lostclause reviews Enter the Matrix

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lostclause

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Serious Sam: The First Encounter [http://www.escapistmagazine.com/forums/read/326.125692]

Enter The Matrix

Right, for my second review I am going to do Enter The Matrix. Firstly because after reviewing a good game I thought I should review a bad one for balance and secondly because it allows me to put off having to tackle the knotty question of Assassin's Creed.

In brief: Enter the Matrix is a third person shooter following the characters of Niobe and Ghost for pc, gamecube, playstation 2 and Xbox (I played the Xbox version).

Technical stuff: I'm going to skim over this because there's nothing to complain or compliment here.Loading times are a little too frequent for my tastes (though this may not be such a problem if you play it on pc) and graphics are fine but pale in comparison to newer games. The lockon works fine most of the time and there's a manual lock for when it doesn't.

Plot: The game takes place after the first movie and incorporates bits of the second and third as well as making some things up. You play as either Ghost or Niobe and it doesn't really matter which. The manual claims that Ghost is better with guns and Niobe us a better melee fighter and although Ghost will occasionally show his preference for firearms in his speech it doesn't have any real effect on the game-play. Every second mission is different depending on which character you took which means that if you want to complete the game with both you have to replay half of the levels which is frustrating if you want to complete all the missions. You play segments from the movie, such as the meeting of captains that gets broken up and the power plant raid, and it works fairly well most of the time as you have a clear objective and an obvious method if completing it. The characters are fairly likable even though I have the same problem here as with the movies in that they are killing innocent people, sometimes completely unnecessarily. However some bits come across as fan service, such as when Ghost spars with Trinity for no adequate reason, and the fact that the game proudly states that it has 'never before seen scenes' it makes me a little suspicious of who it's trying to attract. There's even a lobby shootout in the first level for fans of the original movie. All in all the plot is fine and manages to make you feel somewhat attached to the duo, especially since even the person you're not controlling comes off as useful during the missions.


http://i.neoseeker.com/p/Games/PC/Action/Adventure/matrix_profilelarge.jpg

Game-play: This mainly consists of fighting, either in melee or with guns. The weapons are fairly powerful but there are a huge number that are only slightly different, making it difficult to find ammo for the ones you like and forcing you to change weapons constantly (which is a pain, more on controls later). Also there aren't many interesting ones apart from one that fires gas grenades and I only remember one bit where you get ammo for the thing.This means that gunfights are repetitive and dull.

The melee combat is also uninspiring and doesn't bring across the feel of the brawls of the movies. There are only two types of attack and no combos which leaves it feeling bland, especially when only a few quick attacks will take down all your opponent. When the melee combat does shine is when you're forced to fight agents in boss fights which can only be won when you use the environment to your advantage, such as kicking him out of a plane which is surprisingly satisfying. However when the terrain gives you no advantages you have to leg it, pronto, creating only one particularly good running scenario out of at least four. However, though it works once, it is soon screwed up by the fact that they spam agents who get in your way whilst running during your encounter with Smith and other times by making it very difficult to tell where to go. This inevitably leads to frustration as you try to get round them as they constantly throw you to the floor and jump up and down on you.

Worthy of mention is the focus system where you use the matrix's trademark bullet time mechanic to pull of special moves, aim more accurately, run faster and just generally be more awesome. Though it is fun initially as you run along walls and corkscrew dive towards your enemies when you try to pull of the complicated moves the controls interfere. In order to pull off a cartwheel you have to hold both triggers, one to target and one for focus, push the left thumbstick sideways and press a to jump. Getting this right is nearly impossible in a combat situation and if you want to mix shooting into that you have to press one of the small fiddely buttons on the xbox controller. What's more it's just as easy to dive towards your enemies and blow them away with the shotgun, leading to repetitive gun fights where that move is employed constantly since you're impossible to hit whilst diving. Focus is further let down by the fact that it is often used in wrong ways. For example, in one of the chases mentioned above, you have to run down a long and uninteresting corridor with an agent in hot pursuit. The only way to shake him off is by using focus to run faster and whilst in the game this might be faster it is much slower in reality leading to a slow, boring stretch when there should be pulse pounding action.

