Lost in Space is a Sci-fi get-go about a group of people struggling to survive on a dead ship trillions of billions of kilometers away from home. If you want to know more about LoS, please follow the shortcut below.
http://www.escapistmagazine.com/forums/read/540.369940-Lost-in-Spaaace-Signup-Thread
As of right now, there really aren?t any slots let. Others have expressed interest to join, but have not posted their char-sheet up. The first one of these others to do so will get the 8th slot, but there are really only 8 slots. I?m worried that any more will be too much for me.
Good luck!
http://www.escapistmagazine.com/forums/read/540.369940-Lost-in-Spaaace-Signup-Thread
As of right now, there really aren?t any slots let. Others have expressed interest to join, but have not posted their char-sheet up. The first one of these others to do so will get the 8th slot, but there are really only 8 slots. I?m worried that any more will be too much for me.
Good luck!
Cast of Characters!
The wonderful Hiei82 is Iskierka Capek
Full Name: Dr. Iskierka Capek
Gender: Female
Age: 29
Nationality: Polish-American
Appearance: bright blond hair kept at shoulder length, almost unnaturally bright-blue eye's, and tan skin. When off-duty, she wears a blue blouse that matches her eyes and a mid-length skirt. When on duty, she wears her military uniform or a combat jump-suit as appropriate. regardless, she wears a white lab coat with more pockets than seems entirely necessary. Within these pockets she normally keeps a number of useful tools (safety equipment, measuring devices, a screwdriver and pocket knife, etc). She wears a pair of safety glasses on her head at all times. In addition, her left arm is a heavily modified advanced prosthesis - the result of an unfortunate lab accident she would "rather not talk about". The modification's consist of measuring equipment she uses in the field. On her ring finger, she wears a simple golden wedding band that's been burned and distorted by heat.
Job: Scientist
Biography: Iskierka Eyzik was born to a middle class family in the northeastern United States (or equivalent territory depending on setting). From a young age, she was always more interested in "how things work" than anything else. While children her own age were playing games, she was busy dissecting the same games trying to understand how they worked and how to exploit them; she became very good at winning these games as a result. As she grew older, her desire to learn new things expanded into nearly every field; from science and technology to history, language, and art. Through all these fields she maintained her methodology of understanding the ins and outs of world around her, learning to exploit them, and using that knowledge to be better at it than anyone around her. Throughout her life, she knew of the martian-earth conflicts, but she was sheltered from that full scope of it.
When she finally went to college, majoring in applied astro-physics, she found herself surrounded by people who were her intellectual equals and betters, and the resources to finally do some real experiments. By the end of her first year, she knew more about the MIT science labs than some of her professors. Her studies gave her grades that were the envy of her peers, save one: Issac Capek - computer scientist. From day one, the two were the fiercest rivals for valedictorian of their class, each trying desperately to out do the other in everything. Yet, at the same time, they were the only ones capable of being the others intellectual equal. They collaborated often, becoming close friends as well as enemies. Undergraduate lead to Graduate, Graduate to PHD, and still the two were neck and neck for the top prize at MIT. Finally, Iskierka took maters into her own hands, and began experimenting in the ground breaking field of applied anti-matter technology. It was her hope that by perfecting the technology, she would finally wipe the smug smirk from Isaac's face. Unfortunately, her experiments proved her undoing, and on one fateful night, a few atoms of the dangerous substance broke magnetic containment. The resulting explosion ruined her arm forever. Out for the rest of her semester, Isaac Capek secured the long fought top spot. At graduation, Iskierka admitted defeat, offering her newly replaced hand in surrender. Isaac on the other hand finally asked her out. Iskierka Eyzik became Iskierka Capek two years later.
For a time, everything in her world seemed to be falling into place: she had her dream job working on state-of-the-art technology for Earth's defense, a husband she loved, and all she could ever want and need. Then, the war she had cared so little about, came to her doorstep. One night, a martian freedom fighter came to her home and tried to end her and her husbands lives to put a stop to their work. He half succeeded - Iskierka survived but Isaac was not so fortunate. The police killed the radical, saving her life.
She enlisted the very next day; her connections and credentials earning her a commission aboard the SS Aurora.
Personality: Iskierka is a genuinely curious about nearly everything. This curiosity is now tempered by her desire for vengeance. She used to be friendly enough, but the loss of her husband has dampened that, and she is cold to those she does not know. In times of focus, her old personality (that of a cheerful, curious, carefree individual) shows itself, but when her mind is unoccupied, she cannot help but think of what she has lost. When faced with a martian individual, her hatred overflows and she will stop at nothing to end them.
Perks/Flaws:
Archive of Knowledge (+1) (There are few topics for which Iskierka can claim no knowledge. She has at least a passing familiarity with nearly everything, and in the field of science she may as well be an expert
Prosthetic Arm (-1) (Iskierka lacks full mobility with her arm. while functional in most areas, fine motor control escapes her - thus, she can shoot a gun, hold a beverage, or type on a computer, but writing with any legibility is impossible, artistic expression is disastrous, and using fine lab equipment requires her other hand.)
Gender: Female
Age: 29
Nationality: Polish-American
Appearance: bright blond hair kept at shoulder length, almost unnaturally bright-blue eye's, and tan skin. When off-duty, she wears a blue blouse that matches her eyes and a mid-length skirt. When on duty, she wears her military uniform or a combat jump-suit as appropriate. regardless, she wears a white lab coat with more pockets than seems entirely necessary. Within these pockets she normally keeps a number of useful tools (safety equipment, measuring devices, a screwdriver and pocket knife, etc). She wears a pair of safety glasses on her head at all times. In addition, her left arm is a heavily modified advanced prosthesis - the result of an unfortunate lab accident she would "rather not talk about". The modification's consist of measuring equipment she uses in the field. On her ring finger, she wears a simple golden wedding band that's been burned and distorted by heat.
Job: Scientist
Biography: Iskierka Eyzik was born to a middle class family in the northeastern United States (or equivalent territory depending on setting). From a young age, she was always more interested in "how things work" than anything else. While children her own age were playing games, she was busy dissecting the same games trying to understand how they worked and how to exploit them; she became very good at winning these games as a result. As she grew older, her desire to learn new things expanded into nearly every field; from science and technology to history, language, and art. Through all these fields she maintained her methodology of understanding the ins and outs of world around her, learning to exploit them, and using that knowledge to be better at it than anyone around her. Throughout her life, she knew of the martian-earth conflicts, but she was sheltered from that full scope of it.
When she finally went to college, majoring in applied astro-physics, she found herself surrounded by people who were her intellectual equals and betters, and the resources to finally do some real experiments. By the end of her first year, she knew more about the MIT science labs than some of her professors. Her studies gave her grades that were the envy of her peers, save one: Issac Capek - computer scientist. From day one, the two were the fiercest rivals for valedictorian of their class, each trying desperately to out do the other in everything. Yet, at the same time, they were the only ones capable of being the others intellectual equal. They collaborated often, becoming close friends as well as enemies. Undergraduate lead to Graduate, Graduate to PHD, and still the two were neck and neck for the top prize at MIT. Finally, Iskierka took maters into her own hands, and began experimenting in the ground breaking field of applied anti-matter technology. It was her hope that by perfecting the technology, she would finally wipe the smug smirk from Isaac's face. Unfortunately, her experiments proved her undoing, and on one fateful night, a few atoms of the dangerous substance broke magnetic containment. The resulting explosion ruined her arm forever. Out for the rest of her semester, Isaac Capek secured the long fought top spot. At graduation, Iskierka admitted defeat, offering her newly replaced hand in surrender. Isaac on the other hand finally asked her out. Iskierka Eyzik became Iskierka Capek two years later.
