OniaPL said:
I completed the game twice, once as a soldier, then as an adept. On hard and insanity. I also searched every corner and completed every single mission I could find and scanned all the planets, but I might have missed a couple of side quests.
Linearity wouldn't be that bad if it wasn't as linear as it can be. Corridoors with occasional rooms, just mow everything down and reach the next story point. While you can choose what missions to complete and when, it doesnt change the fact that they are completely linear.
At times I got immersed, but often I was brought down when Shepard didn't act the way I wanted him to with the dialogue options. And I felt that the enemy cariety was husks, enemy mercs, and krogans which use both melee and ranged. Every single enemy was one of these three, maybe just with a different look.
Kudos for trying to get as much out of the game as possible, it sucks that you didn't enjoy it that much but no one can fault you for not trying.
Still, I'm not quite sure what you were hoping for as far as
mission variety is concerned. The variety mostly comes from your class and how you go about tackling the enemies, plus the little choices you make on the way from point A to point B. You can persuade a guy or throw him out a window, rescue captives or leave them to rot, help authorities or sabotage their efforts, etc. You can help your party members or override their wishes, hell, you can even leave one in a tank and sell another for credits. The game still has a story to tell and a direction you're supposed to move, so again I'm not sure what the alternative is supposed to be.
I can see how the
enemies might blend together at times, but even husks had Abominations, mercs had engineers, vanguards, snipers, rocket troopers and commandos, and Krogans have battlemasters. Not to mention the droids, heavy mechs, varren, collector drones, assassins, scions, Praetorians, and Harbinger. All of these had a unique skill set and different ranges, and most battles mixed these up liberally (husks and scions, mechs and krogans, etc.). Again, to me it seemed like the variety was there, and I'm not sure what you would have liked instead.
And yeah, I understand how
Shepard might not "feel" like he was acting the way your wanted. Some of the paragon choices seemed dickish, while some of the renegade choices seemed more diplomatic. I guess I just took it as Shepard is his/her own character, and not ME personally. I wouldn't be charging headfirst into a suicide mission, that's for sure.