I remember a game from awhile back that actually did have what you decried with the magazines right out of the box. I don't recall the name but I know it was a tactical police shooter, if that helps.
Someone mentioned SWAT 4 earlier in this thread, they did just about everything right except I think the round in the chamber after a tactical reload.Wardog13 said:I remember a game from awhile back that actually did have what you decried with the magazines right out of the box. I don't recall the name but I know it was a tactical police shooter, if that helps.
Yeah thats it, I have fond memories of it.Marine Mike said:Someone mentioned SWAT 4 earlier in this thread, they did just about everything right except I think the round in the chamber after a tactical reload.Wardog13 said:I remember a game from awhile back that actually did have what you decried with the magazines right out of the box. I don't recall the name but I know it was a tactical police shooter, if that helps.
Well, for starters I'd like to know your sources for this information and if you have any experience doing any of these actions. Second, I'm not entirely convinced that that Marine or his testimony is even real, it just reads like a shameless advertisement for a marksmanship course.jdun said:There are five type of reloads. Four of which is shown in the video link below. The one that isn't shown is called administrate reload. Administrate reloads is just loading your weapon in a non-combat/non-stress situation.
http://rpginn.com/index.php?option=com_content&task=view&id=953&Itemid=39
1. Speed reload. It is the fastest of the five type of reloads. You drop the magazine on the group and insert a new one.
2. Emergency reload or slide lock (video) is the second fastest reload of the five. Your firearm ran empty. You notice by checking the chamber. Drop the empty magazine to the ground and reload with a fresh magazine.
3. Tactical reload is the third fastest and of the four. It has the greatest chance of fumbling both magazine to the ground. Grab a fresh magazine form the pouch. With the same hand take the use magazine out and place the new one into the firearm. Then place the use one back into the pouch.
4. Reload with retention is the slowest of the four but it has less chance of fumbling then tactical reload. You take your use magazine out place it in the pouch. Take a new one out and insert it into the firearm.
Of the four, tactical reloads and reloads with retention should not be use in an active firefight. You should only use those two when in cover and the shooting dies down. You should only do speed or emergency (gun run dry) reloads in an active gun fight.
This Marine got paralyzed for life because he did a reload with retention in an active gun fight. His after action report.
http://firearmsandtraining.blogspot.com/2009/10/wounded-marine-lessons-learned-in.html
Again, I apologize if this seems rude. You could have 50 years shooting experience, be an Olympic marksman, attend every marksmanship course available, and own every model of gun in the world; but none of that will ever equate to combat experience, and therefore reloading in combat. While your suggestions may be the best choice for competitions, that certainly doesn't mean its best or even a good idea in a combat zone.jdun said:I have over 20 years of experience in shooting, competitions, and whatever. I own 8 complete AR15, seven of them I built with my own hand. I also have large number of firearms.
While you may be correct that most military personnel do not receive adequate firearms training, this is because most military personnel's firearms are not an integral part of their job. Infantry such as myself and the alleged Marine in the story, however, went to the School of Infantry after Boot Camp; this is far more advanced weapons training than Boot Camp. Once out of SOI and into your permanent duty station you continually train your skills and attend the Enhanced Marksmanship Program. EMP focuses on a number of skills such as advancing while firing, firing on multiple threats, squaring your armor off with the target (remember that story saying it was a technique only learned at so-and-so's marksmanship course?), and reloading drills while advancing and firing while retaining your magazine.jdun said:The US military is behind the curve in combat training at least 10 years. It a brutal secret that the US military does not even come close to giving the best firearms training that it could. It is a huge institution and change will always comes in small slow packages. Only special operators are getting up to day techniques from the private sectors.
jdun said:As a fellow Marine I am surprise that you treated a gravely injured Marine so badly. He is a real Marine. There is no political or monetary reason for him to make this up. It was for a small group within the firearm community to read.
You can go to any Marine Corp forums, any gunboard, any gun blog, and they will verified it. Christ and Travis from Magpul Dynamic will verified. They are the ones that was training and updating his techniques and because of them two he decided to write his after action report.
I actually really liked the Gear of War reloading system, rewards you for paying attention but doesn't really punish for ignoring it.bloob said:Gears of war does the variable reaload time thing quite well, press RB to reload RB again in the right place for a faster reload, you can just leave it for a slower reload. If press RB at the wrong time it takes longer to reload.
Now you can see why I was more than a bit suspicious of the story, especially since Marines are trained to hit a man sized target at up to 500 meters with iron sights. As for the dropped mags, you learn to love your magazines like an extension of your weapon. A lot of us bought good magazines or put better parts in the standard issue ones, and none of us wanted to see an insurgent using those mags to kill your friends (Either as an IED or with an M4 or M16... or M249, which I know for a fact at least one is unaccounted for in Fallujah).Rolling Thunder said:Now...I'm merely a civilian with a rudimentary understanding of tactics, but I'm pretty sure that anyone who misses 5 times a 15 yards is truly incompetent.