For a time, everything in her world seemed to be falling into place: she had her dream job working on state-of-the-art technology for Earth's defense, a husband she loved, and all she could ever want and need. Then, the war she had cared so little about, came to her doorstep. One night, a martian freedom fighter came to her home and tried to end her and her husbands lives to put a stop to their work. He half succeeded - Iskierka survived but Isaac was not so fortunate. The police killed the radical, saving her life.
She enlisted the very next day; her connections and credentials earning her a commission aboard the SS Aurora.
Personality: Iskierka is a genuinely curious about nearly everything. This curiosity is now tempered by her desire for vengeance. She used to be friendly enough, but the loss of her husband has dampened that, and she is cold to those she does not know. In times of focus, her old personality (that of a cheerful, curious, carefree individual) shows itself, but when her mind is unoccupied, she cannot help but think of what she has lost. When faced with a martian individual, her hatred overflows and she will stop at nothing to end them.
Perks/Flaws:
Archive of Knowledge (+1) (There are few topics for which Iskierka can claim no knowledge. She has at least a passing familiarity with nearly everything, and in the field of science she may as well be an expert
Prosthetic Arm (-1) (Iskierka lacks full mobility with her arm. while functional in most areas, fine motor control escapes her - thus, she can shoot a gun, hold a beverage, or type on a computer, but writing with any legibility is impossible, artistic expression is disastrous, and using fine lab equipment requires her other hand.)
Full Name: David West
Gender: Male
Nationality: Anglo-Irish
Age: 32
Appearance: White Skin, 6'0ft, Thick Hair; Gel'd back, Dyed a Dark unnatural Crimson, Peak Physical Condition
Clothes:
Casual: Usually wears a Black Leather Jacket with a White Running top underneath, Worn out Jeans and white Runners, Keeps a Pair of Sunglasses in his front pocket, has a Beret from 21st Sniper Unit, has a concealed 5-round S&W M500 Model Magnum.
Security: Wears the Standard Issue Guard Armour with some personal touches (Patches on Shoulders, Small Cross-hair Marking on the left Chest-Plate), retains sunglasses, beret and wears the magnum as a back-up weapon though uses it more then his main.
Job: Security
Bio: Born in raised in the now City Nation of Ireland, Young David spent most of his childhood in The City of Connatch with a Gang of bored kids. One day, they heard a rumour of an old RTE Archive in the old Roscommon town so they headed out "Stand By Me" Style. After several days walking though the city, they found the old Town Centre. After some trouble breaking in, they soon found the Archive. They spent the next day or two watching old relics called "Dee-Vee-Dee"'s, showing them what TV was like 200 years ago. Every tonight, They came back to the Archive to watch history until an unspeakable incident involving a Old Movie called "Aliens" which caused David to be forced from the Gang.
While the Gang no longer wanted him, He was still amazed with the Film called "Dirty Harry" and the strange weapon the main character used . Once he finished school and went to the university of Trinity Island on a History Grant. There, he began his research into the what was back then "the most powerful handgun in the world". While this was no longer the case, he found a new favourite, it's older brother, the M500. After scraping bu for several years, he finally got enough money to pay for on E-Amazon. He practised at the Ranges, which was stocked up with old dis-continued ammo, in the Gym Sector and soon became the best shot in the university, earning him a Military Scholarship.
He was sent to the Phoenix Park Barracks and ,While he was criticized for using such a out-dated weapon, he did still break most of the Base's records. Because of his Keen Eye, General Weapons took him on in their 21st Sniper unit. He fit right in, Competing several key missions, one of which was rumoured to land GW the "Project: Aurora" Contract. Still fond of the ways of old, he purchased a Mosin-Nagant Russian Sniper. Again, he was critized by everyone but after a EMP strike on a security mission which damaged the more advanced weapons, they got used to it. When GW was asked about having a Member of staff on board the Aurora, it didn't take long to decide who.
Personality: Records state that he was the resident Joker of his Unit, Pulling one liners and cracking jokes and the odd Prank. Despite this, He gets on well with most people and Unit Members state that he always looked out for his friends
Perks:
Hobbyist (Classic Weapons) +2: David pefers using older model weapons that he has personally modified instead of standard issue equipment and shows a notable improvement in skill over his peers.
CQC +1: Trained in Hand-To-Hand Combat and is adept at knock-outs and restaining.
Flaws:
Sub Par Weapons Training -1: Due to his low usage of his standard issue weapons, he lags behind his peers in using them.
Fear of Aliens -1: Reports state that due to a frighting experience with a movie dating back to the 1900's called "Aliens", he bears an intense fear of Extra-terrestals which affects his performance in all aspects
Technologically Inept -1: Has Trouble using the Ship's Interfaces.
Gender: Male
Nationality: Anglo-Irish
Age: 32
Appearance: White Skin, 6'0ft, Thick Hair; Gel'd back, Dyed a Dark unnatural Crimson, Peak Physical Condition
Clothes:
Casual: Usually wears a Black Leather Jacket with a White Running top underneath, Worn out Jeans and white Runners, Keeps a Pair of Sunglasses in his front pocket, has a Beret from 21st Sniper Unit, has a concealed 5-round S&W M500 Model Magnum.
Security: Wears the Standard Issue Guard Armour with some personal touches (Patches on Shoulders, Small Cross-hair Marking on the left Chest-Plate), retains sunglasses, beret and wears the magnum as a back-up weapon though uses it more then his main.
Job: Security
Bio: Born in raised in the now City Nation of Ireland, Young David spent most of his childhood in The City of Connatch with a Gang of bored kids. One day, they heard a rumour of an old RTE Archive in the old Roscommon town so they headed out "Stand By Me" Style. After several days walking though the city, they found the old Town Centre. After some trouble breaking in, they soon found the Archive. They spent the next day or two watching old relics called "Dee-Vee-Dee"'s, showing them what TV was like 200 years ago. Every tonight, They came back to the Archive to watch history until an unspeakable incident involving a Old Movie called "Aliens" which caused David to be forced from the Gang.
While the Gang no longer wanted him, He was still amazed with the Film called "Dirty Harry" and the strange weapon the main character used . Once he finished school and went to the university of Trinity Island on a History Grant. There, he began his research into the what was back then "the most powerful handgun in the world". While this was no longer the case, he found a new favourite, it's older brother, the M500. After scraping bu for several years, he finally got enough money to pay for on E-Amazon. He practised at the Ranges, which was stocked up with old dis-continued ammo, in the Gym Sector and soon became the best shot in the university, earning him a Military Scholarship.
He was sent to the Phoenix Park Barracks and ,While he was criticized for using such a out-dated weapon, he did still break most of the Base's records. Because of his Keen Eye, General Weapons took him on in their 21st Sniper unit. He fit right in, Competing several key missions, one of which was rumoured to land GW the "Project: Aurora" Contract. Still fond of the ways of old, he purchased a Mosin-Nagant Russian Sniper. Again, he was critized by everyone but after a EMP strike on a security mission which damaged the more advanced weapons, they got used to it. When GW was asked about having a Member of staff on board the Aurora, it didn't take long to decide who.
Personality: Records state that he was the resident Joker of his Unit, Pulling one liners and cracking jokes and the odd Prank. Despite this, He gets on well with most people and Unit Members state that he always looked out for his friends
Perks:
Hobbyist (Classic Weapons) +2: David pefers using older model weapons that he has personally modified instead of standard issue equipment and shows a notable improvement in skill over his peers.
CQC +1: Trained in Hand-To-Hand Combat and is adept at knock-outs and restaining.
Flaws:
Sub Par Weapons Training -1: Due to his low usage of his standard issue weapons, he lags behind his peers in using them.
