I was sitting in physics today, bored, thinking about Pokemon--a friend and I are trying to play through Pokemon Emarld on the computers in our Econ class (I'm productive)--when my physics teacher started introducing the vocabulary words for the next chapter and the idea hit me. You could easily make Pokemon educational and still fun if attacks were named after terms and ideas in science, math, and literature, then in the attack description shortly explained it. Like name an attack "Forced Vibration" or "Resonance" and it'd be an attack that causes the opponent to be violently shook.
TLDR:
Take your favorite video game and find a way to make it educational while still being fun.
TLDR:
Take your favorite video game and find a way to make it educational while still being fun.