures and amazing and everything is sharp looking. I'll have to edit my review. I guess I was just comparing LBP to games like MGS4 (which is probably the best looking game i've ever played. Review on that game soon!)

Indigo_Dingo said:
MrBrightside919 said:
Indigo_Dingo said:
smallharmlesskitten said:
Haze is an example
2 games are hardly the majority. Besides, I can name 4 much worse games on the 360.
Too Human
Bullet Witch
Monster Madness
Vampire Rain
The 360 has PLENTY of shitty games. I've played 3 out of 4 of those games (never played Monster Madness other than the demo). I think people just like bashing the PS3 because they like jumping on a bandwagon like the PS3 hate wagon. Vampire Rain and Bullet Witch are absolutely dreadful. Sad thing is that VR came out on the PS3 as well.
....why on earth would any sane person do that? We are not that desperate - fuck, even the Wii wouldn't need that.

I really shouldn't be Wii-bashing.
Was that targeted towards the idea for reviews of VP and BW or towards the bandwagon bit?

Novajam said:
Realistically, the PC, 360, PS3, Wii and any other platform you care to mention all have more than their fair share of crappy games. However that gets forgotten pretty quickly in the console wars.

Anyways, a good review, however I get the feeling that you've just scratched the surface of each of your points and gone onto the next one. I thought there was a pretty cool physics engine in this game, and I'm surprised you don't have more to say about the art direction. Expand, give your thoughts a little more in depth, include examples, all that good stuff. Your tips for creating a level are a bit unnecessary, but could be incorporated into other sections well (eg. While the level creator is very solid, the size and scope of it can become confusing, and having a pen and paper to plan whilst building will be beneficial.)

I'd also try injecting a little more personality into your review. You say you liked it a lot, but it doesn't really come across like that for most of the review.

Nevertheless, a good job. Keep writing.
Like I said, I didn't really put much effort into this particular review. I really only scratched the surface for LittleBIGPlanet. I'll have to go back and redo this review at a later date.