Fear of Aliens -1: Reports state that due to a frighting experience with a movie dating back to the 1900's called "Aliens", he bears an intense fear of Extra-terrestals which affects his performance in all aspects
Technologically Inept -1: Has Trouble using the Ship's Interfaces.
Full Name: Ace Jefferson
Gender: Male
Age: 29
Job: Musician.
Nationality: New Zealand (English)
Appearance: Ace is a relatively tall figure standing at 6'1" or 185cm. However, he is only 160lbs. or 72 kgs. This gives him the appearance of being thinner than he really is. He is cleanly shaven, has short, black, wavy hair and blue eyes. He usually has a pick or something else in his mouth which 'helps him relax.' He is light-skinned but not pale. People tell him he has a charming and almost devious smile. Because he has a more casual job as an entertainer he has a bit more freedom as to what he wears. He wears a blue aloha shirt with shorts and jandals to the resentment of his other clarinet quartet members. "When they said I could wear anything I wanted, I took it seriously." Ironically, he sports a black jacket with black pants and black shoes when off-stage.
Biography: Ace was born with luck; the kind of luck that got him and only him unscathed from a situation. His mother passed away during birth and Ace was born as a perfectly normal baby. This would foreshadow his future.
He moved to New Zealand when he was two with his father so he could be better suppourted with the whole of his family. He had a relatively peaceful and normal life from then on; he went to school like everyone else and found a passion for the clarinet at seven. However, when he was ten an insane student from his school went on a shooting spree. Ace and his classmates were in the classroom when the student entered and fired at them at point blank range. Ace was the only one to make it out without being hurt. This traumatized him greatly and resulted in him being mentally unstable for two years. During these two years, he made deeper bonds with his father as he was the one that helped him return to normal the most. When he returned to school, his life fully returned to normal. On a trip to his grandparents with his father, at the age of 16, a bomb went off pushing the train off rails into a nearby lake. He was the only survivor. The death of his father shook him greatly and convinced him that his luck was a curse not a gift and treated it as such.
He left high-school early to go to a musical school in Australia. He hoped to leave his 'luck' behind so no one else would get hurt. He joined and settled into the community well. He graduated at the age of 20 and started to play jazz in clubs. It was at this point he was the happiest he had ever been in his life so far. He had successfully ran away from his luck and was living a comfortable life with a great job. Of course his happiness wouldn't last and his luck would return. When he was 23 the club he was playing in was bombed as a terrorist attack. He was the only survivor again. It was at that point he realized that he should embrace a life of 'luck' and that there was no point in running away. He changed his attitude to a more positive one and returned to NZ. He played for various Orchestras, Concert bands and occasionally played jazz. When he heard of a job as a musician on a space-ship, he applied immediately. He is now part of a Clarinet Quartet called the 'Cards' but he is unsure of the condition of the others. He assumes they are dead.
Personality: He is a charming, happy-go-lucky person that has a positive attitude and thinks up when the situation is down. Some say his traits are sometimes obnoxious and egotistical and while he tries to keep it in check, he sees it as inevitable when "one has a life" like his. He isn't afraid to make close bonds with people and isn't afraid to tell them that "they're probably going to die" either. His peers call him "casual, easy-going and dark too" because of this. This doesn't stop them from becoming friends with him though. Whether it is sympathy or his charm he doesn't know but nevertheless prefers to think it's the latter.
Perks/Flaws:
Luck+1. If luck was a perk, he would have it. He is uncannily lucky and when faced with a life-threatening situation, he tends to leave untouched.
Luck-1. Although he may get through, others don't. He has a bad history of being the only survivor.
Gender: Male
Age: 29
Job: Musician.
Nationality: New Zealand (English)
Appearance: Ace is a relatively tall figure standing at 6'1" or 185cm. However, he is only 160lbs. or 72 kgs. This gives him the appearance of being thinner than he really is. He is cleanly shaven, has short, black, wavy hair and blue eyes. He usually has a pick or something else in his mouth which 'helps him relax.' He is light-skinned but not pale. People tell him he has a charming and almost devious smile. Because he has a more casual job as an entertainer he has a bit more freedom as to what he wears. He wears a blue aloha shirt with shorts and jandals to the resentment of his other clarinet quartet members. "When they said I could wear anything I wanted, I took it seriously." Ironically, he sports a black jacket with black pants and black shoes when off-stage.
Biography: Ace was born with luck; the kind of luck that got him and only him unscathed from a situation. His mother passed away during birth and Ace was born as a perfectly normal baby. This would foreshadow his future.
He moved to New Zealand when he was two with his father so he could be better suppourted with the whole of his family. He had a relatively peaceful and normal life from then on; he went to school like everyone else and found a passion for the clarinet at seven. However, when he was ten an insane student from his school went on a shooting spree. Ace and his classmates were in the classroom when the student entered and fired at them at point blank range. Ace was the only one to make it out without being hurt. This traumatized him greatly and resulted in him being mentally unstable for two years. During these two years, he made deeper bonds with his father as he was the one that helped him return to normal the most. When he returned to school, his life fully returned to normal. On a trip to his grandparents with his father, at the age of 16, a bomb went off pushing the train off rails into a nearby lake. He was the only survivor. The death of his father shook him greatly and convinced him that his luck was a curse not a gift and treated it as such.
He left high-school early to go to a musical school in Australia. He hoped to leave his 'luck' behind so no one else would get hurt. He joined and settled into the community well. He graduated at the age of 20 and started to play jazz in clubs. It was at this point he was the happiest he had ever been in his life so far. He had successfully ran away from his luck and was living a comfortable life with a great job. Of course his happiness wouldn't last and his luck would return. When he was 23 the club he was playing in was bombed as a terrorist attack. He was the only survivor again. It was at that point he realized that he should embrace a life of 'luck' and that there was no point in running away. He changed his attitude to a more positive one and returned to NZ. He played for various Orchestras, Concert bands and occasionally played jazz. When he heard of a job as a musician on a space-ship, he applied immediately. He is now part of a Clarinet Quartet called the 'Cards' but he is unsure of the condition of the others. He assumes they are dead.
Personality: He is a charming, happy-go-lucky person that has a positive attitude and thinks up when the situation is down. Some say his traits are sometimes obnoxious and egotistical and while he tries to keep it in check, he sees it as inevitable when "one has a life" like his. He isn't afraid to make close bonds with people and isn't afraid to tell them that "they're probably going to die" either. His peers call him "casual, easy-going and dark too" because of this. This doesn't stop them from becoming friends with him though. Whether it is sympathy or his charm he doesn't know but nevertheless prefers to think it's the latter.
Perks/Flaws:
Luck+1. If luck was a perk, he would have it. He is uncannily lucky and when faced with a life-threatening situation, he tends to leave untouched.
Luck-1. Although he may get through, others don't. He has a bad history of being the only survivor.
Full Name: Marcus Law
Gender: Male
Nationality: Australian
Age: 27
Job: Engineering
Appearance: 6,0 with wavy black hair that's tied back in a pony tail and striking blue eyes with a few rings around them from a lack of sleep, a 5 o'clock shadow around his jaw and a scar on his right cheek as a result of his first tour of duty, his body is somewhat lanky with a small amount of muscle on his arms. When on-duty he can usually be found in his standard issue engineering jump suit which comes with several compartments for the storing of tools and spare parts and a protective face mask which comes equipped with HUD-gear and a hands free voice controlled PDA both with some features added to make them more suitable for analyzing machines, only bothering to take it off while off-duty.
Off-duty he usually wears a black T-shirt with a Larger unbuttoned Blue shirt over it and a pair of blue jeans and black sneakers. Also in conjunction with this he's usually fiddling around with his Personal HUD-gear and PDA.