Speaking as someone who used a soviet-issue AKM assault rifle with iron sights, and could happily perforate a man-sized target with automatic fire at 100 yards with a four-round or three-round burst, he must have been terrified or concussed. I mean, I was not being shot at at the time, but I literally shouldered the rifle and shot, and hit at least once, usually twice. Again - fully automatic, AKM, heavier, cruder rifle, more recoil and more muzzle jump than an M16. I mean, if he was injured, his patrol had been disabled and he was massively outnumbered, then fair enough.
What bemuses me is the debate about the fastest reload time. Now, if you've just been shot at, I'd assume the very first thing you do is sprint for the nearest cover and begin strafing your assailant with automatic or semiautomatic fire.
Now, let's assess this. You want to keep a high rate of fire and relative precision at any range, yes. But surely the question is not what is the fastest reload, but the most reliable? Half a second shaved off every reload time is hardly worth it if a sloppy reload jams your weapon, and in a protracted engagement you probably want to make sure your men are not dropping magazines everywhere unless it's absolutely necessary?
Wait, foolish RT. A dropped mag is not going to be put back. So not much chance of fouling there.
As for how weapons work? Chemical reaction produces explosion. Explosion propels metal object out of barrel. Rifling puts spin on that metal object, keeping the flight path level. Gas blowback is used to cock the bolt back for the next shot. Deceleration of bullet through tissue causes tissue damage, leading to shock, blood loss, organ damage and possible death.
Yeah. Now, I am sceptical of the United States Marines claim to be the greatest sharpshooters in history (or maybe just USMC fanboys who claim this), but I would certainly not expect them to demonstrate less shooting proficiency than me, untrained, 18-year old civilian with no prior weapons training, being given a few minutes explanation on the mechanics and how to use it without being a danger to myself and others, and then being put on a range.Marine Mike said:Now you can see why I was more than a bit suspicious of the story, especially since Marines are trained to hit a man sized target at up to 500 meters with iron sights. As for the dropped mags, you learn to love your magazines like an extension of your weapon. A lot of us bought good magazines or put better parts in the standard issue ones, and none of us wanted to see an insurgent using those mags to kill your friends (Either as an IED or with an M4 or M16... or M249, which I know for a fact at least one is unaccounted for in Fallujah).Rolling Thunder said:Now...I'm merely a civilian with a rudimentary understanding of tactics, but I'm pretty sure that anyone who misses 5 times a 15 yards is truly incompetent.
Speaking as someone who used a soviet-issue AKM assault rifle with iron sights, and could happily perforate a man-sized target with automatic fire at 100 yards with a four-round or three-round burst, he must have been terrified or concussed. I mean, I was not being shot at at the time, but I literally shouldered the rifle and shot, and hit at least once, usually twice. Again - fully automatic, AKM, heavier, cruder rifle, more recoil and more muzzle jump than an M16. I mean, if he was injured, his patrol had been disabled and he was massively outnumbered, then fair enough.
What bemuses me is the debate about the fastest reload time. Now, if you've just been shot at, I'd assume the very first thing you do is sprint for the nearest cover and begin strafing your assailant with automatic or semiautomatic fire.
Now, let's assess this. You want to keep a high rate of fire and relative precision at any range, yes. But surely the question is not what is the fastest reload, but the most reliable? Half a second shaved off every reload time is hardly worth it if a sloppy reload jams your weapon, and in a protracted engagement you probably want to make sure your men are not dropping magazines everywhere unless it's absolutely necessary?
Wait, foolish RT. A dropped mag is not going to be put back. So not much chance of fouling there.
As for how weapons work? Chemical reaction produces explosion. Explosion propels metal object out of barrel. Rifling puts spin on that metal object, keeping the flight path level. Gas blowback is used to cock the bolt back for the next shot. Deceleration of bullet through tissue causes tissue damage, leading to shock, blood loss, organ damage and possible death.
I know this is kind of old now, but I doubt your friend really knows what he's on about.Sebenko said:I hear British soldiers carry a lot less ammo (Though this was told to me by a friend who was "going" to join the army. He did hang around with quite a few ex-military types though- maybe the retirement plan was jobs at PC world or something, so I don't know how reliable he is).Marine Mike said:I personally carried 8 magazines, and seen people carry as many as 14... and this was for patrols only lasting a couple hours.
I'm just hunting the internet to try and find some figures...
I like this style, As im in the UK im not well knowledged on .mm's, Etc, So ive only got a basic ballistics understanding, Although i do love these threads.Marine Mike said:EDIT: This one isn't nearly as technically detailed as the last one, so let me know which style you like better.