Longest boss fight?

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gNetkamiko

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Aug 25, 2010
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Yiazmat from FF12. Not even a really important boss either, but since I've beaten the game once before I thought I'd give it a try. I don't remember what it was that I did wrong as I had already reached lvl 90+ with all six of the characters, but 8 hours into the fight and I only knocked out half of it's health. XD

EDIT: Mind you, I ALWAYS, if given the chance, set combat mode to "active" and increase the combat speed to it's maximum. It just seems a little too easy to have it set to "wait" with an average combat speed, which is probably why I had such a hard time defeating him.

Btw, not a "huge" ff fan, but since I still have yet to kill the S.O.B., I might just hook up my PS2 again, start over from the beginning, and after about a few months, give the creature another go.

Cogwheel said:
Bitter Hobbit said:
I remember Ultimicia from FF8 took me a long time to beat, or it seemed like it did anyway, it wasn't even a hard battle it just seemed to go on and on and on
I kinda broke the game at that point (didn't even mean to), so I used Aura, then spammed limits. Lionheart is nice and all, but for the most part, I one-shotted each phase with Duel. Shortest final boss ever in an FF game, except maybe Kefka. He was kind of a pushover too.


While I haven't played much of FF12, let alone that part of it, I suspect Yiazmat wins this one.
Guess that's what I get for not reading all of the comments, but yeah, you're suspicions are entirely correct. I had read on the walkthrough that it's suppose to take no more than 8 hours to kill it, and that's with all characters at Lvl. 99, the right equipment, and the proper preparations.
 

Mr Pantomime

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Blair Bennett said:
suomynonA said:
Final Boss of Persona 3. Not really a difficult fight but it's going to last at least half an hour.
This. The
Nyx Avatar
took me at least 45 minutes, and I was one of the lucky few to whom she didn't rapidly spam Night Queen. In comparison to other boss fights in this thread, it's probably pretty short, but the fact remains, it can be a stressfully long fight.
That took me 3 hours, and I was a decent level for it. What takes the most times is those fuckign forms, but even his true form takes an hour or so. I got that bastard within one hit of dying, and he confused my healers so they healed him. Rage quitted and tried again a few days later, with null status equipment. Still was able to confuse them somehow, but I managed to stop him from healing.
 

Estelindis

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Jan 25, 2008
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Firkraag the Red Dragon in Baldur's Gate II. I had to reload that fight so many times that I can still see it in my mind's eye.

Mind you, a couple of the bosses in Dragon Age: Origins took me a very long time to kill the first time as well (particularly Branka and the Broodmother), but that was mainly because I had no poultices or injury kits left and didn't realise I could go back to Orzammar to buy some and then come back. *headdesk*
 

CAPTCHA

Mushroom Camper
Sep 30, 2009
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FF7: Solo Cloud Vs Ruby Weapon took ages. So dull. About 2 hours of imputing the same three commands. (Attack, Dazers, Exiler)

The final boss to FFX (can't remember his name) who has a roulette wheel spell selection followed by lengthy castings. Me and my mate actually started playing cards inbetween turns. In the end we turned the game off because we were sick of it and never got to see the end.

That boss in Prototype: Elizibeth Green.

The High Dragon from dragon age, doesn't help when the games DEX is bugged out (xbox) and all bows were doing 1 damage per hit.
 

gigastrike

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Jul 13, 2008
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Brentpool said:
Vader from Force Unleashed 2.

That sure was a handful of salt in a 5-hour wound...eh, it was some easy Gamerscore at the very least...
Oh yeah, he blocks pretty much everything. And anything that you do that actually damages him does pretty much nothing.

Edit: Whoops, I was thinking of Vader in TFU 1.
 

Matterer

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Mar 17, 2011
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Monster Hunter Tri, all of them...

Theres a 50 minute time limit tho, so no dawdling D:
 

Dfskelleton

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KimberlyGoreHound said:
Second place probably goes to Shaolin Monks, for the last three bosses (if you count them as one boss fight), for more painfully long unskippable fatality cutscenes and just generally taking a long fucking time.
Thank you for reminding me of the horrific frustrations I suffered at that.
It was HORRIBLE. I could easily take Shang Tsung, Kintaro was a bit of a pain, but Shao Kahn... I would be like "Finally! The fight is almost over!" and then he started spamming the shoulder dash move.
I had to restart about 6 times before I could beat him. I figured out what I was supposed to be doing (standing on the far side of the arena and spamming projectiles) around the 4th time, but as soon as I got him to almost no health, he'd kill me.
Damn, that was an annoying fight. Also, is it just me, or was Raiden's character model really, really ugly looking in that game. His forehead took up about half of his face!
 

sexbutler

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KOTOR's 1 and 2 both had brutally long boss fights. Malak just kept regenerating and getting stronger till he drained all those Jedi, it was kind of a let down, it didnt make him any harder to beat, it just meant you had to kill him a dozen times. Same thing happened with Scion, where you eventually had to talk him to death, and finally Treya with her obscene health and flying lightsabers.
 

