LucasArts Remakes

Recommended Videos

Darth Marsden

New member
Sep 12, 2008
448
0
0
As with my Indy Wii review, I originally posted this on another forum, but hey - nothing wrong with being green and recycling, is there? Plus, I'd love to know your thoughts on the situation. More people, more interest, more opinions.

And yes, I have read the latest news about LucasArts not planning a Monkey Island 2 remake. As I explain in the article, the first Monkey Island remake is essentially an experiment - if it goes well, they'll do more. Like MI:2.


-x-

So LucasArts wants to remake more classic games [http://blogs.watoday.com.au/digital-life/screenplay/2009/06/18/bygeorgeitsm.html]. In more ways then one it's a very surprising statement, especially from a company that's become more well known with simply exploiting a franchise to death, but at the same time a very welcome one.

Firstly, it's rare for any company to openly admit that that wants to remake old games. It makes sense from a business point of view - remakes have done very well indeed in TV, Movies and Music, and the justification to actually recreate an older title is even more applicable when it comes to Video Games, with their older graphics and lack of decent sound effects failing to hold up to the latest whiz-bang shooters. It's just that most companies only tend to remake one or two titles, rather then want to do a whole series, and even then it's just porting it to a handheld console or a digital download.

The obvious exception to this is, of course, Squeenix (aka Square Enix), who are almost as well known for their constant ports and remakes as their newer titles, and it's surprising how many similarities there are between the LucasArts of old and the Squeenix of today. Both have a habit of exploiting their best known franchise, they both plow on with their own agaenda, and they both seem determined to make money rather then than something for the fans.

Secondly, the statement came from LucasArts - a company that has spent most of the last 10 years churning out half-finished games based on a movie franchise that has since become massively less popular (prequel trilogy, I'm looking at you). Fortunately LucasArts seems to be learning from the (many) mistakes of the past and have started to become a company people might take an interest in.

Their last few games may have had problems but it was obvious that people had taken time and effort on them. The Thrillville games were strong titles published by the company, the Lego titles based on their franchises were uniformly excellent, The Force Unleashed was a new direction for the tried and tested Star Wars series and Indy's Staff of Kings was a flawed diamond. The company now seems to actually care about the titles it makes and publishes, which can only be a good thing.

Third, it's actually a really good idea. And coming from LucasArts, that's probably the most surprising thing of all. Given the rise of ScummVM on almost every format under the sun, this is an excellent way of both combating the illegal downloading and use of its classic titles, but also to thank and reward people who remember those titles fondly.

It's also a great way to re-introduce the games to a new audience, who may have heard of the series but not had a chance to play them. Along with the new Monkey Island games being developed by TellTale (themselves ex-LucasArts employees) and the Fate of Atlantis Indy game unlockable in Staff of Kings, it's a great time to be a fan of the genre.

However, while we may all be getting our hopes up that this is the start of something good, it all hinges on one crucial thing - sales. LucasArts aren't just in this for the warm fuzzy feeling they'll get when their fans start respecting them again. They're still a business, and this is an enterprise. If this latest project doesn't make enough money, then they'll stop doing it, which, while frustrating, is just good business sense.

I, for one, will be picking up The Secret of Monkey Island: Special Edition , and I know many other people who will do the same. But the major problem when it comes to games like this is the feeling of 'Why should I pay for something I already bought ten years ago?' that pirates will no doubt claim to have. This shouldn't be a problem for the XBox version, but the PC one will undoubtedly be downloaded and copied by a significant portion of people who don't want to pay for what is, at heart, a graphical update of a game easily downloadable as abandonware.

It's not fair, it's not right and it's not something that should happen. But, sadly, it will. I just hope that it won't dampen the enthusiasm that LucasArts has for these games, or that it damages sales enough to make them abandon the prospect of other remakes. Because there's a wide range of adventure titles that LucasArts could, and hopefully will, remake - Day of the Tentacle, Full Throttle, Grim Fandango, Loom, the other Monkey Island games, Sam & Max Hit the Road and Zak McKracken. All of these would be welcomed and loved by an all-new generation of gamers.

All of whom fight like cows.
 

not a zaar

New member
Dec 16, 2008
743
0
0
Lucasarts remakeS? As in, they're remaking more than just Monkey Island? I haven't heard of this.
 

Lukeje

New member
Feb 6, 2008
4,047
0
0
not a zaar said:
Lucasarts remakeS? As in, they're remaking more than just Monkey Island? I haven't heard of this.
The new Indy game for the Wii contains a port of The Fate of Atlantis... that's the only other one I can think of. Though I so want a remake of Loom; that would just be awesome.
 

Darth Marsden

New member
Sep 12, 2008
448
0
0
Sorry 'bout that - I forgot to link to the story I got the whole inspiration for the post from. It's here [http://kotaku.com/5294555/lucasarts-want-to-do-more-adventure-remakes]. I'll add the article that article links to into my original post.
 

not a zaar

New member
Dec 16, 2008
743
0
0
Disraeli said:
While we're here, why have I been waiting 15 years for more TIE Fighter?
Haven't you ever played Freespace or Freespace 2? It's pretty a gumbo of the best parts of old school space sims like Tie-Fighter and Wing Commander, and it's got some pretty nice original lore.
 