Bio: Raised on a farm in the wide open planes of Victoria, the land having remained mostly untouched by urban expansion due to a need for naturally grown food. Marcus spent his youth doing what any farm boy would do; learning the value of hard work and the value of blowing it off, Much to his father's dismay who tried his hardest to train Marcus for the day he would leave the farm to him. This training consisted of teaching him everything about farming and machines, it was within the construction and maintenance of these machines Marcus finally found something to focus his mind on, bolstering his father's hopes that when the time came Marcus would take the farm from him.
However one fateful day while checking that the crops within one of him family's bio-domes were stable Marcus Saw something that would change his life forever; a frigate ship soared through the sky above him, a magnificent blue tail of fire in its wake. The very sight of this majestic ship was enough to set Marcus' sights towards the stars, to put his hands on that beautiful machine and see what made it tick.
When the time came he applied for every university he could think of, his amazing grades in more intellectual subjects such as Math's and I.T more than making up for his somewhat sub-par marks in the humanitarian subjects like English. He was accepted to do his Engineering training through a military scholarship, Graduating the top of his class based on what could be considered 'natural talent' alone. He served his tour of duty onboard one of the very same frigates he admired as a kid, the SS melody; He had finally achieved his dream, to be working as close he could possibly manage on the core of what he can be quoted as describing as ' one of the most Beautiful machines ever to exist' . However such happiness could not last forever the reality of the war soon caught up with him, the Melody was ambushed by a Martian cruiser, the shots hit without warning, leaving both the ship and the crew in a state of total disrepair, the captain had managed to signal for reinforcements but they were far coming and the attack had managed to damage the life support systems and weaken the shields to minimal capacity, leaving the ship and crew with little to no hope of survival. Markus, drawing on the same 'natural talent' that got him through university managed to hold both systems together long enough for reinforcements to arrive suffering a slight burn to his right cheek for his troubles, saving the remainder of the crew. This Feat of Heroism earned him a medal and a commendation pushing him even further towards a military career.
With his training and associated Commendations he easily secured a position aboard the SS Aurora, a ship that had him practically salivating at the mouth with excitement.
Personality: From the very outset of his Life Marcus would be what some people describe as a happy-go lucky 'slacker', you'd think these traits would make him unsuited to even be in the military much less on the SS Aurora, that would be the case if he actually considered his job to be work, his attitude also giving him an advantage in stressful situations where being able to avoid stress leads to clearer judgement. He seems to like machines more than he does humans considering them to be more friendly and more open to his love of classical music like rock and disco and his slightly 'darker' sense of humor. The only thing that really makes him angry is when people start damaging technology and/or machines either via their own incompetence or appetite for destruction.
Perks/flaws:
Machine Whisperer +2; Due to extensive Training and a natural affinity for all things technical Markus seems to be able to examine and fix just about any form of machine or computer almost to the point it'd be remarked he has a 'sixth sense' for it.
Farmer +1; His childhood on a farm gave him a good knowledge of basic agricultural techniques and the knowledge of how to sustain and grow crops.
Lack of firearm Skill -1; Due to his specialized training with machines little time was left for practice with standard issue firearms, meaning his skills with weapons in general are somewhat below-average.
Reduced Hearing -1; As a result of constantly listening to loud music and hanging around buzzing machines, his sense of hearing is not as good as the average human.
Lack of focus -1; Cannot bring himself to focus himself on complex tasks that have nothing to do with machines for an extended period of time.
Gender: Male
Nationality: Australian
Age: 27
Job: Engineering
Appearance: 6,0 with wavy black hair that's tied back in a pony tail and striking blue eyes with a few rings around them from a lack of sleep, a 5 o'clock shadow around his jaw and a scar on his right cheek as a result of his first tour of duty, his body is somewhat lanky with a small amount of muscle on his arms. When on-duty he can usually be found in his standard issue engineering jump suit which comes with several compartments for the storing of tools and spare parts and a protective face mask which comes equipped with HUD-gear and a hands free voice controlled PDA both with some features added to make them more suitable for analyzing machines, only bothering to take it off while off-duty.
Off-duty he usually wears a black T-shirt with a Larger unbuttoned Blue shirt over it and a pair of blue jeans and black sneakers. Also in conjunction with this he's usually fiddling around with his Personal HUD-gear and PDA.
Bio: Raised on a farm in the wide open planes of Victoria, the land having remained mostly untouched by urban expansion due to a need for naturally grown food. Marcus spent his youth doing what any farm boy would do; learning the value of hard work and the value of blowing it off, Much to his father's dismay who tried his hardest to train Marcus for the day he would leave the farm to him. This training consisted of teaching him everything about farming and machines, it was within the construction and maintenance of these machines Marcus finally found something to focus his mind on, bolstering his father's hopes that when the time came Marcus would take the farm from him.
However one fateful day while checking that the crops within one of him family's bio-domes were stable Marcus Saw something that would change his life forever; a frigate ship soared through the sky above him, a magnificent blue tail of fire in its wake. The very sight of this majestic ship was enough to set Marcus' sights towards the stars, to put his hands on that beautiful machine and see what made it tick.
When the time came he applied for every university he could think of, his amazing grades in more intellectual subjects such as Math's and I.T more than making up for his somewhat sub-par marks in the humanitarian subjects like English. He was accepted to do his Engineering training through a military scholarship, Graduating the top of his class based on what could be considered 'natural talent' alone. He served his tour of duty onboard one of the very same frigates he admired as a kid, the SS melody; He had finally achieved his dream, to be working as close he could possibly manage on the core of what he can be quoted as describing as ' one of the most Beautiful machines ever to exist' . However such happiness could not last forever the reality of the war soon caught up with him, the Melody was ambushed by a Martian cruiser, the shots hit without warning, leaving both the ship and the crew in a state of total disrepair, the captain had managed to signal for reinforcements but they were far coming and the attack had managed to damage the life support systems and weaken the shields to minimal capacity, leaving the ship and crew with little to no hope of survival. Markus, drawing on the same 'natural talent' that got him through university managed to hold both systems together long enough for reinforcements to arrive suffering a slight burn to his right cheek for his troubles, saving the remainder of the crew. This Feat of Heroism earned him a medal and a commendation pushing him even further towards a military career.
With his training and associated Commendations he easily secured a position aboard the SS Aurora, a ship that had him practically salivating at the mouth with excitement.
Personality: From the very outset of his Life Marcus would be what some people describe as a happy-go lucky 'slacker', you'd think these traits would make him unsuited to even be in the military much less on the SS Aurora, that would be the case if he actually considered his job to be work, his attitude also giving him an advantage in stressful situations where being able to avoid stress leads to clearer judgement. He seems to like machines more than he does humans considering them to be more friendly and more open to his love of classical music like rock and disco and his slightly 'darker' sense of humor. The only thing that really makes him angry is when people start damaging technology and/or machines either via their own incompetence or appetite for destruction.
Perks/flaws:
Machine Whisperer +2; Due to extensive Training and a natural affinity for all things technical Markus seems to be able to examine and fix just about any form of machine or computer almost to the point it'd be remarked he has a 'sixth sense' for it.
Farmer +1; His childhood on a farm gave him a good knowledge of basic agricultural techniques and the knowledge of how to sustain and grow crops.
Lack of firearm Skill -1; Due to his specialized training with machines little time was left for practice with standard issue firearms, meaning his skills with weapons in general are somewhat below-average.
Reduced Hearing -1; As a result of constantly listening to loud music and hanging around buzzing machines, his sense of hearing is not as good as the average human.
Lack of focus -1; Cannot bring himself to focus himself on complex tasks that have nothing to do with machines for an extended period of time.
