Marvel's Avengers will have Spiderman as part of future update. BBBUUUTTTTT.....

ObsidianJones

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The Spider-Man game was a PS4 exclusive title; I'm fine with that. I myself bought my PS3 specifically for Heavy Rain. The Spider-Man console was [likely] an aesthetic choice for people already on the market for a console, if not specifically a PS4; I'm fine with that, too. A more adequate comparison would be if you needed the PS4 Spider-Man console to play the PS4 Spider-Man game, and how do you think that'd go over?

1000% agree.
Oh, the Collectors are another type of whale. There are people who collect consoles like no other.

There isn't a comparison that I was actually trying to make. I'm stating that there are going to be companies that pick up IPs for the exclusive desire to put their thumb in your reward center of your brain and will not let it go until you sate your consumer's lust. There are Batman fanboys who cake everything they can in Batman. And there are Spiderman fans who do the same thing.

These moves aren't done in celebration. They are done for profit. My disconnect is why are people ok with different permutations of this same principle of "Acquire Intellectual Property, Get money off the back end for allowing use of IP, manipulate product for exclusivity for higher returns".

Also, please don't misunderstand me. As someone who doesn't own any IPs, I get how vexing this is to you and me average joe. But it happens all the time. And like you just said, you're fine with a shade of it. Why aren't we universally pissed at all of it?

Also, 100,000 percent agree. How dare you try to agree more than me?!
 
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Xprimentyl

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Oh, the Collectors are another type of whale. There are people who collect consoles like no other.

There isn't a comparison that I was actually trying to make. I'm stating that there are going to be companies that pick up IPs for the exclusive desire to put their thumb in your reward center of your brain and will not let it go until you sate your consumer's lust. There are Batman fanboys who cake everything they can in Batman. And there are Spiderman fans who do the same thing.

These moves aren't done in celebration. They are done for profit. My disconnect is why are people ok with different permutations of this same principle of "Acquire Intellectual Property, Get money off the back end for allowing use of IP, manipulate product for exclusivity for higher returns".

Also, please don't misunderstand me. As someone who doesn't own any IPs, I get how vexing this is to you and me average joe. But it happens all the time. And like you just said, you're fine with a shade of it. Why aren't we universally pissed at all of it?

Also, 100,000 percent agree. How dare you try to agree more than me?!
I'm actually ok with the acquisition of popular IPs for personal/corporate gain; that's savvy business: find popular thing, then be the one to offer it. Going back to the PS4 Spider-Man game, if Sony was willing to pay for that kind of substantive exclusivity (an entire game, not a single character in a single game) that makes their platform the one to own, more power to them; yay capitalizm (spelled with a 'z' for extra sinister-ization.) I mean, Xbox/PC owners may want the same game on their platforms, but it's simply not available because Sony got there first and scooped it up; every race has a second place.

What I have an issue with, particularly in the state of overt and damaging greed the industry has shown itself to be in countless times in recent history, is a company taking a piece of something EVERYONE has access to and partitioning marginal pieces of it off for their select few when the gain is literally nothing more than bragging rights at the very real risk of turning off buyers because they’ve clearly sold their soul for said bragging rights. If everyone is paying $60, why are some people getting more than others? More importantly, as the developer, why would you accept that afore mentioned fact associated with your game? Could you imagine a teacher open-face selling higher grades to parents of rich students? Do you think the kids in that class would be ok with that, and what lesson would they learn from that experience? I guess my issue is more with the seller than the buyer: Sony threw in their lure and Square bit at the expense of their audience. I’d hope that integrity would drive a developer/publisher to stand behind their product 100%, and not just whatever percentage someone can pay them to show preferential treatment. But who am I kidding? The entire current generation has happened; this shit is absolutely nothing new, neither is it going anywhere any time soon.

In conclusion, I still don’t care either way; as you suggested, I’m just completely baffled. I’m disaffected with the industry, and as perplexing as it may be, I can’t be arsed to raise much more stink than a couple posts in an low-traffic, online forum over the issue. As someone who doesn’t own any IPs either, I guess it’s a problem for deeper pockets.

And I’ll agree with you as much as I’d like, thank you very much (that being 1,000,000,000%, bee-tee-dubs.)
 
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SilentPony

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I hope this works - I wanted to quote people into this topic because I felt it unfair to hijack the 'Epic can fuck itself' topic with our debate. Mods if you're reading, Im intending this to go into the
MARVEL'S AVENGERS WILL HAVE SPIDERMAN AS PART OF FUTURE UPDATE. BBBUUUTTTTT.....
thread
It's one company throwing the middle finger to the other side and saying "You're getting less value than our version cause you clearly bought the wrong console"
Ill try to be as simple as I can but this makes my argument. This is the point. This is capitalism. This is purchasing decisions. Sony has the rights to Spider Man. Sony gets Spider Man in an Avengers game. You want Spider Man? You bought an Xbone? You picked the wrong console.
That's the point. Sony gets to show what Playstation buyers get over non-playstation buyers.
Two weeks ago I bought a car. Its a Subaru. I paid Subaru, through a dealership. But Im not sitting here wondering why Ford and Honda aren't giving me stuff. Because I didn't pay them to.