Tsaba

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Oct 6, 2009
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FFX, some of those monster creations you could make, but, personally would love to talk to those guys who fought that insane boss on FFXI [small]and lost[/small].
 

kaveradeo

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Paul Hearding said:
I believe, for me, it was Jet Force Gemini's boss, Mizar. That guy was freaking invincible and I remember trying it for an entire day straight before I finally beat it. Words can't explain the euphoria that rushed through my veins when that bastard finally keeled over.
you just nostalgia bombed me... I never found all the tribals to completely beat the game...
 

Lewieroo0

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Feb 2, 2009
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In Terraria, some bosses can take a while to kill depending on the equipment you have and the landscape your fighting on.
 

UmJammerSully

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May 29, 2011
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Persona 4 last boss took me over 2 hours as I spent a lot of time just thinking about what I should do next. That was just the attempt that ended in victory, I failed twice before that too.

However...

I'm talking about Ameno-sagiri, the true final boss is Izanami which I found just as difficult but beat far quicker for some reason.
 

hyzaku

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bleachigo10 said:
Wasn't there some boss in Final Fantasy 11 that took 24 hours to defeat? Anyway, the Archdemon in Dragon Age Origins always took a lot of time for me to defeat. What with him flying around making me have to shoot him with the ballista which took forever.
Not sure about 24 hours, but I do know 2 bosses in FF11 that were considered nigh unkillable when they were released. Absolute Virtue and Pandemonium Warden. Both of those bosses have had reports of 18+ hour fights without actually beating the boss. The raids were called off due to players becoming physically ill. Both bosses were eventually defeated in more reasonable times of less than 2 hours. I didn't keep up with everything surrounding those nightmares so I don't actually know what changes eventually led to them being defeatable.
 

Logic 0

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Aug 28, 2009
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The titan dweevil, It took me hours to kill that thing because it kept moving around and kept killing my pikmin ... then I got mad and finished him off.
 

SH4DOWSL4Y3R

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Jan 21, 2011
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Scrubiii said:
The secret to defeating the boss at the end of Metroid Prime: Hunters was hidden in a collection of invisible messages scattered at random locations throughout the game. These messages are only visible while you are looking directly at them with the scan visor. While you are using the scan visor, you cannot shoot.

Due to this, I missed the vast majority of these messages and once I reached the final boss it took me a very long time to work out what the fuck I was supposed to be doing. And I mean a very long time.
i remember this, those damnable messages.........


my answer would probably be the final boss in final fantasy 2, because after going through god knows how many levels of pandemonium, you have to fight a guy that has like 20 million hp, and is immune to almost anything thrown at him, except the ultima spell you can teach to ONE character, and constantly throws ailments of all manner, including a few almost incurable ones. i think the battle took me like 4 hours or something like that. i think the main reason the guy was so much damn trouble was the unstable leveling system.

Captcha: shinini seneca. sounds like some kind of crazy spell.
 

TacticalAssassin1

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May 29, 2009
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The boss fights at the end of Prototype were a fucker, they took so long to do and at any moment you could die and have to start again.
 

mirror's edgy

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dancinginfernal said:
Shadow Teddie in Persona 4.

Damn, that took forever.
Yep, but he had NOTHING on Shadow Mitsuo. Also, I once managed to work Stephen in Pokemon Ruby down to his last pokemon... which could one hit KO any of my team with just about every move. But I decided to be a cheap bastard and revive every turn until he ran out of PP... which took about 30 turns. But I managed to win.
 

Firia

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"The End" from Metal Gear Solid. It's his code name, not to be confused with "the end of the game." My first time encountering him-- well first, things first. Let me spoiler text this.

So to start, everyone on my codex, as I'm on my way to what would be a boss area area talking about rest, and how they have a feeling what comes next may be a long ordeal. They almost break the fourth wall with all the "hey, player, if you've got somewhere you need to be right now, you should stop now before progressing." For whatever reason, I took their advice.

When I engaged The End, it took me something like 3 hours to bring him down. I used every trick at my disposal to get him. I left the area to resupply and came back with things like claymores, etc! I snuck up on him, he snuck up on me. And let me tell you! When you take your eye away from a sniper scope, and there's an old man with a WW1 rifle to your head RIGHT THERE, it's a special kind of surprise. I remember it took me the rest of that night to finish that old geezer off.

The complexity of that fight, and how unique it was at the time propelled it to one of my favorite boss fights of all time too. For anyone that has played only MGS4, it's a better fight but similar to that one on Shadow Moses, with Crying Wolf.