Full Name: Dr. Jake Gallows
Gender: Male
Age: 37
Nationality: German-American
Appearance: Short, light brown hair and a short, light brown beard, both kept trimmed and neat. Strong face but he looks a little old for his age, more like a man in his later 40's, it's obvious he was a very handsome man before age did some work on him. Whether on duty or off duty he wears a business suit, very overdressed. He has a pair of black thick square-framed reading glasses that he wears more in his jacket pocket than on his actual face. His eyes are caught somewhere between hazel and green. His shoes are shined like mirrors, his watch looks expensive and he wears a sterling silver wedding band, cut very intricately. He looks like money.
Job: Psychologist (Let me know if this is okay)
Biography: Jake was born in the United States, he always had the ability to read people, he just seemed to know what they were thinking. He grew up in fairly average circumstances, he was quite intelligent but not a genius. Jake was a sensible person growing up, he accepted most people despite their individual differences but he didn't always get along with everyone, he would be described as cold by some, he liked to think he was simply more reserved. He got into a decent college and through struggle managed to eventually attain a doctorate in the field psychology and a bachelors in philosophy. He had a hard time finding a place for himself despite having his credentials. During this phase he met a girl named Stacy and while he just expected her to be another fling, he ended up marrying her within three months of meeting her.
That was nine years ago, now he has two daughters with her, ages eight and six. He has a very successful private practice, he is a psychiatrist. If he has any fault, it might be that he is a little vain, he has a good life and he isn't afraid to admit it or show it. That being said, he is a good man and truly wants to help others, if he didn't he wouldn't be in the field. When he was initially asked to take a position on the SS Aurora, he turned it down because he didn't want to spend extended time away from his family and was genuinely afraid of the martians but after thinking it over, he decided the position was worth it.
Personality: Jake is a nice guy but he isn't a sharing person, he will withhold information if it serves a purpose to him. He can be seen as cold by those he doesn't form genuine connections with. He is clever and good at reading a situation and the people involved in it, he can adapt to a lot of things. When it comes down to it though, he is a father first, a doctor second and whatever the situation calls for third.
Perks/Flaws:
I Know What You're Thinking (+1) (Jake has a tendency to be able to tell when someone is lying to him, telling the truth or generally just the mood they are in. This helps him gauge how someone may react to a situation.)
Thinking of You (-1) (Jake wants to see his family again, more than anything. This gives him drive but it also makes him second-guess risky decisions.)
Gender: Male
Age: 37
Nationality: German-American
Appearance: Short, light brown hair and a short, light brown beard, both kept trimmed and neat. Strong face but he looks a little old for his age, more like a man in his later 40's, it's obvious he was a very handsome man before age did some work on him. Whether on duty or off duty he wears a business suit, very overdressed. He has a pair of black thick square-framed reading glasses that he wears more in his jacket pocket than on his actual face. His eyes are caught somewhere between hazel and green. His shoes are shined like mirrors, his watch looks expensive and he wears a sterling silver wedding band, cut very intricately. He looks like money.
Job: Psychologist (Let me know if this is okay)
Biography: Jake was born in the United States, he always had the ability to read people, he just seemed to know what they were thinking. He grew up in fairly average circumstances, he was quite intelligent but not a genius. Jake was a sensible person growing up, he accepted most people despite their individual differences but he didn't always get along with everyone, he would be described as cold by some, he liked to think he was simply more reserved. He got into a decent college and through struggle managed to eventually attain a doctorate in the field psychology and a bachelors in philosophy. He had a hard time finding a place for himself despite having his credentials. During this phase he met a girl named Stacy and while he just expected her to be another fling, he ended up marrying her within three months of meeting her.
That was nine years ago, now he has two daughters with her, ages eight and six. He has a very successful private practice, he is a psychiatrist. If he has any fault, it might be that he is a little vain, he has a good life and he isn't afraid to admit it or show it. That being said, he is a good man and truly wants to help others, if he didn't he wouldn't be in the field. When he was initially asked to take a position on the SS Aurora, he turned it down because he didn't want to spend extended time away from his family and was genuinely afraid of the martians but after thinking it over, he decided the position was worth it.
Personality: Jake is a nice guy but he isn't a sharing person, he will withhold information if it serves a purpose to him. He can be seen as cold by those he doesn't form genuine connections with. He is clever and good at reading a situation and the people involved in it, he can adapt to a lot of things. When it comes down to it though, he is a father first, a doctor second and whatever the situation calls for third.
Perks/Flaws:
I Know What You're Thinking (+1) (Jake has a tendency to be able to tell when someone is lying to him, telling the truth or generally just the mood they are in. This helps him gauge how someone may react to a situation.)
Thinking of You (-1) (Jake wants to see his family again, more than anything. This gives him drive but it also makes him second-guess risky decisions.)
Full Name: James Eli Stroud (goes by Eli)
Gender: Male
Age: 34
Nationality: Canadian
Appearance: Black short cropped hair that is going grey at the temples, with dark brown eyes, a thin face and brown skin (a trait from his First Nations father). Standing 6" even, but only 165lbs at best he looks almost perpetually starved. He is also missing his right leg from mid-thigh down due to a birth defect. At work he is always dressed in black coveralls and a tool-belt/harness that holds all his tools and equipment, while when off duty he can generally be found in a t-shirt and sweatpants.
Job: Mechanical Engineering Consultant
Biography: Eli was born into an average middle class family on the west coast of Canada. The middle child, and the eldest boy, in a family of five he often found himself left to his own devices while his parents raised his younger siblings, and his older sister did...whatever.
From an early age he found the mechanics of how things function fascinating, endlessly dismantling his toy to see how they worked. While this in and of its self wasn't all that remarkable it was that he also could put them back together, and in some cases make them better, that caught his parents attention.
Throughout his formative years he constantly blew his teachers away his mechanical abilities. At twelve he built a fully functional body for the families AI out of scavenged components, and by the time he graduated high school he actually had started his own company producing AI shells that had all the same features and mobility as the big name brands but for much less.
After selling the company (for a considerable profit) he was accepted into the MIT Mechanical Engineering course, burning through a five year program in three. After leaving MIT he was immediately offered a position with Huntington Ingalls Industries at their orbital shipyard, applying his knowledge to everything from hull and engine design to sensor systems and weaponry. When the 'Aurora Project' began he was tagged to be a seinor engineer on the design and construction of the vessel.
Unfortunately this is when things started to go bad. Eli was overjoyed at the new job, not for the money, but because of the challenge it would pose. That sense of joy shattered when he broke the news to his family at their monthly dinner together, when his father called him a 'war mongering lackey' and his eldest sister threw her drink in his face. Eli had never been one for politics, the war between Mars and Earth had always just 'been there', and had been of little concern to him; what he hadn't realized was that the rest of his family where very much anti-war, his older sisters and mother going so far as to take part in several anti-war protests. That dinner came to an end moments later when he was boldly thrown from his parents house and told to never come back.
Unable to reconcile with his family he threw himself into his work with renewed gusto, in an attempt to get his mind off his personal life. That went well enough until a year ago when a Martian freedom fighter attacked and killed a Dr. Isaac Capek, that fighter was Eli's younger brother who had joined a group of Earth-born fighters who were taking a more 'proactive' approach to how to protest. When this connection was discovered he was immediately pulled from the program, and subjected to several extremely through searches of his life. While the searches did turn up his families' connections to the Martian underground, leading to their interrogation, nothing could be found linking Eli to any of it. After much pleading from Eli and more than a few glowing letters speak of his impeccable character on his behalf from much respected colleagues, he was allowed to return to work albeit with a reduced security rating and pay.
Personality: Quiet and reserved for the most part, he can become very animated when discussing most things in his field of expertise. This is most noticeable if he starts going on about Aurora, as he see the ship as his creation. (On several occasions people have been able to walk away from Eli without him noticing while he went on about something...but he tries to keep it in check.)
