Making a Game

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Technetium

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Nov 8, 2011
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I've been recently getting quite interested into the idea of making a Game recently and I've only done minimal research, so I'd like a few hints etc...

1) What Programming Language should I be using, and do I use it?

2)Assuming the game is 3D, What 3D design program is easiest to use?

3) How do I get both to work together?

These are just the basic things I'd like to know, of course I'd love to know more about slightly more external things, but of course, I think those come later.
 

Frezz

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Nov 3, 2011
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I know that C++ is the only required coding language in the game design curriculum at my college, so I'd look there.

3D modelling programs are pretty universally newbie-unfriendly, but this is also the internet age, so enough searching and you can probably find a tutorial for anything. I know the open-source weapon of choice for the Bethesda modding community is Blender [http://www.blender.org/].

Also, given that making a game is an incredibly complicated and work-intensive process requiring a wide range of skills, I'd recommend getting your feet wet with modding first, so you don't have to produce all of the assets yourself, and you can focus on learning the parts of design that interest you specifically. You'll have to learn some of the basic skills behind game design before you can make one from scratch, that alone is a huge undertaking. A modding community could also introduce you to some other people who might be interested in helping with the process, or who have skills in areas that you don't (or at least that aren't your favorites), who might be interested in collaborating.

I'm just scratching the surface myself, so I'd be happy share what I've learned, and if you turn up something especially interesting or useful I'd love to hear it. C: