While I can agree with what you're trying to say, you've arrived at your conclusion without taking into account certain things.
This game is largely suffering from the Molyneux effect. Things were promised and simply not delivered. What's worse is things were promised and longtime fans of the series were directed to preorder or even buy collectors editions for 1+1/3 base game price while promises concerning the game's content were being made.
There's many quoted instances of lead designers saying things like "No, we will not be forcing every player of the game to get the same endings that everyone else gets," or "Yes, there will be about 16 endings to the game." These were official Bioware quotes on official pages with official links to buy DLC or preorder at or near the quotes.
When you promise your customers things and take their money at the same time, you cross the boundary between "art for art's sake" and "commissioned art."
Say a painter comes to your house and says "I'd like to paint your house like this," and expounds on how he's going to do it, and you say "fine, here's some money to get you started." You wait a week and come back and the house is painted. It looks pretty good but maybe he messed up the trim around the windows or forgot to paint the door the way he said he was going to or he used mauve instead of a darker shade of mauve. Is it really what he said he was going to do? Can you still justify paying him the money to paint the house?
That's really what we have here. The ending was total shit to be sure. It was horribly crafted and I can't see how the writer made it out of whatever community college he got his degree from, but if they had said absolutely nothing about the game before it was released, we probably wouldn't be seeing this kind of reaction right now.
This game is largely suffering from the Molyneux effect. Things were promised and simply not delivered. What's worse is things were promised and longtime fans of the series were directed to preorder or even buy collectors editions for 1+1/3 base game price while promises concerning the game's content were being made.
There's many quoted instances of lead designers saying things like "No, we will not be forcing every player of the game to get the same endings that everyone else gets," or "Yes, there will be about 16 endings to the game." These were official Bioware quotes on official pages with official links to buy DLC or preorder at or near the quotes.
When you promise your customers things and take their money at the same time, you cross the boundary between "art for art's sake" and "commissioned art."
Say a painter comes to your house and says "I'd like to paint your house like this," and expounds on how he's going to do it, and you say "fine, here's some money to get you started." You wait a week and come back and the house is painted. It looks pretty good but maybe he messed up the trim around the windows or forgot to paint the door the way he said he was going to or he used mauve instead of a darker shade of mauve. Is it really what he said he was going to do? Can you still justify paying him the money to paint the house?
That's really what we have here. The ending was total shit to be sure. It was horribly crafted and I can't see how the writer made it out of whatever community college he got his degree from, but if they had said absolutely nothing about the game before it was released, we probably wouldn't be seeing this kind of reaction right now.