Perks/Flaws:
Duct tape and paperclips +2
Due to his innate understanding of all thing mechanical, Eli can build a working machine out of what others would have given up as trash.
After a while all you see is blonde, brunette, redhead... +1
Even though he never trained as a software engineer, his extensive time working on the Aurora's systems has left him with a pretty good understanding of how the computers function.
Stairs, why did it have to be stairs? -2
While Eli does have a high quality powered prosthetic leg that does not hamper his mobility, it was damaged recently and he has yet to find the time to repair it, leaving him with an old fashioned unpowered model that severely slows his movements.
Tarred with the same brush -1
Due to his younger brother being charged as a terrorist, Eli has faced scorn and ostracization from some his peers and colleagues. He does his best to not let it bother him too much, but it means he's not the most sociable person.
Gender: Male
Age: 34
Nationality: Canadian
Appearance: Black short cropped hair that is going grey at the temples, with dark brown eyes, a thin face and brown skin (a trait from his First Nations father). Standing 6" even, but only 165lbs at best he looks almost perpetually starved. He is also missing his right leg from mid-thigh down due to a birth defect. At work he is always dressed in black coveralls and a tool-belt/harness that holds all his tools and equipment, while when off duty he can generally be found in a t-shirt and sweatpants.
Job: Mechanical Engineering Consultant
Biography: Eli was born into an average middle class family on the west coast of Canada. The middle child, and the eldest boy, in a family of five he often found himself left to his own devices while his parents raised his younger siblings, and his older sister did...whatever.
From an early age he found the mechanics of how things function fascinating, endlessly dismantling his toy to see how they worked. While this in and of its self wasn't all that remarkable it was that he also could put them back together, and in some cases make them better, that caught his parents attention.
Throughout his formative years he constantly blew his teachers away his mechanical abilities. At twelve he built a fully functional body for the families AI out of scavenged components, and by the time he graduated high school he actually had started his own company producing AI shells that had all the same features and mobility as the big name brands but for much less.
After selling the company (for a considerable profit) he was accepted into the MIT Mechanical Engineering course, burning through a five year program in three. After leaving MIT he was immediately offered a position with Huntington Ingalls Industries at their orbital shipyard, applying his knowledge to everything from hull and engine design to sensor systems and weaponry. When the 'Aurora Project' began he was tagged to be a seinor engineer on the design and construction of the vessel.
Unfortunately this is when things started to go bad. Eli was overjoyed at the new job, not for the money, but because of the challenge it would pose. That sense of joy shattered when he broke the news to his family at their monthly dinner together, when his father called him a 'war mongering lackey' and his eldest sister threw her drink in his face. Eli had never been one for politics, the war between Mars and Earth had always just 'been there', and had been of little concern to him; what he hadn't realized was that the rest of his family where very much anti-war, his older sisters and mother going so far as to take part in several anti-war protests. That dinner came to an end moments later when he was boldly thrown from his parents house and told to never come back.
Unable to reconcile with his family he threw himself into his work with renewed gusto, in an attempt to get his mind off his personal life. That went well enough until a year ago when a Martian freedom fighter attacked and killed a Dr. Isaac Capek, that fighter was Eli's younger brother who had joined a group of Earth-born fighters who were taking a more 'proactive' approach to how to protest. When this connection was discovered he was immediately pulled from the program, and subjected to several extremely through searches of his life. While the searches did turn up his families' connections to the Martian underground, leading to their interrogation, nothing could be found linking Eli to any of it. After much pleading from Eli and more than a few glowing letters speak of his impeccable character on his behalf from much respected colleagues, he was allowed to return to work albeit with a reduced security rating and pay.
Personality: Quiet and reserved for the most part, he can become very animated when discussing most things in his field of expertise. This is most noticeable if he starts going on about Aurora, as he see the ship as his creation. (On several occasions people have been able to walk away from Eli without him noticing while he went on about something...but he tries to keep it in check.)
Perks/Flaws:
Duct tape and paperclips +2
Due to his innate understanding of all thing mechanical, Eli can build a working machine out of what others would have given up as trash.
After a while all you see is blonde, brunette, redhead... +1
Even though he never trained as a software engineer, his extensive time working on the Aurora's systems has left him with a pretty good understanding of how the computers function.
Stairs, why did it have to be stairs? -2
While Eli does have a high quality powered prosthetic leg that does not hamper his mobility, it was damaged recently and he has yet to find the time to repair it, leaving him with an old fashioned unpowered model that severely slows his movements.
Tarred with the same brush -1
Due to his younger brother being charged as a terrorist, Eli has faced scorn and ostracization from some his peers and colleagues. He does his best to not let it bother him too much, but it means he's not the most sociable person.
Name: Johann Isaacson
Gender: Male
Age: 46
Nationality: German
Appearance: Johann has short black hair, which he wears in a compusivly neat comb-over. He is around 6ft 2in high. His features are somewhat aristocratic, but in most ways quite ordinary, save for the small scar above his left eyebrow. A hunting accident, he talls anyone who asks. He has light grey eyes, and a small silver stud in his right ear. When out of his private quarters, he will wear a black suit, with no distinguishing labels, a white shirt and black trousers. He occasionally wears a red or black tie. When around colleages, he will wear his suit unbuttoned, but when he is around 'unknowns' he will have it buttoned up.
Job: Representative of the Diplomatic Offfice
Biography: Johann was born to a working class family in Berlin. His farther worked as a Computer Technician at a Data-storage facility, but growing up Johann never showed much interest in computers, to his fathers dissapointment. Johann's childhood was spent either at the local school, where he succeeded in staying under the radar. The fact that there was somthing slightly wrong with him only came to light when he was 13, when he perfectly calmly, and withought hesitation, pushed an older boy off a bridge over a dispute of some sort. Johann was subsequently diagonsed with emotional retardation. The neuorlogical pathways in his brain which cause a person to feel emotions such as empathy and anger did not form properly. However, he was not institutionalised. His disorder was not deemed serious enough to warrant such treatment, despite the protests of the other boys parents, although Johann did have to attend counselling sessions.
Johann has shown a talent for words ever since he could talk. he has always found it easy to convince a person that his opinion is righ. As such, he lead moderatly sized gang during high school. He very nearly went 'off the rails' at the age of 17, when he began to get reports of some of his gang members getting involved with Drug dealers, through his budding network of informants. Luckily for him, he put a stop to it before it brought the police down on him.
At the age of 20, Johann escaped the criminal underbelly of Berlin, and enrolled in a Political Studies course at Berlin University.
His life looked set, until there was an incident at the apartment block Johann was staying at. A tennant pulled a knife on another, one man was stabbed, and the brawl spilled out into the corridor. Somehow, Johann got involved. When the armed man tried to slash his face open, Johann stabbed him with a letter opener (a family relic, the only one the Isaacson's had). The man very nearly died, and although Johann was cleared of attempted murder, he was thrown out of the University.
For two months he existed in a state of limbo, until he was contacted by the Diplomatic Office's Outreach Program's AI
His talent with people and natral penchant for logical and rational thinking at a time when others were panicking ensured his quick rise through the office. He remained a Diplomat for 22 years, travelling extensivly throughout the World, until he was assigned as the Diplomatic liason on the SS-Aurora.
Personality: Although Johann feels some emotions less than others, he is not an automaton. He is capable of forming attachments to people, although he will likely not show that he cares for them much. He expects them to know that he cares for them, and not need confirmation. That said, he is very good at playing the part of the charaismatic diplomat when need be. the fact that he finds it hard to feel anything other than a vague indifference to people he does not like makes it easier for him to talk to people most other diplomats would find difficult to hold a conversation with without getting extremely angry. The indifference he eels towards people he doesnt know or like is chilling, however. he does not feel a speck of empathy for them, and uses logic and facts to dictate his interactions with them. Unless they manage to get him to like them, which is not as hard as some may think. Johann likes many people, he just does not show it. He has a fondness for comedians, and will not like people who talk too much or try to get him to open up. He is naturally a secretive person to those who do not know him extremely well.