The levels are also uninspiring with few notable set pieces apart from when agents appear and one really weird level where you fight vampires with a table leg, which is at least different (too bad it makes hardly any sense unless you've watched the second or third movies, which at the time of playing I hadn't).Remember how the style of the matrix was mainly grey and black with occasional green? Well someone decided to move the green to loading screens only and leave it all black and grey. Whilst this might hold up for a movie after several hours of game-play the levels all seem to blend into one, not particularly interesting, grey corridor.

http://games.softpedia.com/screenshots/6-25_1.jpg

Finally there are the car chases. I don't know why they put these in here since whatever character you choose you have to rely on your partner for something. If you are Ghost, Niobe drives and you ride shotgun and if you are Niobe you have to hold down a button to make ghost pop out and shoot things and doing so whilst driving causes some problems. There are about three stretches of driving in the whole game and none of them are impressive and at worst they are irritating as you wish your partner could hold up their end properly and that the damn things would just end. Tied in with the driving is the last level where you pilot Niobe's ship whilst being chased by sentinels. This is definitely the worst part of the game where, like in the driving, Ghost shoots and Niobe drives. Driving this ship is frustrating to the extreme and it was the only thing that prevented me from completing the game as Niobe as it handles awfully in the narrow tunnels you have to go through. Playing as Ghost doesn't improve it either as all you do is blaze away at sentinels who fly at you en masse and rarely actually do any damage. It's not fun and it's long, very long.

Conclusion: This game is not for you unless you want to revisit some of the worst parts of the series with extra scenes. Unless you're a great fan of the series' already disjointed plot then this game will do you no favours.

Comments: Are still welcome along with criticisms, great and small.
 

all the tramps

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dude wtf you on about :L enter the matrix was a brilliant game sure its not the best but what youve said about it is just a tad bit unfair
 

megapenguinx

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all the tramps said:
dude wtf you on about :L enter the matrix was a brilliant game sure its not the best but what youve said about it is just a tad bit unfair
Not really, it was more like "Oh look slow things down and run on walls!", The driving sections were terrible, combat felt stiff, story was meh, and it probably had some of the worst jumping I have ever seen in a game.
 

lostclause

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all the tramps said:
dude wtf you on about :L enter the matrix was a brilliant game sure its not the best but what youve said about it is just a tad bit unfair
Maybe, but I think that it was really ruined by bad controls and the driving. If you played the pc version maybe the controls weren't such a problem but I played Xbox (hang on, I'll edit that into the brief).
 

Blackadder51

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Nice review though a tad bit harsh in my opinion, i remember it being more fun but each to their own.
 

Gaderael

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Hey, that was a pretty good review. The only issues I have with it is this line:
...graphics are fine but pale in comparison to newer games.
What newer games are you referring to? If it's current gen, that's not really fair as you're playing on an original X-Box. The graphics in the game were good for the time. Heck, those screen shots look better than Perfect Dark Zero, which was a launch title for the 360.

Reading this makes me want to reinstall Path of Neo and give it another go.
 

lostclause

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Gaderael said:
Hey, that was a pretty good review. The only issues I have with it is this line:
...graphics are fine but pale in comparison to newer games.
What newer games are you referring to? If it's current gen, that's not really fair as you're playing on an original X-Box. The graphics in the game were good for the time. Heck, those screen shots look better than Perfect Dark Zero, which was a launch title for the 360.

Reading this makes me want to reinstall Path of Neo and give it another go.
That's a fair question. I did mean current gen games but it was fairly average compared to most other xbox games (republic commando , halo 2 both outclassed Enter the Matrix though I understand these were higher budget) and I can't comment on perfect dark, never played. That said the graphics are by no means bad (though this may just be me as I generally fine graphics fairly unimportant).
Blackadder51 said:
Nice review though a tad bit harsh in my opinion, i remember it being more fun but each to their own.
Thank you and now that my flimsy excuse is out of the way I have to say I like what the holiday council has done to your avatar.
 

hippo24

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I remember liking the game, I didn't love it, but I thought it was fun regardless.
I would definitely have to say that level design was the games biggest flaw. If I remember correctly, much of my time was spent trying to figure out how to get from point A to point B, and very little of my time was spent actually fighting.

