An addendum to my previous argument: I originally thought the multiplayer aspects to the ME franchised felt tacked on and extraneous. I stand by that notion after playing a few rounds with a friend. While it's not a complete mess like I originally assumed, it's not anything special either; those of you familiar with Pinnacle Station from the first ME, it's essentially the final mission from that with some extra knick-knacks here and there (like kill these specific enemies before time runs out, collect these few objects sprinkled about, things like that). For those of you who did not purchase Pinnacle Station, think of the infamous Horde comparison from Gears of War, Anarchy mode from Bulletstorm, or even Halo though that one's a bit of a stretch.
Things can get a little crazy during some of the waves, but if everyone involved has high-ranking abilities and/or equipment, it ends up being a snoozefest pretty fast. Add to the fact that the whole "Galaxy at War" business is simply of a multiplier that I think doesn't fall under 50%, best believe that outside of getting that one achievement, I wont be touching the multiplayer segments again anytime soon.
So... back to not caring for me then.
Things can get a little crazy during some of the waves, but if everyone involved has high-ranking abilities and/or equipment, it ends up being a snoozefest pretty fast. Add to the fact that the whole "Galaxy at War" business is simply of a multiplier that I think doesn't fall under 50%, best believe that outside of getting that one achievement, I wont be touching the multiplayer segments again anytime soon.
So... back to not caring for me then.