I have been trying to find either an item editor or character/hero editor that also does items/inventory for Divinity 2: Ego Draconis
My search across the infrawebs for such came up empty. Apparently it just doesn't exist (yet) so I it looks like I would have to create one.
Problem is, I have pretty much zero programming skill/knowledge. But I figure this would be as good a way as any to change that. Ok yes I am doing partly because I am a bit of a megalomanaic when it comes to certain games, namely fantasy RPG's but it is only with games.Example, if you give me a skill tree, I am going to want to max it out. This leads me to putting points into everything, and having it all at a low level, being a sort of jack of all trades, but excelling at none. If the stats have maxes, you can bet I am going to want to get max them out or get as close as possible. But also I would like to acquire knowledge/improve my skill in that area. Thing is I find computers infuriating, even as much as I use mine. That may have to do with mine being old as it is from 2005, so in computer terms it is ancient. Needless to say for this reason I have never considered any sort of career dealing with computers and such, as that infuration that mine causes me worries me I would turn technocidal. (I don't care it that isn't a word, that's not the bloody point!)
But to get back to the subject, how are editors and such made? Is there a specific program used? Funny thought. A program used to create another program which essentially modifies on a small level a specific part of another much larger program.
This is going to require at least some understanding of programing language, isn't it? If yes, was afraid so. Is that something you have to go to school for, or could I just go to my local library? Don't know if my library would have books of that nature.
My search across the infrawebs for such came up empty. Apparently it just doesn't exist (yet) so I it looks like I would have to create one.
Problem is, I have pretty much zero programming skill/knowledge. But I figure this would be as good a way as any to change that. Ok yes I am doing partly because I am a bit of a megalomanaic when it comes to certain games, namely fantasy RPG's but it is only with games.Example, if you give me a skill tree, I am going to want to max it out. This leads me to putting points into everything, and having it all at a low level, being a sort of jack of all trades, but excelling at none. If the stats have maxes, you can bet I am going to want to get max them out or get as close as possible. But also I would like to acquire knowledge/improve my skill in that area. Thing is I find computers infuriating, even as much as I use mine. That may have to do with mine being old as it is from 2005, so in computer terms it is ancient. Needless to say for this reason I have never considered any sort of career dealing with computers and such, as that infuration that mine causes me worries me I would turn technocidal. (I don't care it that isn't a word, that's not the bloody point!)
But to get back to the subject, how are editors and such made? Is there a specific program used? Funny thought. A program used to create another program which essentially modifies on a small level a specific part of another much larger program.
This is going to require at least some understanding of programing language, isn't it? If yes, was afraid so. Is that something you have to go to school for, or could I just go to my local library? Don't know if my library would have books of that nature.