I will agree that maybe my idea that it wants to get CoD4 players was a bit far-fetched, it is definitely more aimed at BF2 players. But I can't see CoD4 being more tactical than what I imagine MAG will be, especially not any of the CoD4 matches i get joined to anyway. ^^Avida said:While i think im being finicky with the scale inscrease=/=tactics increse thing ive got to say i disagree with you on 2 counts.
1) I might see where your coming from but i dont see how the ability of a team to lose a player or two means a game is more tactical - surely that carelessness shows a lack of importance, and therefor tactical value. In, say a 8v8, "every unit counts".
2) I dont think MAG will attract all the COD fans, or is even looking at that audience - COD has focused battles and thats what makes it so damn good, that wont really carry over to a 256 player game. If COD was single player only then i could understand but that game is played for the multiplayer and that is leaps and bounds in a different direction to MAG. One thing that is very evident in the game industry is that when scale goes up detail goes down, it has to technically, so MAG will not be able to capture this 'gritty realism' IMO. Instead MAG is aiming for the BF players, which you may aswell have said with that last line.
I think maybe I should have chosen my words better, MAG has a greater capacity for tactics than CoD4 does, I think that's what I was trying to get at. Also when I said about 1 man meaning less so it is more tactical, I wasn't thinking of when they die, I was thinking more about the very good players. Being an amazing FPS player matters less when there are 128 enemies, and the way you play and your tactics matter more.
EDIT: sorry for double post!