Cpt_Oblivious

Not Dead Yet
Jan 7, 2009
6,933
0
0
I hope the Secret of Monkey Island remake sells. I'd love to play all these games as I missed out on a lot of them.

Hopefuly, if the classic Adventure games prove popular, maybe developers will make us more and better ones.
 

Disraeli

New member
May 31, 2009
17
0
0
not a zaar said:
Disraeli said:
While we're here, why have I been waiting 15 years for more TIE Fighter?
Haven't you ever played Freespace or Freespace 2? It's pretty a gumbo of the best parts of old school space sims like Tie-Fighter and Wing Commander, and it's got some pretty nice original lore.
I saw 'em, looked good, but there's only one game that had you escort the Emperor through a galactic sized cluster of Star Destroyers. Rebel scum...

Seriously why hasn't Lucasarts cynically raped TIE Fighter into horrible mediocrity by now? A current gen remake could be...mindblowing.

I honestly don't think Grim Fandango or Sam and Max need remakes, they stand up just fine. Never got to play Monkey, Tentacle or Full Throttle unfortunately.
 

not a zaar

New member
Dec 16, 2008
743
0
0
Disraeli said:
not a zaar said:
Disraeli said:
While we're here, why have I been waiting 15 years for more TIE Fighter?
Haven't you ever played Freespace or Freespace 2? It's pretty a gumbo of the best parts of old school space sims like Tie-Fighter and Wing Commander, and it's got some pretty nice original lore.
I saw 'em, looked good, but there's only one game that had you escort the Emperor through a galactic sized cluster of Star Destroyers. Rebel scum...

Seriously why hasn't Lucasarts cynically raped TIE Fighter into horrible mediocrity by now? A current gen remake could be...mindblowing.
Hmmm most likely due to the fact that space sims are deader than good adventure games.
 

Darth Marsden

New member
Sep 12, 2008
448
0
0
Disraeli said:
I honestly don't think Grim Fandango or Sam and Max need remakes, they stand up just fine. Never got to play Monkey, Tentacle or Full Throttle unfortunately.
A Grim Fandango remake would be great, if only so it would finally have some half-decent controls. And didn't constantly crash on my machine.
 

PasDeChat

New member
Mar 22, 2009
77
0
0
I would be orgamiscally happy if Sam and Max and the Night of the Tentacle would be remade. The best games of my Mac childhood.
 

Fat Hippo

Prepare to be Gnomed
Legacy
May 29, 2009
1,990
57
33
Gender
Gnomekin
Lukeje said:
not a zaar said:
Lucasarts remakeS? As in, they're remaking more than just Monkey Island? I haven't heard of this.
The new Indy game for the Wii contains a port of The Fate of Atlantis... that's the only other one I can think of. Though I so want a remake of Loom; that would just be awesome.
I'd prefer a sequel for Loom. If you remember, Loom ended in a total cliffhanger, and I think it was originally supposed to be the first of a trilogy, which for some reason never got made. Which is a shame, cause I really liked Loom too. And so far Telltale has been making nothing but truly excellent clasic adventure games, so I think they could probably pull it off.
 

Xerosch

New member
Apr 19, 2008
1,288
0
0
*pant* *pant*

There´s a possibility for a Loom, Day of the Tentacle, Full Throttle or Indy 4 remake???
 

yourbeliefs

Bored at Work
Jan 30, 2009
781
0
0
I was never big on adventure games. While I enjoyed their storytelling and quirky humor, I hated constantly getting stuck and having to resort to gamefaqs and hold my hand and navigate me through the game. I recently tried out the first Monkey Island and found it to be quite fun and clever. Of course, again I was tied to a FAQ the whole time although I'm now going through LeChuck's Revenge in the total retard mode in hopes of not needing to repeat that experience. I would welcome remakes of other classic games like Full Throttle and Grim Fandango and whatever other SCUMM games are deserving of a remake. Lord knows I'd prefer that over a bunch of Roberta Williams remakes. I remember playing those on the old Apple II computers and wondering, "Why would I play this instead of a Nintendo game?"
 

The Great JT

New member
Oct 6, 2008
3,720
0
0
Maybe they're finally learning their killing of the Star Wars series is a bad thing and trying to make amends by re-making good games.
 

yourbeliefs

Bored at Work
Jan 30, 2009
781
0
0
The Great JT said:
Maybe they're finally learning their killing of the Star Wars series is a bad thing and trying to make amends by re-making good games.
That or they've realized that there simply isn't anymore Star Wars games they can make anymore and they need to expand their lineup.
 

CyberAkuma

Elite Member
Nov 27, 2007
1,055
0
41
If you think the prequel triology was bad, wait until you see The Clone Wars cartoon movie...

You realize how pathetic it is when LucasArts cannot give a damn about developing a videogame that is actually decent and BioWare has to step in to for once make a decent Star Wars game.