As the title says, I currently crave for a truly mature gaming experience. Here are my criteria:
1)A dark, engaging, thought-provoking, non-cliché storyline. Preferably a non-linear one, be it just multiple endings, or an entirely branched story path.
2)(If the story is non-linear) Clear consequences of my decisions. I want to see my actions shape up the storyline, but at the same time I want to be aware of it. Sure, they can be a little unpredictable and surprising, I just don't want bullshit like in Silent Hill, where the conditions for certain endings were so idiotic, most of the time you weren't aware that you did something wrong (in these games even things like bumping into an NPC while running, or entering certain rooms more than once could block you from some endings for good).
3)Little to no puzzles. I don't want my progress to be hindered just because I'm stuck on a puzzle. I'm just not good at them, that's all, but if it's impossible to find a game without them, at least try to find a game with easy ones. I'll again bring out the example of Silent Hill, but I really don't want puzzles as hard as in this game, where you often had to interpret poems in order to be able to figure out the correct sequence of things.
4) Not a horror game. It can have heavy, dark, and creepy atmosphere. I don't want anything that will purposely try to scare me, though.
I've already played and liked:
- GTA IV
- Alan Wake
- Kane & Lynch: Dead Men
- The Witcher
- The Walking Dead Season One & Two
Played, but didn't like it, or not interested in:
- Max Payne
- Deus Ex
- Spec Ops: The Line
- Planescape Torment
- Bioshock
On the fence about:
- Fahrenheit (heard some mixed opinions about the quality of both the story, and the gameplay, with predominance of the negative ones)
- L.A. Noire
1)A dark, engaging, thought-provoking, non-cliché storyline. Preferably a non-linear one, be it just multiple endings, or an entirely branched story path.
2)(If the story is non-linear) Clear consequences of my decisions. I want to see my actions shape up the storyline, but at the same time I want to be aware of it. Sure, they can be a little unpredictable and surprising, I just don't want bullshit like in Silent Hill, where the conditions for certain endings were so idiotic, most of the time you weren't aware that you did something wrong (in these games even things like bumping into an NPC while running, or entering certain rooms more than once could block you from some endings for good).
3)Little to no puzzles. I don't want my progress to be hindered just because I'm stuck on a puzzle. I'm just not good at them, that's all, but if it's impossible to find a game without them, at least try to find a game with easy ones. I'll again bring out the example of Silent Hill, but I really don't want puzzles as hard as in this game, where you often had to interpret poems in order to be able to figure out the correct sequence of things.
4) Not a horror game. It can have heavy, dark, and creepy atmosphere. I don't want anything that will purposely try to scare me, though.
I've already played and liked:
- GTA IV
- Alan Wake
- Kane & Lynch: Dead Men
- The Witcher
- The Walking Dead Season One & Two
Played, but didn't like it, or not interested in:
- Max Payne
- Deus Ex
- Spec Ops: The Line
- Planescape Torment
- Bioshock
On the fence about:
- Fahrenheit (heard some mixed opinions about the quality of both the story, and the gameplay, with predominance of the negative ones)
- L.A. Noire