I also think the bullet time could've been used a little more wisely, and with a bit more variation.
 

Gaderael

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lostclause said:
-snip-

That's a fair question. I did mean current gen games but it was fairly average compared to most other xbox games (republic commando , halo 2 both outclassed Enter the Matrix though I understand these were higher budget) and I can't comment on perfect dark, never played. That said the graphics are by no means bad (though this may just be me as I generally fine graphics fairly unimportant).

-snip-
Well, Halo 2, in my mind, was a benchmark for the system in terms of graphics. You weren't really missing much with Perfect Dark Zero. I found it rather boring.

I've enjoyed your reviews thus far. Keep it up.
 

Ben Legend

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I always loved this game, despite how others put it down and moaned.
But to each his own.
 

Abedeus

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arcstone said:
I hated that long fucking sewer level.
That's where I stopped playing.

Also, I hate both driving sequences...

Still, if you plan on playing the game, remember it can cause severe headackes due to slow-motion DADADADADA!
 

tiredinnuendo

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I remember that I did beat this game, but by the end of the second level I'd discovered that if I used focus to dive at someone, then did the disarm move (which got me their gun and instantly defeated them) I was basically invincible, because my focus would completely recharge during the animation for disarm. And the game never gets any harder. It's just that combo, over and over again, forever.

And you're totally right about the vehicle sections. They weren't fun in the slightest.

- J
 

arcstone

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Gaderael said:
lostclause said:
-snip-

That's a fair question. I did mean current gen games but it was fairly average compared to most other xbox games (republic commando , halo 2 both outclassed Enter the Matrix though I understand these were higher budget) and I can't comment on perfect dark, never played. That said the graphics are by no means bad (though this may just be me as I generally fine graphics fairly unimportant).

-snip-
Well, Halo 2, in my mind, was a benchmark for the system in terms of graphics. You weren't really missing much with Perfect Dark Zero. I found it rather boring.

I've enjoyed your reviews thus far. Keep it up.
I just could not believe what they did to perfect dark. I just couldn't.
 

Zombie_Fish

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I actually quite liked the game and thought it was a good telling of Niobe and Ghost's story, one that isn't looked at much in the movie. I can understand you for thinking that the melee fights weren't that impressive but I quite liked the gun battles. Some of the guns I found had quite a lot of variation between the different types of gun, like the pistols and the machine guns. And I didn't find finding ammo that bad either. Oh, and it came out for more than just PC and XBox.

As for your review, it was good. A bit close to ranty but still a good review. Oh, and one thing I would advise is using smaller images and having image captions beneath it, instead of having to spoiler them and have the caption as the spoiler title.[img_inline caption="Quote me to see how I did it."]http://www.webwombat.com.au/games/images/matrix3.jpg[/img_inline]

EDIT:
lostclause said:
Driving snip
That system is how it works with most vehicle levels in most games (Such as Halo for example), with one player driving and the other shooting. Most games like that have the same problems. Also, when you're playing as Ghost Niobe I found was a fairly decent driver, but as Niobe, I will admit Ghost can be annoying.

As for travelling on The Logos, I don't think it's that easy to criticize, as when playing as Niobe you also work the guns so you can't criticize Ghost being a useless shooter, and as playing as Ghost Niobe is on a set course, so I don't find anything wrong with the last two levels.

And when it came down to level design, I found the levels to be quite well done. If you're complaining about there being not enough green you should replay the sewer and post office levels. And as for the other levels, I found them to be very interesting and varied (Especially with the Smith and Vampire ones), although what I did find annoying was that some of the levels had a set path so if you strolled away from it, you could lose all your health for falling two feet, which was just bollocks.
 

lostclause

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Zombie_Fish said:
I actually quite liked the game and thought it was a good telling of Niobe and Ghost's story, one that isn't looked at much in the movie. I can understand you for thinking that the melee fights weren't that impressive but I quite liked the gun battles. Some of the guns I found had quite a lot of variation between the different types of gun, like the pistols and the machine guns. And I didn't find finding ammo that bad either. Oh, and it came out for more than just PC and XBox.