Perks/Flaws:
Emotionless(-2)(Johann will not care at all about or empathize with people he does not consider friends. He would stand there and watch them die unless there was a reason to save them, a logical one that is. He will also come off as cold and uncaring to most who meet him.)
Charismatic Stallion(+1)(Johann is exceedingly good at bending people to his point of view. He wins arguments most of the time, and has a talent for bluffing his way into past guards into ares he really shouldnt be in.)
Knife-juggler(+1)(Johann has a natural affinity for knives, and can throw and wield them with unerring accuracy)
Gender: Male
Age: 46
Nationality: German
Appearance: Johann has short black hair, which he wears in a compusivly neat comb-over. He is around 6ft 2in high. His features are somewhat aristocratic, but in most ways quite ordinary, save for the small scar above his left eyebrow. A hunting accident, he talls anyone who asks. He has light grey eyes, and a small silver stud in his right ear. When out of his private quarters, he will wear a black suit, with no distinguishing labels, a white shirt and black trousers. He occasionally wears a red or black tie. When around colleages, he will wear his suit unbuttoned, but when he is around 'unknowns' he will have it buttoned up.
Job: Representative of the Diplomatic Offfice
Biography: Johann was born to a working class family in Berlin. His farther worked as a Computer Technician at a Data-storage facility, but growing up Johann never showed much interest in computers, to his fathers dissapointment. Johann's childhood was spent either at the local school, where he succeeded in staying under the radar. The fact that there was somthing slightly wrong with him only came to light when he was 13, when he perfectly calmly, and withought hesitation, pushed an older boy off a bridge over a dispute of some sort. Johann was subsequently diagonsed with emotional retardation. The neuorlogical pathways in his brain which cause a person to feel emotions such as empathy and anger did not form properly. However, he was not institutionalised. His disorder was not deemed serious enough to warrant such treatment, despite the protests of the other boys parents, although Johann did have to attend counselling sessions.
Johann has shown a talent for words ever since he could talk. he has always found it easy to convince a person that his opinion is righ. As such, he lead moderatly sized gang during high school. He very nearly went 'off the rails' at the age of 17, when he began to get reports of some of his gang members getting involved with Drug dealers, through his budding network of informants. Luckily for him, he put a stop to it before it brought the police down on him.
At the age of 20, Johann escaped the criminal underbelly of Berlin, and enrolled in a Political Studies course at Berlin University.
His life looked set, until there was an incident at the apartment block Johann was staying at. A tennant pulled a knife on another, one man was stabbed, and the brawl spilled out into the corridor. Somehow, Johann got involved. When the armed man tried to slash his face open, Johann stabbed him with a letter opener (a family relic, the only one the Isaacson's had). The man very nearly died, and although Johann was cleared of attempted murder, he was thrown out of the University.
For two months he existed in a state of limbo, until he was contacted by the Diplomatic Office's Outreach Program's AI
His talent with people and natral penchant for logical and rational thinking at a time when others were panicking ensured his quick rise through the office. He remained a Diplomat for 22 years, travelling extensivly throughout the World, until he was assigned as the Diplomatic liason on the SS-Aurora.
Personality: Although Johann feels some emotions less than others, he is not an automaton. He is capable of forming attachments to people, although he will likely not show that he cares for them much. He expects them to know that he cares for them, and not need confirmation. That said, he is very good at playing the part of the charaismatic diplomat when need be. the fact that he finds it hard to feel anything other than a vague indifference to people he does not like makes it easier for him to talk to people most other diplomats would find difficult to hold a conversation with without getting extremely angry. The indifference he eels towards people he doesnt know or like is chilling, however. he does not feel a speck of empathy for them, and uses logic and facts to dictate his interactions with them. Unless they manage to get him to like them, which is not as hard as some may think. Johann likes many people, he just does not show it. He has a fondness for comedians, and will not like people who talk too much or try to get him to open up. He is naturally a secretive person to those who do not know him extremely well.
Perks/Flaws:
Emotionless(-2)(Johann will not care at all about or empathize with people he does not consider friends. He would stand there and watch them die unless there was a reason to save them, a logical one that is. He will also come off as cold and uncaring to most who meet him.)
Charismatic Stallion(+1)(Johann is exceedingly good at bending people to his point of view. He wins arguments most of the time, and has a talent for bluffing his way into past guards into ares he really shouldnt be in.)
Knife-juggler(+1)(Johann has a natural affinity for knives, and can throw and wield them with unerring accuracy)
Full Name: Philip Day
Gender: Male
Age: 25
Nationality: British
Appearance: A messy mass of brown curls sits a top his head, it looks wild and even his best efforts fail to tame it. He tends to keep himself to himself, thus is usually seen with his head down while walking or working. He usually wears chef whites although has long abandoned the silly hat, he keeps a knife hidden in a pocket under the shirt a habit developed back when he was working on solid ground. Years of carrying sacks of food and such has kept him in fairly good shape, the majority of his muscles being in his arms whereas his legs not so much. Finally the index finger on his left hand is missing, cut clean off.
Biography: Philip started out fairly humbly, living in a low income family that only just scraped it day to day, he had dreams of travelling out to the stars and jumped at the chance to study as an engineer, the thoughts of travelling through space eclipsing any reason in his mind.
This dream was short lived and he soon found himself without money, his parents long having given up on him upon seeing the school fees they couldn't spare, wasted. He was quick to jump at any job to appear and ended up working in the kitchen of a fast food restaurant. Every scrap of food he managed to sneak away was like fine dining for him, eventually he developed a taste for ingredients of food, he had to know what went into what and what foods worked well together.
After saving for a couple of years he was able to find himself a place to live and things began to go well from there, he got a job in a fairly high-end restaurant, working in awe under some of the best chefs England had to offer. Until one day he was made an offer he couldn't refuse. A shadey character offered Philip more money than he had managed to make in his entire life for one simple act, poisoning a meal. Greed overcame any reason and he hastily accepted and that night one rather important government official croaked it in the restaurant. After heavy investigation Philip was discovered to be the murderer but with the money for the job and a small amount he had saved up he managed to make his escape and create a new identity. For the first time in so many years, his dreams of travelling through the stars had risen again...
After a few well placed bribes and well forged qualifications he was able to secure a position on the SS Aurora as a chef.
Personality: After all he's been through its caused him to be more than a little wary with people, and has grown increasingly paranoid while on the run. Hence he tends to keep himself to himself and rarely speaks to others, choosing rather to appear as a hard working individual and nothing else. He also keeps a knife on his person after working in the fast food restaurant and building up a habit of keeping one on him incase of vermin.
Perks/Flaws:
Knife use (+1): Years of handling knives have blessed him with an uncanny skill at wielding one either as a weapon or a tool.
Clumsyness (-1): Ultimately his downfall in hiding the murder, he's clumsy, hence the missing finger.
Gender: Male
Age: 25
Nationality: British
Appearance: A messy mass of brown curls sits a top his head, it looks wild and even his best efforts fail to tame it. He tends to keep himself to himself, thus is usually seen with his head down while walking or working. He usually wears chef whites although has long abandoned the silly hat, he keeps a knife hidden in a pocket under the shirt a habit developed back when he was working on solid ground. Years of carrying sacks of food and such has kept him in fairly good shape, the majority of his muscles being in his arms whereas his legs not so much. Finally the index finger on his left hand is missing, cut clean off.
Biography: Philip started out fairly humbly, living in a low income family that only just scraped it day to day, he had dreams of travelling out to the stars and jumped at the chance to study as an engineer, the thoughts of travelling through space eclipsing any reason in his mind.