You want Spider Man in Avengers, pay Sony for it. You dont, dont. That's basically, literally, the point of paying for things. To have things you pay for. Jim Sterling is right in that he understands you have to pay Sony for Spider Man. He's wrong in thinking that means...everyone else deserves Spider Man for free, I think. Or that Sony shouldn't charge for their extra content, because that's mean to non Playstation owners, who Sony apparently have a financial stake in.
 

Kae

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I hope this works - I wanted to quote people into this topic because I felt it unfair to hijack the 'Epic can fuck itself' topic with our debate. Mods if you're reading, Im intending this to go into the
MARVEL'S AVENGERS WILL HAVE SPIDERMAN AS PART OF FUTURE UPDATE. BBBUUUTTTTT.....
thread

Ill try to be as simple as I can but this makes my argument. This is the point. This is capitalism. This is purchasing decisions. Sony has the rights to Spider Man. Sony gets Spider Man in an Avengers game. You want Spider Man? You bought an Xbone? You picked the wrong console.
That's the point. Sony gets to show what Playstation buyers get over non-playstation buyers.
Two weeks ago I bought a car. Its a Subaru. I paid Subaru, through a dealership. But Im not sitting here wondering why Ford and Honda aren't giving me stuff. Because I didn't pay them to.

You want Spider Man in Avengers, pay Sony for it. You dont, dont. That's basically, literally, the point of paying for things. To have things you pay for. Jim Sterling is right in that he understands you have to pay Sony for Spider Man. He's wrong in thinking that means...everyone else deserves Spider Man for free, I think. Or that Sony shouldn't charge for their extra content, because that's mean to non Playstation owners, who Sony apparently have a financial stake in.
Spider-Man video game rights do not belong to Sony, don't know if you can understand that though.

Sony has the movie rights not the video game rights, they paid for the license to publish 1 game and later it's sequel, but they in no way have the rights to the video-game license as Marvel/Disney still owns that.

I mean it's fine if you want to be a corporate shill but at least get the facts right.
 
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BrawlMan

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Spider-Man video game rights do not belong to Sony, don't know if you can understand that though.

Sony has the movie rights not the video game rights, they paid for the license to publish 1 game and later it's sequel, but they in no way have the rights to the video-game license as Marvel/Disney still owns that.

I mean it's fine if you want to be a corporate shill but at least get the facts right.
Rock on!
 

sXeth

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Having tried the Beta (Considered splitting off threads, but I don't really have that much to impart in impressions)


Its a pretty bog-standard brawler. If you played Arkham Batman or Mordor you'll grab the conrols quick enough (other then this has no combo metre, and the enemies are much more spammy, which throws off the flow).


Some very basic RPG-wannabe stuff with the gear (which has the Destiny Power-level mechanic, and then comes in white/green/blue flavors with bonus perks)..


As expected, all the characters feel more or less samey. You notice pretty quick that you're just seeing different canned animations, and the tiniest shift in the actions. Of the two that should obviously stand out, you only get Thor for like, a minute in the opening. Iron Man unlocks for the beta mode to give you flying opportunity, but it controls like absolute garbage and is mostly useful for circumventing some shoddy platforming challenges to get chests. Ms Marvel/Kamala Khan is the unexpected tagalong, mostly to be an audience surrogate and sort of the main character (in the 2 missions you get in the beta), and probably suffers the most from a boring move/power set (she is essentially MR Fantastic's powers, for those unaware). Considering the story literally opens up with science gone wrong giving random people superpowers, it seems like a missed oppurtunity to just throw a create a character with some diversity of power options in there.



Missions (obviously the repeatable ones, though the story ones weren't really standing out, other then having proper villain bosses) are just kind of general objectives. Kill the elite dudes, hold various circle points (oh yeah, the AI doesn't grasp to actually hold the circle points if you wanted to play SP, so good luck there). Generally the mission starts in some pseudo-open zone then goes into a more corridored base zone.



All in all, its an alright brawler. Definitely you'd need friends cause its baselined for MP and the bots are morons. Not much distinction to actually feel out in the different heroes. Blandy upgrade system. Blandier indistinct generic robots for enemies. This is like a game I'd get with my buddies on a deep sale or idly pick up for a week as a PSPlus freebie title moreso then anything pulling at my strings to buy immediately.
 
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