As for your review, it was good. A bit close to ranty but still a good review. Oh, and one thing I would advise is using smaller images and having image captions beneath it, instead of having to spoiler them and have the caption as the spoiler title.
image snip
Damn, you're right about the systems. I'll edit that. Yes the plot in this game is really the only thing to recommend it especially if you're a fan. As to why I didn't find the gun fights interesting I always just ended up picking the shotgun and diving headlong at the enemy. That's about the only tactic you needed.
Personally I prefer spoilers, flows better to me but thanks for the point about the captions.
 

Zombie_Fish

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lostclause said:
Zombie_Fish said:
I actually quite liked the game and thought it was a good telling of Niobe and Ghost's story, one that isn't looked at much in the movie. I can understand you for thinking that the melee fights weren't that impressive but I quite liked the gun battles. Some of the guns I found had quite a lot of variation between the different types of gun, like the pistols and the machine guns. And I didn't find finding ammo that bad either. Oh, and it came out for more than just PC and XBox.

As for your review, it was good. A bit close to ranty but still a good review. Oh, and one thing I would advise is using smaller images and having image captions beneath it, instead of having to spoiler them and have the caption as the spoiler title.
image snip
Damn, you're right about the systems. I'll edit that. Yes the plot in this game is really the only thing to recommend it especially if you're a fan. As to why I didn't find the gun fights interesting I always just ended up picking the shotgun and diving headlong at the enemy. That's about the only tactic you needed.
Personally I prefer spoilers, flows better to me but thanks for the point about the captions.
Yeah, I just prefer captions as that means that they don't go across the whole page and break up the entire article. Oh, and yeah I just did the shotgun thing as well, occasionally switching to other guns when I could be bothered.

Oh and I only know it was on other consoles because my version was on a Nintendo Gamecube.
 

vamp rocks

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i played it on the PS2 and the controlls seemed to really go together... your description of the xbox control system did seem a bit.... fumbly... to say the least
 

lostclause

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Zombie_Fish said:
That system is how it works with most vehicle levels in most games (Such as Halo for example), with one player driving and the other shooting. Most games like that have the same problems. Also, when you're playing as Ghost Niobe I found was a fairly decent driver, but as Niobe, I will admit Ghost can be annoying.

As for travelling on The Logos, I don't think it's that easy to criticize, as when playing as Niobe you also work the guns so you can't criticize Ghost being a useless shooter, and as playing as Ghost Niobe is on a set course, so I don't find anything wrong with the last two levels.

And when it came down to level design, I found the levels to be quite well done. If you're complaining about there being not enough green you should replay the sewer and post office levels. And as for the other levels, I found them to be very interesting and varied (Especially with the Smith and Vampire ones), although what I did find annoying was that some of the levels had a set path so if you strolled away from it, you could lose all your health for falling two feet, which was just bollocks.
Yes but taking halo as the example they don't make you drive around a very small area for a set time (first vehicle section) nor are the vehicle sections especially long except for the scorpion because it was quite slow. Also your partner isn't limited in how much he can shoot. Niobe was a decent driver but in the vampire level and when you rescue morpheus she tended to get stuck behind civilians and she doesn't exactly move fast to complete the level. Also the driving section as ghost when you don't have Niobe is just as irritating when you can shoot the agents.
I didn't say ghost was a useless shooter, I meant that his logos level was very boring but not as frustrating as having to drive the thing. I'm not sure why you bring up the Smith levels because I liked those even if getting past Smith was a pain.
My comment on the green was really a joke but the levels are very similar. The sewer level, the powerplant level and bits of the airport levels are virtually identical with almost no colour in any of them. The post office isn't as guilty of this but it still has it's fair share of boring corridors, like on the second floor. I do acknowledge the vampire level as being different in my review and it's a pity it doesn't make as much sense as the rest of the plot, same with the Smith level as Smith hasn't appeared before in the game.