Two and a half hour intro? Are you...are you serious? I have all the DLC's (including the Genesis one which gives you the intro comic) and I can clear the intro in ~10 minutes tops.
Trust me I've made a shit-ton of characters, didn't like how they looked, deleted them, created a new one, didn't like the name/class, deleted, created a new one, etc. Done the intro like 20 times, it's really not that long. The comic especially allows you to just spam-skip through all the slides (except the decision-making slides, you wanna be careful there).
I would say the best class for ME2 is Infiltrator + full Sniper upgrades (+50% armor damage, +50% headshot damage). Assuming you play on PC, back-to-back headshots should be fairly easy to pull off...not sure how well it works on consoles.
For most missions I kept my trusty M-97 Viper and absolutely wrecked standard enemies with insta-kill headshots from across the map. It's almost impossible to run out of ammo with Viper due to being so efficient with kills and ammo pickups.
I kept M-92 Mantis (or M-98 Widow for later levels) to literally EXPLODE even the toughest enemies, anything from the big mechs to bosses. Mantis and Widow do such an insane amount of damage with 1 bullet to the head it's not even funny...armor, shields, barriers, doesn't matter.
All while you're completely safe behind cover on the other side of the map
It's just that you need to be good with consistent headshots.
Trust me I've made a shit-ton of characters, didn't like how they looked, deleted them, created a new one, didn't like the name/class, deleted, created a new one, etc. Done the intro like 20 times, it's really not that long. The comic especially allows you to just spam-skip through all the slides (except the decision-making slides, you wanna be careful there).
IMO at higher difficulties the room for error with that class comes down to almost nothing, on several levels the charge setup will just get you killed more than anything. Too much planning required.rhizhim said:actually its the most overpowered class in the game (vanguard) and it takes a bit more skill to master it completely.
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you may have the ability to do a charge that can, combined with your shotgun, transform your sheppard into a giant fist of flaming fuck you to the enemy.
I would say the best class for ME2 is Infiltrator + full Sniper upgrades (+50% armor damage, +50% headshot damage). Assuming you play on PC, back-to-back headshots should be fairly easy to pull off...not sure how well it works on consoles.
For most missions I kept my trusty M-97 Viper and absolutely wrecked standard enemies with insta-kill headshots from across the map. It's almost impossible to run out of ammo with Viper due to being so efficient with kills and ammo pickups.
I kept M-92 Mantis (or M-98 Widow for later levels) to literally EXPLODE even the toughest enemies, anything from the big mechs to bosses. Mantis and Widow do such an insane amount of damage with 1 bullet to the head it's not even funny...armor, shields, barriers, doesn't matter.
All while you're completely safe behind cover on the other side of the map
It's just that you need to be good with consistent headshots.