Live Action Deus Ex: Mankind Divided Trailer Lays Out Mechanical Apartheid

mtarzaim02

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Jan 23, 2014
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jimslade said:
... But the fact his wife is still alive is treated as the big twist after two thirds of the game. Come on, that's lame as hell!
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Furthermore, the first time you see that guy having a laboratory at the south pole you instantly know he's the bad guy.
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Again, Jensen and everyone involved in the plot are stupid as hell.
As you said, it's a videogame. You can also say that, in their perspective (a hyper-connected world where no one and no nothing can stay hidden for long), the possibility of that kind of situations is as low as a terrorist in a police force today.


I thought: "No thanks, you're most probably the bad guy behind all this and that update will most probably f**k up my head."
So, when Jobs said to the whole iPhone users to update their stuff, they never did?
Again, in their perspective, the guy is as respectable as any other corporate big boss. A philantropist using his money to stop climate change tell you a new update is available for your favorite hardware. As a player, you know it's BS. But as an ingame NPC?


I have to fight zombies in the final act of a Deus Ex game.
You prefer robots?
Basically the same thing... ...except on one point: the HR zombies aren't evil people, they're victims first.
And this is where HR becomes brilliant (or at least less dumb than you make it look).
It's up to the player, not Jensen, to choose his way to deal with it: lethal or not?

Only to come into a room with three buttons where I literally (!) can choose the ending.
For me, it was the pinnacle of the game's logic.
This isn't Jensen's morality who is tested here, the players'.

The game gives you a whole range of pro and con about transhumanism, during its course. At every point in the game, you had to take sides, choose to help or to destroy, to subdue or to kill. You had all the gray zones you could get on the subject.
And finally, you had to choose for yourself: what future do YOU want for YOUR humankind.

The whole goal of the game was this: elicit questions about our technological future, and making you TAKE A STANCE about it.
It's a philosophical book, in a video game format. Jensen and all are just tools to drag you in, and force you to reflect while having fun.

Notice none of the three ending is perfectly good or perfectly bad. They have all their rights and wrongs. Just like real life.
 

Solkard

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Sep 29, 2014
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Seems like a perfectly reasonable scenario in terms of plots. I look at the drama that occurred in the US in the wake of mass gun shootings or accidents involving elderly drivers, and the questions regarding culpability in emerging technology like smart cars, and this kind of conflict seems inevitable in some way or form.

You can say it's "obvious" that something harmful should be taken away and I can point you right at smoking or people using their phones while driving. Even if it's made illegal, like it supposedly is in my state, I routinely pass police cars with officers on their smart phones while driving.

I actually like the recent Deus Ex games and feel it represented the conflicting natures and behaviors of people quite nicely.
 

SilverUchiha

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Cool trailer. Interested to see the movie.

... Oh? This was a game... No gameplay? Is this like a telltale game?

OT: All kidding aside, this was interesting to watch and I like it's attempt to expand the lore of the series, presumably to avoid having to give us a shitload of backstory in the main game prior to the main quests of the game. Assuming, of course, all potential players take the time to look up this trailer. DoSex: Mankind Divided looks interesting so far, for as little of the main game as I've seen. But this feels very simplified in terms of plot and themes in comparison to... say... the original DoSex. But perhaps this is just a simple set up for more complicated issues to arise?