Long-Lost Fallout Design Doc Discovered

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Long-Lost Fallout Design Doc Discovered


Fallout [http://gameoftheart.com/] project that never saw the light of day, Brotherhood of Steel 2.

Most Fallout fans know about Fallout: Brotherhood of Steel [http://www.escapistmagazine.com/news/view/71437-Fallout-3-Van-Buren-Demo-Released].

Fallout: Brotherhood of Steel (not to be confused with Fallout Tactics: Brotherhood of Steel [http://www.mobygames.com/game/windows/fallout-tactics-brotherhood-of-steel-], the turn-based tactical combat game released in 2001 for the PC) was an action-RPG in which players became one of six predefined characters who join the Brotherhood and undertake a series of action-packed missions on behalf of the post-nuclear paladins. The original Vault Dweller actually makes an appearance and is even available as an unlockable player character.

The game was a significant departure from previous entries in the franchise and did not fare well with critics or fans, most of whom regard it as "non-canon," which may help explain why the existence of Brotherhood of Steel 2 has been such an easy secret to keep. But the design doc seems to recognize the shortcomings of the first game and promises big changes for the sequel that would make it truer to the original Fallout [Fallout].

"Most experiences for the player are getting a major overhaul," the design overview says. "In fact, most of the quest structure and character structure is going back to what made the original Fallout fun."

The illustrated 33-page booklet talks about new player characters, enemies and stage bosses, a breakdown of the story and much more. Intrigued? See the whole thing for yourself here [http://gameoftheart.com/forum/viewtopic.php?p=4914].

via: No Mutants Allowed [http://www.nma-fallout.com/article.php?id=49680]


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xitel

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Aug 13, 2008
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Didn't the first Brotherhood of Steel game bomb pretty badly? It looked to me like a hack and slash in the vein of Baldur's Gate: Dark Alliance, but in the Fallout world and with guns.
 

mattttherman3

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Dec 16, 2008
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I am probably the only one who is glad that this game doesn't exist, I played the first Fallout, and this is all that needs to be said: Fallout1/2<Fallout 3
 

Theo Samaritan

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Jul 16, 2008
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xitel said:
Didn't the first Brotherhood of Steel game bomb pretty badly? It looked to me like a hack and slash in the vein of Baldur's Gate: Dark Alliance, but in the Fallout world and with guns.
The main reason it bombed, ignoring the bad gameplay and lack of fun, was the complete abandonment of the fanbase. The lead designer admitted he didnt give a shit about the original fans in an interview conducted before it was released and as such, a few fans decided not to even bother trying it out of protest.