This dream was short lived and he soon found himself without money, his parents long having given up on him upon seeing the school fees they couldn't spare, wasted. He was quick to jump at any job to appear and ended up working in the kitchen of a fast food restaurant. Every scrap of food he managed to sneak away was like fine dining for him, eventually he developed a taste for ingredients of food, he had to know what went into what and what foods worked well together.
After saving for a couple of years he was able to find himself a place to live and things began to go well from there, he got a job in a fairly high-end restaurant, working in awe under some of the best chefs England had to offer. Until one day he was made an offer he couldn't refuse. A shadey character offered Philip more money than he had managed to make in his entire life for one simple act, poisoning a meal. Greed overcame any reason and he hastily accepted and that night one rather important government official croaked it in the restaurant. After heavy investigation Philip was discovered to be the murderer but with the money for the job and a small amount he had saved up he managed to make his escape and create a new identity. For the first time in so many years, his dreams of travelling through the stars had risen again...
After a few well placed bribes and well forged qualifications he was able to secure a position on the SS Aurora as a chef.
Personality: After all he's been through its caused him to be more than a little wary with people, and has grown increasingly paranoid while on the run. Hence he tends to keep himself to himself and rarely speaks to others, choosing rather to appear as a hard working individual and nothing else. He also keeps a knife on his person after working in the fast food restaurant and building up a habit of keeping one on him incase of vermin.
Perks/Flaws:
Knife use (+1): Years of handling knives have blessed him with an uncanny skill at wielding one either as a weapon or a tool.
Clumsyness (-1): Ultimately his downfall in hiding the murder, he's clumsy, hence the missing finger.
-------------------------------------------------------------
The carnage was over.
Just moments ago, everybody was a fighter. Everybody manned the guns; all engineers were manning welding torches. Science teams were managing the damage reports with the AI, and the higher ups in the bridge were actually panicking. You know you?re fucked when.
When the AI told everyone to brace for impact, the Shield System was down. Only the bridge knew this. Were we getting boarded? Rammed? No, a Torpedo would crack the entire ship in half. Before the torpedo hit, the FTL engines were engaged, but it was too late. It was still a direct hit.
Now people were starting to wake. A ship this big, hit by a torpedo of that magnitude, with only a skeleton crew is 150; it would be no surprise when there were so few left. The explosion rocked the entire ship. The whole system would be in shambles for the survivors. The bright lights that illuminated the hallways were replaced with dark, red emergency lighting. Screens that normally showed the Aurora or the AI now reported that the AI was offline, and that the ship was in backup power. The AI needed to be reactivated.
-----
Dr. Iskierka Capek. When told to brace for impact, you did just that. You quickly found emergency seating and strapped yourself in, unlike others. Now when you open your eyes, you would be greeted by emergency pressure doors locked and secured not too far ahead of you. Thankfully, there was another way out, and thankfully, that seat belt was buckled. Otherwise you would have been sucked out in space. Science lab H1-4 was near the center of the ship though. If that emergency blast door was closed, it would be worrisome to think of the rest of the damage that occurred to the ship.
David West. You are in an awful position. Quiet beeping indicated that your Personal Shield system needed to be recharged, thanks to your HUD-Gear Glasses. Before the explosion, you manned Flak Cannon C2-8 on the starboard side. The Flak Cannon that almost crushed you when it got smashed inward. It will be difficult to get yourself out of this, with steel bars almost holding you in position, along with the buckles around your seat. You?ll have to find a way to turn this chair around, but even that will prove impossible by the large pole that impaled the chair next to your head. There?s a way out. It?ll just take a lot of strength.
Ace Jefferson. Your luck will never run out. During the explosion that launched you and your band forward, you were the only one to clear Emergency Blast doors. The vacuum of space would draw you back, actually lifting you up a little. It would finally be deemed over when you hit your head on a piece of debris, knocking you out. Well, you lived, but you?re not injury free this time. The blood dripping down your forehead would remind you that you are not invincible, but you are still in a much better condition than the rest of your friends, who are no longer present. Now you just have a hall, straight ahead of you. It sounds like the fighting has stopped too. Where will you go?
Marcus Law. You, are very lucky. As a standard feature of all Engineering suits, your magnetic boots were engaged on full lock. With your feet firmly rooted to the floor, your helmet did what it could to protect you from a fatal injury. Now you had a bigger emergency to worry about. Your custom HUD-Gear would warn you that you had 48% oxygen remaining in your suit, a number that was dwindling down alarmingly fast. The only thing that would save you is your intricate knowledge of the Aurora?s emergency systems. Not far from here would be an emergency hatch. You could get into an atmospheric environment again, but entering the ship would require a little trickery. This door would lead you into Hydroponics, but it requires you to first get to the exterior of the ship. You remember this room you are in having two walls more and a ceiling just a few minutes ago. Tick Tock, time is running out, you have 42% oxygen remaining.
Eli Stroud. Your location would take a toll on your leg. You were in the engine room. Not even supposed to be on the ship yet. You were keeping her afloat, running systems, checks, and diagnostics while the condescending AI advised you on the numerous emergencies. When you heard the words "FTL Systems engaging" The first thing that ran through your mind was "Those systems aren?t even working anymore!!" This is fucked, just plain fucked. The blast from the torpedo would knock you over into the locker room with amazing speed. When you awoke, would wake to a dull pain in your thigh. Upon investigation, you would find your leg almost crushed under the weight of the locker, and your cybernetic prosthetic irreparably damaged. You really couldn?t feel your leg now!!
Dr. Jake Gallows. You were only meant to pack your stuff on the ship for the trip. You were about to jump off the ship when the Aurora was attacked. You couldn?t land on Mars!! You had a family back home! This was a 5 year campaign!! These people are out of their fucking mind!! You didn?t know where to go. You were an okay solder at best, but you had no official post on this ship yet. As you ran down the hallways, you met Ellie Hefford, a woman who quickly introduced herself as an engineer and requested your help in securing and rerouting power to the shield systems. In your time with her, you were excellent in following her exact instructions, and even took a moment to celebrate when you were successful, but it was too late. The FTL engines were started and she looked to you. Her happy expression turned to fear as she knew there was something wrong, but before you could ask, everything blacked out. With her nowhere in sight, you awake in the very same maintenance hallway you blacked out in. Panels still removed and tools still everywhere. Where could she have gone? Why was everything so silent now?
Finally, Johann Isaacson. You were to be assigned a post on this ship. Being a man of some prestige, a Security officer, Connor, was assigned to you. He would escort from one end of the ship to the other. From the Mooring Airlock to the bridge, you were able to see some of the commands, some of the tough calls, and then back to your quarters to the underside of the ship. You moved quickly as the man toted a light semi-auto carbine and rushed you alone. "Quick, Sir. We?re under attack and we need to ensure your safe." He ordered you. Ordered you!! You followed him down the stairs, down the hall. "Here," Connor said, ushering you into a small room. And just as the door closed, there was a bang. You were thrown around your small quarters a little bit, but you were otherwise unscathed. After fifteen minutes of silence and emergency power, systems shut down all around you with one exception. A heavy lock and a bright red light above your door meant that you were locked in your quarters. That door would not open no matter what you did; time to find an alternative exit.
Everybody starts with the following items:
ID Badge
"Culler" Light handgun and 1 magazine. (10 rounds)
PDA
**IF you are an engineer or Security, you have HUD-Gear**
PSS (Red, needs to be recharged, but cannot until primary power is restored.)
Let me know of an additional 3 items of your choice.
If you have any questions, check out the Sign-up thread, which will sort of be like our OOC get-together. Though, if you don't want anyone snooping your inquiries, PM's are a great alternetive!