Superficial Intelligence
A game's AI may seem stupid, but that's just because you don't understand it.
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A game's AI may seem stupid, but that's just because you don't understand it.
Watch Video
That would have been pretty brilliant.Thunderous Cacophony said:And here I was expecting the reveal that Kathleen was actually working for the game company as an undercover PR agent, desperately trying to convince people that the game is actually fun.
I was actually expecting something more like Kathleen turning out to be an alien, and at the end she reports back about how successful the humans were in replicating their behavior patterns.ZZoMBiE13 said:Ah "bickering Kathleen". Always a fun character to watch.
That would have been pretty brilliant.Thunderous Cacophony said:And here I was expecting the reveal that Kathleen was actually working for the game company as an undercover PR agent, desperately trying to convince people that the game is actually fun.
Or it could have turned out that Kathleen was part of the A.I. in one of those Matrix "woah!" moments. The lazy developers were flummoxed in trying to create adaptive combat A.I. so they just put in a contrarian "partner character" who would vehemently defend the game to the bitter end.
Kathleen is an alien?Conan_Edogawa said:I was actually expecting something more like Kathleen turning out to be an alien, and at the end she reports back about how successful the humans were in replicating their behavior patterns.ZZoMBiE13 said:Ah "bickering Kathleen". Always a fun character to watch.
That would have been pretty brilliant.Thunderous Cacophony said:And here I was expecting the reveal that Kathleen was actually working for the game company as an undercover PR agent, desperately trying to convince people that the game is actually fun.
Or it could have turned out that Kathleen was part of the A.I. in one of those Matrix "woah!" moments. The lazy developers were flummoxed in trying to create adaptive combat A.I. so they just put in a contrarian "partner character" who would vehemently defend the game to the bitter end.
How do you think furbies came about? They would've succeeded if you could teach them to smoke and cuss.Darth_Payn said:Taking over the world through Adorableness? Pinky and the Brain should have tried that years ago!
Yeah, same here...Conan_Edogawa said:I was actually expecting something more like Kathleen turning out to be an alien, and at the end she reports back about how successful the humans were in replicating their behavior patterns.
It's OK, their in a game, people in games practice no gun safety. Well except maybe police quest.Makabriel said:Ok.. I've made it 2 minutes before I had to come here and say STOP WAVING THAT UZI AROUND LIKE THAT!!! AAAAH! Gun Safety!
*breathes deeply
Ok, back to the clip
you know this could be a very good explanation of why enemies get harder in games. the mastermind just controls them easier!Jesterscup said:Perhaps the alien intelligence is simply mind-controlling too many humans, going beyond it's limits and having to ignore some of the drones...
by this logic getting the hero's to kill some of them ( by sending them out of the tunnel 1 by 1 for the hero's to shoot), is actually helping to fulfil it's dastardly plan..
Don't you watch Star Trek? Romanians are one of the "bad guy" races along with the Cling-ons and Kardashians.ZZoMBiE13 said:Kathleen is an alien?Conan_Edogawa said:I was actually expecting something more like Kathleen turning out to be an alien, and at the end she reports back about how successful the humans were in replicating their behavior patterns.ZZoMBiE13 said:Ah "bickering Kathleen". Always a fun character to watch.
That would have been pretty brilliant.Thunderous Cacophony said:And here I was expecting the reveal that Kathleen was actually working for the game company as an undercover PR agent, desperately trying to convince people that the game is actually fun.
Or it could have turned out that Kathleen was part of the A.I. in one of those Matrix "woah!" moments. The lazy developers were flummoxed in trying to create adaptive combat A.I. so they just put in a contrarian "partner character" who would vehemently defend the game to the bitter end.
Kathleen always says she's a Romanian Princess?
Romanians are from another planet!
TRUTH!