I think I'm not getting something. In this industry, fans who have enjoyed a particular franchise and have bought many of the developer's or the series' games are described as 'loyal'. There is an outcry when fans are not given what they want, which makes sense, but when the developer is described as 'betraying' the fanbase I am confused.
Even though the developer owes everything to the people who buy their games, those people aren't doing them a favour, are they? They are purely buying a game because they think it will entertain them. Rare is it that a game is simply bought for the sole purpose of supporting a company, unless it is fun or interesting. Often do developers go out of their way to offer something to the fans (read:Steam), but it is rare that the people buying the games will go out of their way to offer something in return.
Sure, it makes sense not listening to fans, from a business perspective, but betrayal really?
I'm probably being stupid, but if someone could clear this up, that'd be great, as I'm just curious.
Even though the developer owes everything to the people who buy their games, those people aren't doing them a favour, are they? They are purely buying a game because they think it will entertain them. Rare is it that a game is simply bought for the sole purpose of supporting a company, unless it is fun or interesting. Often do developers go out of their way to offer something to the fans (read:Steam), but it is rare that the people buying the games will go out of their way to offer something in return.
Sure, it makes sense not listening to fans, from a business perspective, but betrayal really?
I'm probably being stupid, but if someone could clear this up, that'd be great, as I'm just curious.